mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Begin implementation of base effect of regular spaces (#21)
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@ -114,6 +114,11 @@ DEF COLL_DOWN_RIGHT_BUOY EQU $c4 ; unused
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DEF COLL_DOWN_LEFT_BUOY EQU $c5 ; unused
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DEF COLL_DOWN_LEFT_BUOY EQU $c5 ; unused
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DEF COLL_UP_RIGHT_BUOY EQU $c6 ; unused
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DEF COLL_UP_RIGHT_BUOY EQU $c6 ; unused
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DEF COLL_UP_LEFT_BUOY EQU $c7 ; unused
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DEF COLL_UP_LEFT_BUOY EQU $c7 ; unused
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const_def $d0
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const COLL_BLUE_SPACE ; $d0
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const COLL_RED_SPACE ; $d1
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const COLL_GREY_SPACE ; $d2
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DEF NUM_COLL_SPACES EQU const_value - $d0
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DEF COLL_FF EQU $ff ; garbage
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DEF COLL_FF EQU $ff ; garbage
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; collision data type nybbles
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; collision data type nybbles
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@ -127,3 +132,4 @@ DEF HI_NYBBLE_WARPS EQU $70
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DEF HI_NYBBLE_LEDGES EQU $a0
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DEF HI_NYBBLE_LEDGES EQU $a0
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DEF HI_NYBBLE_SIDE_WALLS EQU $b0
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DEF HI_NYBBLE_SIDE_WALLS EQU $b0
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DEF HI_NYBBLE_SIDE_BUOYS EQU $c0
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DEF HI_NYBBLE_SIDE_BUOYS EQU $c0
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DEF HI_NYBBLE_SPACES EQU $d0
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@ -327,4 +327,5 @@ DEF NUM_UNOWN_PUZZLES EQU const_value
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; board events (tracked by hCurBoardEvent)
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; board events (tracked by hCurBoardEvent)
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const_def 1
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const_def 1
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const BOARDEVENT_DISPLAY_MENU ; 1
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const BOARDEVENT_DISPLAY_MENU ; 1
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const BOARDEVENT_HANDLE_BOARD ; 2
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DEF NUM_BOARD_EVENTS EQU const_value - 1
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DEF NUM_BOARD_EVENTS EQU const_value - 1
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@ -126,30 +126,30 @@
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tilecoll WALL, WALL, WALL, WALL ; 7d
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tilecoll WALL, WALL, WALL, WALL ; 7d
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tilecoll WALL, WALL, WALL, WALL ; 7e
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tilecoll WALL, WALL, WALL, WALL ; 7e
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tilecoll WALL, WALL, WALL, WALL ; 7f
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tilecoll WALL, WALL, WALL, WALL ; 7f
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 80
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 80
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 81
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 81
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 82
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 82
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 83
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 83
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 84
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 84
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 85
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 85
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 86
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 86
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 87
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 87
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 88
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 88
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 89
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 89
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 8a
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 8a
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 8b
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 8b
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 8c
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 8c
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 8d
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 8d
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 8e
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 8e
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 8f
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 8f
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 90
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 90
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 91
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 91
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 92
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 92
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 93
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 93
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 94
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 94
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 95
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 95
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 96
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 96
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 97
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 97
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 98
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 98
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 99
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 99
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9a
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9a
