Fix pal6 and pal7 glitch in transition from LSM to darkness map (#12)

This commit is contained in:
xCrystal 2024-04-04 13:06:22 +02:00
parent eb13b2bd77
commit 44c1968bfe

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@ -298,7 +298,8 @@ LevelSelectionMenu::
.EnterLevelFadeOut: .EnterLevelFadeOut:
ld b, RGBFADE_TO_WHITE_6BGP_6OBP ld b, RGBFADE_TO_WHITE_6BGP_6OBP
jp DoRGBFadeEffect call DoRGBFadeEffect
jp ClearBGPalettes
.exit .exit
call LevelSelectionMenu_Delay10Frames call LevelSelectionMenu_Delay10Frames