Replace "Map<MapName>Signpost<#>Script" labels

This commit is contained in:
Rangi
2018-02-27 19:33:38 -05:00
parent e2c15b0b92
commit 43b5f90457
52 changed files with 444 additions and 438 deletions

View File

@@ -69,17 +69,17 @@ CeladonMansion3FSuperNerdScript:
CeladonMansion3FFisherScript:
jumptextfaceplayer CeladonMansion3FFisherText
MapCeladonMansion3FSignpost0Script:
jumptext UnknownText_0x7190b
CeladonMansion3FDevRoomSign:
jumptext CeladonMansion3FDevRoomSignText
MapCeladonMansion3FSignpost1Script:
jumptext UnknownText_0x71928
CeladonMansion3FDrawing:
jumptext CeladonMansion3FDrawingText
MapCeladonMansion3FSignpost2Script:
jumptext UnknownText_0x71952
CeladonMansion3FGameProgram:
jumptext CeladonMansion3FGameProgramText
MapCeladonMansion3FSignpost3Script:
jumptext UnknownText_0x71996
CeladonMansion3FReferenceMaterial:
jumptext CeladonMansion3FReferenceMaterialText
UnknownText_0x716ce:
text "Is that right?"
@@ -161,18 +161,18 @@ CeladonMansion3FFisherText:
para "Oh, I love them!"
done
UnknownText_0x7190b:
CeladonMansion3FDevRoomSignText:
text "GAME FREAK"
line "DEVELOPMENT ROOM"
done
UnknownText_0x71928:
CeladonMansion3FDrawingText:
text "It's a detailed"
line "drawing of a"
cont "pretty girl."
done
UnknownText_0x71952:
CeladonMansion3FGameProgramText:
text "It's the game"
line "program. Messing"
@@ -180,7 +180,7 @@ UnknownText_0x71952:
line "a bug in the game!"
done
UnknownText_0x71996:
CeladonMansion3FReferenceMaterialText:
text "It's crammed with"
line "reference materi-"
cont "als. There's even"
@@ -199,10 +199,10 @@ CeladonMansion3F_MapEvents:
db 0 ; coord events
db 4 ; bg events
bg_event 5, 8, BGEVENT_UP, MapCeladonMansion3FSignpost0Script
bg_event 4, 3, BGEVENT_UP, MapCeladonMansion3FSignpost1Script
bg_event 1, 6, BGEVENT_UP, MapCeladonMansion3FSignpost2Script
bg_event 1, 3, BGEVENT_UP, MapCeladonMansion3FSignpost3Script
bg_event 5, 8, BGEVENT_UP, CeladonMansion3FDevRoomSign
bg_event 4, 3, BGEVENT_UP, CeladonMansion3FDrawing
bg_event 1, 6, BGEVENT_UP, CeladonMansion3FGameProgram
bg_event 1, 3, BGEVENT_UP, CeladonMansion3FReferenceMaterial
db 4 ; object events
object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CooltrainerMScript_0x71670, -1