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@ -158,18 +158,18 @@
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9d
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9d
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9e
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9e
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9f
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9f
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a0
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a0
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a1
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a1
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a2
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a2
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a3
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a3
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a4
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a4
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a5
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a5
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a6
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a6
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a7
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a7
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a8
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a8
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; a9
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a9
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; aa
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; aa
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ab
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; ab
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ac
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ac
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ad
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ad
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ae
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ae
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@ -186,10 +186,10 @@
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b9
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b9
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ba
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ba
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; bb
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; bb
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; bc
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; bc
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; bd
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; bd
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; be
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; be
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; bf
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; bf
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c0
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c0
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c1
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c1
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c2
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c2
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@ -222,35 +222,35 @@
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; dd
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; dd
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; de
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; de
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; df
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; df
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e0
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e0
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e1
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e1
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e2
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e2
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e3
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e3
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e4
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e4
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e5
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e5
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e6
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e6
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e7
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e7
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e8
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e8
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; e9
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e9
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ea
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; ea
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; eb
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; eb
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ec
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; ec
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ed
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; ed
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ee
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; ee
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ef
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; ef
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f0
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f0
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f1
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f1
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f2
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f2
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f3
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f3
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f4
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f4
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f5
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f5
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f6
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f6
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f7
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f7
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f8
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f8
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; f9
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; f9
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; fa
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; fa
