mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
parent
403d2aee7e
commit
435d441d58
@ -20,7 +20,6 @@ DEF SPRITEANIMSTRUCT_LENGTH EQU _RS
|
|||||||
DEF NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
|
DEF NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
|
||||||
|
|
||||||
; wSpriteAnimDict keys (see wram.asm)
|
; wSpriteAnimDict keys (see wram.asm)
|
||||||
; UnusedSpriteAnimGFX indexes (see data/sprite_anims/unused_gfx.asm)
|
|
||||||
const_def
|
const_def
|
||||||
const SPRITE_ANIM_DICT_DEFAULT ; 0
|
const SPRITE_ANIM_DICT_DEFAULT ; 0
|
||||||
const SPRITE_ANIM_DICT_BOARD_MENU ; 1
|
const SPRITE_ANIM_DICT_BOARD_MENU ; 1
|
||||||
@ -92,6 +91,7 @@ DEF NUM_SPRITEANIMDICT_ENTRIES EQU 10
|
|||||||
const SPRITE_ANIM_OBJ_BOARD_MENU_BREAK_DIE ; 35
|
const SPRITE_ANIM_OBJ_BOARD_MENU_BREAK_DIE ; 35
|
||||||
const SPRITE_ANIM_OBJ_BOARD_MENU_APPEAR_DIE_NUMBER ; 36
|
const SPRITE_ANIM_OBJ_BOARD_MENU_APPEAR_DIE_NUMBER ; 36
|
||||||
const SPRITE_ANIM_OBJ_BOARD_MENU_MOVE_DIE_NUMBER ; 37
|
const SPRITE_ANIM_OBJ_BOARD_MENU_MOVE_DIE_NUMBER ; 37
|
||||||
|
const SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL ; 38
|
||||||
DEF NUM_SPRITE_ANIM_OBJS EQU const_value
|
DEF NUM_SPRITE_ANIM_OBJS EQU const_value
|
||||||
|
|
||||||
; DoSpriteAnimFrame.Jumptable indexes (see engine/sprite_anims/functions.asm)
|
; DoSpriteAnimFrame.Jumptable indexes (see engine/sprite_anims/functions.asm)
|
||||||
@ -217,6 +217,7 @@ DEF NUM_SPRITE_ANIM_FUNCS EQU const_value
|
|||||||
const SPRITE_ANIM_FRAMESET_BOARD_MENU_BREAK_DIE ; 50
|
const SPRITE_ANIM_FRAMESET_BOARD_MENU_BREAK_DIE ; 50
|
||||||
const SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER ; 51
|
const SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER ; 51
|
||||||
const SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER ; 52
|
const SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER ; 52
|
||||||
|
const SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL ; 53
|
||||||
DEF NUM_SPRITE_ANIM_FRAMESETS EQU const_value
|
DEF NUM_SPRITE_ANIM_FRAMESETS EQU const_value
|
||||||
|
|
||||||
; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm)
|
; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm)
|
||||||
@ -382,6 +383,8 @@ DEF NUM_SPRITE_ANIM_FRAMESETS EQU const_value
|
|||||||
const SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3 ; 9e
|
const SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3 ; 9e
|
||||||
const SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4 ; 9f
|
const SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4 ; 9f
|
||||||
const SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER ; a0
|
const SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER ; a0
|
||||||
|
const SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_1 ; a1
|
||||||
|
const SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_2 ; a2
|
||||||
DEF NUM_SPRITE_ANIM_OAMSETS EQU const_value
|
DEF NUM_SPRITE_ANIM_OAMSETS EQU const_value
|
||||||
|
|
||||||
assert NUM_SPRITE_ANIM_OAMSETS <= FIRST_OAM_CMD, \
|
assert NUM_SPRITE_ANIM_OAMSETS <= FIRST_OAM_CMD, \
|
||||||
|
@ -78,6 +78,7 @@ SpriteAnimFrameData:
|
|||||||
dw .Frameset_BoardMenuBreakDie
|
dw .Frameset_BoardMenuBreakDie
|
||||||
dw .Frameset_BoardMenuAppearDieNumber
|
dw .Frameset_BoardMenuAppearDieNumber
|
||||||
dw .Frameset_BoardMenuMoveDieNumber
|
dw .Frameset_BoardMenuMoveDieNumber
|
||||||
|
dw .Frameset_LevelSelectionMenuHighlightLevel
|
||||||
assert_table_length NUM_SPRITE_ANIM_FRAMESETS
|
assert_table_length NUM_SPRITE_ANIM_FRAMESETS
|
||||||
|
|
||||||
.Frameset_00:
|
.Frameset_00:
|
||||||
@ -586,3 +587,12 @@ SpriteAnimFrameData:
|
|||||||
.Frameset_BoardMenuMoveDieNumber:
|
.Frameset_BoardMenuMoveDieNumber:
|
||||||
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER, 42
|
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER, 42
|
||||||
oamdelete
|
oamdelete
|
||||||
|
|
||||||
|
.Frameset_LevelSelectionMenuHighlightLevel:
|
||||||
|
oamframe SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_1, 15
|
||||||
|
oamframe SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_2, 15
|
||||||
|
oamframe SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_1, 15
|
||||||
|
oamframe SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_2, 15
|
||||||
|
oamframe SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_1, 15
|
||||||
|
oamframe SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_2, 15
|
||||||
|
oamdelete
|
||||||
|
@ -168,6 +168,8 @@ SpriteAnimOAMData:
|
|||||||
spriteanimoam $00, .OAMData_BreakDie3 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3
|
spriteanimoam $00, .OAMData_BreakDie3 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3
