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Replace "Map<MapName>Signpost<#>Script" labels
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@@ -25,14 +25,14 @@ TrainerHouse1FYoungsterScript:
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TrainerHouse1FGentlemanScript:
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jumptextfaceplayer TrainerHouse1FGentlemanText
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MapTrainerHouse1FSignpost0Script:
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jumptext UnknownText_0x9b1f4
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TrainerHouseSign1:
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jumptext TrainerHouseSign1Text
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MapTrainerHouse1FSignpost1Script:
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jumptext UnknownText_0x9b25d
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TrainerHouseSign2:
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jumptext TrainerHouseSign2Text
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MapTrainerHouse1FSignpost2Script:
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jumptext UnknownText_0x9b2c1
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TrainerHouseIllegibleBook:
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jumptext TrainerHouseIllegibleText
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TrainerHouse1FReceptionistText:
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text "Welcome to TRAINER"
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@@ -101,7 +101,7 @@ TrainerHouse1FGentlemanText:
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cont "battles."
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done
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UnknownText_0x9b1f4:
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TrainerHouseSign1Text:
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text "Practice battles"
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line "are held in the"
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@@ -113,7 +113,7 @@ UnknownText_0x9b1f4:
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cont "participate."
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done
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UnknownText_0x9b25d:
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TrainerHouseSign2Text:
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text "There are no rules"
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line "or regulations for"
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@@ -124,7 +124,7 @@ UnknownText_0x9b25d:
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line "goes!"
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done
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UnknownText_0x9b2c1:
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TrainerHouseIllegibleText:
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text "…What's this?"
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line "A strategy memo?"
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@@ -146,9 +146,9 @@ TrainerHouse1F_MapEvents:
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db 0 ; coord events
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db 3 ; bg events
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bg_event 5, 0, BGEVENT_READ, MapTrainerHouse1FSignpost0Script
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bg_event 7, 0, BGEVENT_READ, MapTrainerHouse1FSignpost1Script
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bg_event 7, 10, BGEVENT_READ, MapTrainerHouse1FSignpost2Script
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bg_event 5, 0, BGEVENT_READ, TrainerHouseSign1
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bg_event 7, 0, BGEVENT_READ, TrainerHouseSign2
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bg_event 7, 10, BGEVENT_READ, TrainerHouseIllegibleBook
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db 5 ; object events
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object_event 0, 11, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FReceptionistScript, -1
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