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; fb
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; fb
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; fc
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; fc
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; fd
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; fd
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; fe
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; fe
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ff
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; ff
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@ -103,7 +103,7 @@ $~~~~$*Exit overworld loop*
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wMapStatus == MAPSTATUS_HANDLE: <c>the remainder of the code goes at this level</c>
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wMapStatus == MAPSTATUS_HANDLE: <c>the remainder of the code goes at this level</c>
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> hOverworldDelay <= 2 <c>2 is *MaxOverworldDelay*</c>\
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> hOverworldDelay <= 2 <c>2 is *MaxOverworldDelay*</c>\
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> MapEventStatus == MAPEVENTS_ON:\
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> wMapEventStatus == MAPEVENTS_ON:\
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>$~~~~$*Get joypad* <c>update hJoyDown, hJoyReleased, hJoyPressed</c>\
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>$~~~~$*Get joypad* <c>update hJoyDown, hJoyReleased, hJoyPressed</c>\
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>$~~~~$*Refresh pals*
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>$~~~~$*Refresh pals*
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@ -144,7 +144,7 @@ wMapStatus == MAPSTATUS_HANDLE: <c>the remainder of the code goes at this level<
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>>>>> wWalkingIntoEdgeWarp <= FALSE
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>>>>> wWalkingIntoEdgeWarp <= FALSE
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>>>>> <c>Tile collision checks below consist on reading the current tile *wPlayerTile* and comparing it to a *COLL_* constant or a range of *COLL_* constants.</c>\
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>>>>> <c>Tile collision checks below consist on reading the current tile *wPlayerTile* and comparing it to a *COLL_* constant or a range of *COLL_* constants.</c>\
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>>>>> <c>Tile permission checks below on reading the permissions of the tile that the player is walking into: *wTilePermissions* (applies only to *COLL_WALL*s) and *wWalkingTile* (*LAND_TILE*, *WATER_TILE*, or *WALL_TILE* for the tile in the walking direction; *WALL_TILE* permission is not the same as a *COLL_WALL* collision).</c>\
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>>>>> <c>Tile permission checks below consist on reading the permissions of the tile that the player is walking into: *wTilePermissions* (applies only to *COLL_WALL*s) and *wWalkingTile* (*LAND_TILE*, *WATER_TILE*, or *WALL_TILE* for the tile in the walking direction; *WALL_TILE* permission is not the same as a *COLL_WALL* collision).</c>\
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>>>>> wPlayerState == PLAYER_NORMAL or wPlayerState = PLAYER_BIKE:\
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>>>>> wPlayerState == PLAYER_NORMAL or wPlayerState = PLAYER_BIKE:\
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>>>>> $~~~~$*if on ice tile and wPlayerTurningDirection != 0: wCurInput <= current direction button*\
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>>>>> $~~~~$*if on ice tile and wPlayerTurningDirection != 0: wCurInput <= current direction button*\
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>>>>> $~~~~$*update wWalkingDirection, wFacingDirection, wWalkingX, wWalkingY, wWalkingTile, based on wCurInput direction*\
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>>>>> $~~~~$*update wWalkingDirection, wFacingDirection, wWalkingX, wWalkingY, wWalkingTile, based on wCurInput direction*\
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@ -14,6 +14,7 @@ BoardMenuScript::
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callasm BoardMenu_Die
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callasm BoardMenu_Die
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iffalse BoardMenuScript
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iffalse BoardMenuScript
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callasm BoardMenu_BreakDieAnimation
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callasm BoardMenu_BreakDieAnimation
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callasm RestoreOverworldFontOverBoardMenuGFX
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end
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end
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.Party:
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.Party:
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@ -203,7 +204,7 @@ DIE_MAX_NUMBER EQU 6
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add DIE_MAX_NUMBER
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add DIE_MAX_NUMBER
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add $1
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add $1
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ld [wDieRoll], a
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ld [wDieRoll], a
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farcall _UpdateSecondarySprites
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call UpdateSecondarySprites
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call GetJoypad
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call GetJoypad
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ldh a, [hJoyPressed]
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ldh a, [hJoyPressed]
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bit B_BUTTON_F, a
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bit B_BUTTON_F, a
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@ -323,6 +324,8 @@ BoardMenu_BreakDieAnimation:
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ld a, [wDieRoll]
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ld a, [wDieRoll]
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ld [wSpacesLeft], a
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ld [wSpacesLeft], a
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call UpdateSprites
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call UpdateSprites
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ld a, BOARDEVENT_HANDLE_BOARD
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ldh [hCurBoardEvent], a
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ret
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ret
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BoardMenu_Party:
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BoardMenu_Party:
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35
engine/board/spaces.asm
Executable file
35
engine/board/spaces.asm
Executable file
@ -0,0 +1,35 @@
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BoardSpaceScripts:: ; used only for BANK(BoardSpaceScripts)
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BlueSpaceScript::
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scall ArriveToRegularSpaceScript
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iftrue .done
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.done
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end
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RedSpaceScript::
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scall ArriveToRegularSpaceScript
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iftrue .done
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.done
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end
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GreySpaceScript::
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scall ArriveToRegularSpaceScript
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iftrue .done
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.done
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end
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ArriveToRegularSpaceScript:
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playsound SFX_PRESENT
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callasm ArriveToRegularSpace
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end
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ArriveToRegularSpace:
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||||||
|
ld hl, wSpacesLeft
|
||||||
|
dec [hl]
|
||||||
|
ld a, [hl]
|
||||||
|
ld [hScriptVar], a
|
||||||
|
and a
|
||||||
|
jp nz, UpdateSecondarySprites
|
||||||
|
ld hl, wDisplaySecondarySprites
|
||||||
|
res SECONDARYSPRITES_DIE_ROLL_F, [hl]
|
||||||
|
ret
|
@ -35,11 +35,6 @@ EnableEvents::
|
|||||||
ld [wScriptFlags2], a
|
ld [wScriptFlags2], a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
CheckBit5_ScriptFlags2: ; unreferenced
|
|
||||||
ld hl, wScriptFlags2
|
|
||||||
bit 5, [hl]
|
|
||||||
ret
|
|
||||||
|
|
||||||
DisableWarpsConnxns: ; unreferenced
|
DisableWarpsConnxns: ; unreferenced
|
||||||
ld hl, wScriptFlags2
|
ld hl, wScriptFlags2
|
||||||
res 2, [hl]
|
res 2, [hl]
|
||||||
@ -60,6 +55,11 @@ DisableWildEncounters: ; unreferenced
|
|||||||
res 4, [hl]
|
res 4, [hl]
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
DisableSpaceEffects: ; unreferenced
|
||||||
|
ld hl, wScriptFlags2
|
||||||
|
res 5, [hl]
|
||||||
|
ret
|
||||||
|
|
||||||
EnableWarpsConnxns: ; unreferenced
|
EnableWarpsConnxns: ; unreferenced
|
||||||
ld hl, wScriptFlags2
|
ld hl, wScriptFlags2
|
||||||
set 2, [hl]
|
set 2, [hl]
|
||||||
@ -80,6 +80,11 @@ EnableWildEncounters:
|
|||||||
set 4, [hl]
|
set 4, [hl]
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
EnableSpaceEffects: ; unreferenced
|
||||||
|
ld hl, wScriptFlags2
|
||||||
|
set 5, [hl]
|
||||||
|
ret
|
||||||
|
|
||||||
CheckWarpConnxnScriptFlag:
|
CheckWarpConnxnScriptFlag:
|
||||||
ld hl, wScriptFlags2
|
ld hl, wScriptFlags2
|
||||||
bit 2, [hl]
|
bit 2, [hl]
|
||||||
@ -100,6 +105,11 @@ CheckWildEncountersScriptFlag:
|
|||||||
bit 4, [hl]
|
bit 4, [hl]
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
CheckSpaceEffects:
|
||||||
|
ld hl, wScriptFlags2
|
||||||
|
bit 5, [hl]
|
||||||
|
ret
|
||||||
|
|
||||||
StartMap:
|
StartMap:
|
||||||
xor a
|
xor a
|
||||||
ldh [hScriptVar], a
|
ldh [hScriptVar], a
|
||||||
@ -111,7 +121,7 @@ StartMap:
|
|||||||
farcall InitCallReceiveDelay
|
farcall InitCallReceiveDelay
|
||||||
call ClearJoypad
|
call ClearJoypad
|
||||||
ld a, BOARDEVENT_DISPLAY_MENU
|
ld a, BOARDEVENT_DISPLAY_MENU
|
||||||
ld [hCurBoardEvent], a
|
ldh [hCurBoardEvent], a
|
||||||
EnterMap:
|
EnterMap:
|
||||||
xor a
|
xor a
|
||||||
ld [wXYComparePointer], a
|
ld [wXYComparePointer], a
|
||||||
@ -285,7 +295,8 @@ CheckBoardEvent:
|
|||||||
.Jumptable:
|
.Jumptable:
|
||||||
table_width 2, .Jumptable
|
table_width 2, .Jumptable
|
||||||
dw .none
|
dw .none
|
||||||
dw .menu
|
dw .menu ; BOARDEVENT_DISPLAY_MENU
|
||||||
|
dw .board ; BOARDEVENT_HANDLE_BOARD
|
||||||
assert_table_length NUM_BOARD_EVENTS + 1
|
assert_table_length NUM_BOARD_EVENTS + 1
|
||||||
|
|
||||||
.none
|
.none
|
||||||
@ -296,11 +307,43 @@ CheckBoardEvent:
|
|||||||
ld a, BANK(BoardMenuScript)
|
ld a, BANK(BoardMenuScript)
|
||||||
ld hl, BoardMenuScript
|
ld hl, BoardMenuScript
|
||||||
call CallScript
|
call CallScript
|
||||||
xor a
|
|
||||||
ld [hCurBoardEvent], a
|
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
.board
|
||||||
|
call CheckSpaceEffects
|
||||||
|
jr z, .no_space_effect
|
||||||
|
ld a, [wPlayerTile]
|
||||||
|
and $f0
|
||||||
|
cp HI_NYBBLE_SPACES
|
||||||
|
jr nz, .no_space_effect
|
||||||
|
ld a, [wPlayerTile]
|
||||||
|
and $0f
|
||||||
|
ld e, a
|
||||||
|
ld d, 0
|
||||||
|
ld hl, .SpaceScripts
|
||||||
|
add hl, de
|
||||||
|
add hl, de
|
||||||
|
ld a, [hli]
|
||||||
|
ld h, [hl]
|
||||||
|
ld l, a
|
||||||
|
ld a, BANK(BoardSpaceScripts)
|
||||||
|
call CallScript
|
||||||
|
scf
|
||||||
|
ret
|
||||||
|
|
||||||
|
.no_space_effect
|
||||||
|
; continue moving in board
|
||||||
|
xor a
|
||||||
|
ret
|
||||||
|
|
||||||
|
.SpaceScripts:
|
||||||
|
table_width 2, .SpaceScripts
|
||||||
|
dw BlueSpaceScript ; COLL_BLUE_SPACE
|
||||||
|
dw RedSpaceScript ; COLL_RED_SPACE
|
||||||
|
dw GreySpaceScript ; COLL_GREY_SPACE
|
||||||
|
assert_table_length NUM_COLL_SPACES
|
||||||
|
|
||||||
CheckTrainerBattle_GetPlayerEvent:
|
CheckTrainerBattle_GetPlayerEvent:
|
||||||
call CheckTrainerBattle
|
call CheckTrainerBattle
|
||||||
jr nc, .nope
|
jr nc, .nope
|
||||||
|
@ -3078,7 +3078,7 @@ InitSprites:
|
|||||||
dw wObject11Struct
|
dw wObject11Struct
|
||||||
dw wObject12Struct
|
dw wObject12Struct
|
||||||
|
|
||||||
_UpdateSecondarySprites:
|
_UpdateSecondarySprites::
|
||||||
; this is a shorter _UpdateSprites for when only secondary sprites have changed since the last sprites update,
|
; this is a shorter _UpdateSprites for when only secondary sprites have changed since the last sprites update,
|
||||||
; but NOT expanded, which would require to displace primary (NPC) sprites in OAM.
|
; but NOT expanded, which would require to displace primary (NPC) sprites in OAM.
|
||||||
; if it is detected that the size of secondary sprites has increased in the end,
|
; if it is detected that the size of secondary sprites has increased in the end,
|
||||||
@ -3145,15 +3145,17 @@ InitBoardMenuSprites:
|
|||||||
InitRollDieSprites:
|
InitRollDieSprites:
|
||||||
push af
|
push af
|
||||||
|
|
||||||
ld hl, DieRollOAM
|
|
||||||
ld a, [wDieRoll]
|
ld a, [wDieRoll]
|
||||||
|
and a
|
||||||
|
jr z, .zero_or_oam_full
|
||||||
dec a
|
dec a
|
||||||
|
ld hl, DieRollOAM
|
||||||
ld bc, DIE_SIZE * SPRITEOAMSTRUCT_LENGTH
|
ld bc, DIE_SIZE * SPRITEOAMSTRUCT_LENGTH
|
||||||
call AddNTimes
|
call AddNTimes
|
||||||
; find the beginning of free space in OAM, and assure there's space for a DIE_SIZE object
|
; find the beginning of free space in OAM, and assure there's space for a DIE_SIZE object
|
||||||
ldh a, [hUsedSpriteIndex]
|
ldh a, [hUsedSpriteIndex]
|
||||||
cp (NUM_SPRITE_OAM_STRUCTS * SPRITEOAMSTRUCT_LENGTH) - (DIE_SIZE * SPRITEOAMSTRUCT_LENGTH) + 1
|
cp (NUM_SPRITE_OAM_STRUCTS * SPRITEOAMSTRUCT_LENGTH) - (DIE_SIZE * SPRITEOAMSTRUCT_LENGTH) + 1
|
||||||
jr nc, .oam_full
|
jr nc, .zero_or_oam_full
|
||||||
; copy the sprite data (DIE_SIZE objects) of that item to the available space in OAM
|
; copy the sprite data (DIE_SIZE objects) of that item to the available space in OAM
|
||||||
ld e, a
|
ld e, a
|
||||||
ld d, HIGH(wShadowOAM)
|
ld d, HIGH(wShadowOAM)
|
||||||
@ -3164,7 +3166,7 @@ InitRollDieSprites:
|
|||||||
add (DIE_SIZE * SPRITEOAMSTRUCT_LENGTH)
|
add (DIE_SIZE * SPRITEOAMSTRUCT_LENGTH)
|
||||||
ldh [hUsedSpriteIndex], a
|
ldh [hUsedSpriteIndex], a
|
||||||
|
|
||||||
.oam_full
|
.zero_or_oam_full
|
||||||
pop af
|
pop af
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
@ -544,11 +544,17 @@ UpdateSprites::
|
|||||||
ld a, [wVramState]
|
ld a, [wVramState]
|
||||||
bit 0, a
|
bit 0, a
|
||||||
ret z
|
ret z
|
||||||
|
|
||||||
farcall UpdateAllObjectsFrozen
|
farcall UpdateAllObjectsFrozen
|
||||||
farcall _UpdateSprites
|
farcall _UpdateSprites
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
UpdateSecondarySprites::
|
||||||
|
ld a, [wVramState]
|
||||||
|
bit 0, a
|
||||||
|
ret z
|
||||||
|
farcall _UpdateSecondarySprites
|
||||||
|
ret
|
||||||
|
|
||||||
GetObjectStruct::
|
GetObjectStruct::
|
||||||
ld bc, OBJECT_LENGTH
|
ld bc, OBJECT_LENGTH
|
||||||
ld hl, wObjectStructs
|
ld hl, wObjectStructs
|
||||||
|
1
main.asm
1
main.asm
@ -243,6 +243,7 @@ INCLUDE "engine/menus/level_selection_menu.asm"
|
|||||||
SECTION "Board 1", ROMX
|
SECTION "Board 1", ROMX
|
||||||
|
|
||||||
INCLUDE "engine/board/menu.asm"
|
INCLUDE "engine/board/menu.asm"
|
||||||
|
INCLUDE "engine/board/spaces.asm"
|
||||||
|
|
||||||
|
|
||||||
SECTION "bank20", ROMX
|
SECTION "bank20", ROMX
|
||||||
|
@ -2190,7 +2190,7 @@ wScriptFlags2::
|
|||||||
; bit 1: coord events
|
; bit 1: coord events
|
||||||
; bit 2: warps and connections
|
; bit 2: warps and connections
|
||||||
; bit 4: wild encounters
|
; bit 4: wild encounters
|
||||||
; bit 5: unknown
|
; bit 5: space effects
|
||||||
db
|
db
|
||||||
|
|
||||||
wScriptMode:: db
|
wScriptMode:: db
|
||||||
|
Loading…
Reference in New Issue
Block a user