|
||||||
spriteanimoam $00, .OAMData_BreakDie4 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4
|
spriteanimoam $00, .OAMData_BreakDie4 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4
|
||||||
spriteanimoam $00, .OAMData_DieNumber ; SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER
|
spriteanimoam $00, .OAMData_DieNumber ; SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER
|
||||||
|
spriteanimoam $00, .OAMData_HighlightLevel1 ; SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_1
|
||||||
|
spriteanimoam $00, .OAMData_HighlightLevel2 ; SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_2
|
||||||
|
|
||||||
assert_table_length NUM_SPRITE_ANIM_OAMSETS
|
assert_table_length NUM_SPRITE_ANIM_OAMSETS
|
||||||
|
|
||||||
@ -1186,3 +1188,17 @@ SpriteAnimOAMData:
|
|||||||
dbsprite -1, 0, 4, 0, $51, 1
|
dbsprite -1, 0, 4, 0, $51, 1
|
||||||
dbsprite 0, 0, 4, 0, $52, 1
|
dbsprite 0, 0, 4, 0, $52, 1
|
||||||
dbsprite 1, 0, 4, 0, $53, 1
|
dbsprite 1, 0, 4, 0, $53, 1
|
||||||
|
|
||||||
|
.OAMData_HighlightLevel1:
|
||||||
|
db 4
|
||||||
|
dbsprite -1, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 0, 0
|
||||||
|
dbsprite 0, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 1, 0
|
||||||
|
dbsprite -1, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 2, 0
|
||||||
|
dbsprite 0, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 3, 0
|
||||||
|
|
||||||
|
.OAMData_HighlightLevel2:
|
||||||
|
db 4
|
||||||
|
dbsprite -1, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 4, 0
|
||||||
|
dbsprite 0, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 5, 0
|
||||||
|
dbsprite -1, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 6, 0
|
||||||
|
dbsprite 0, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 7, 0
|
||||||
|
@ -114,5 +114,7 @@ SpriteAnimObjects:
|
|||||||
db SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT
|
db SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||||
; SPRITE_ANIM_OBJ_BOARD_MENU_MOVE_DIE_NUMBER
|
; SPRITE_ANIM_OBJ_BOARD_MENU_MOVE_DIE_NUMBER
|
||||||
db SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_FUNC_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_DICT_DEFAULT
|
db SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_FUNC_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_DICT_DEFAULT
|
||||||
|
; SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL
|
||||||
|
db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||||
|
|
||||||
assert_table_length NUM_SPRITE_ANIM_OBJS
|
assert_table_length NUM_SPRITE_ANIM_OBJS
|
||||||
|
@ -1,23 +0,0 @@
|
|||||||
MACRO sprite_anim_obj_gfx
|
|
||||||
; # tiles, gfx pointer
|
|
||||||
db \1
|
|
||||||
dbw \2, \3
|
|
||||||
ENDM
|
|
||||||
|
|
||||||
UnusedSpriteAnimGFX:
|
|
||||||
; entries correspond to SPRITE_ANIM_DICT_* constants
|
|
||||||
table_width 4, UnusedSpriteAnimGFX
|
|
||||||
; # tiles, gfx bank, gfx pointer
|
|
||||||
; (all pointers were dummied out to .DeletedGFX)
|
|
||||||
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; SPRITE_ANIM_DICT_DEFAULT
|
|
||||||
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
|
||||||
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
|
||||||
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
|
||||||
sprite_anim_obj_gfx 16, $37, .DeletedGFX ; unused
|
|
||||||
sprite_anim_obj_gfx 16, $11, .DeletedGFX ; SPRITE_ANIM_DICT_TEXT_CURSOR
|
|
||||||
sprite_anim_obj_gfx 16, $39, .DeletedGFX ; SPRITE_ANIM_DICT_GS_SPLASH (the bank includes engine/movie/splash.asm)
|
|
||||||
sprite_anim_obj_gfx 16, $24, .DeletedGFX ; SPRITE_ANIM_DICT_SLOTS (the bank includes engine/games/slot_machine.asm)
|
|
||||||
sprite_anim_obj_gfx 16, $21, .DeletedGFX ; SPRITE_ANIM_DICT_ARROW_CURSOR
|
|
||||||
assert_table_length NUM_SPRITE_ANIM_GFX
|
|
||||||
|
|
||||||
.DeletedGFX
|
|
@ -21,17 +21,17 @@ LevelSelectionMenu::
|
|||||||
|
|
||||||
ld a, [wLevelSelectionMenuEntryEventQueue]
|
ld a, [wLevelSelectionMenuEntryEventQueue]
|
||||||
bit LSMEVENT_SHOW_UNLOCKED_LEVELS, a
|
bit LSMEVENT_SHOW_UNLOCKED_LEVELS, a
|
||||||
jr z, .load_default_landmark
|
jp z, .load_default_landmark
|
||||||
|
|
||||||
ld a, [wLastUnlockedLevelsCount]
|
ld a, [wLastUnlockedLevelsCount]
|
||||||
and a
|
and a
|
||||||
jr z, .load_default_landmark
|
jp z, .load_default_landmark
|
||||||
|
|
||||||
ld hl, wLastUnlockedLevels
|
ld hl, wLastUnlockedLevels
|
||||||
.show_unlocked_levels_loop
|
.show_unlocked_levels_loop
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
cp $ff
|
cp $ff
|
||||||
jr z, .load_default_landmark
|
jp z, .load_default_landmark
|
||||||
|
|
||||||
push hl
|
push hl
|
||||||
; perform level-to-landmark lookup of wLastUnlockedLevels[i] in $ff-terminated LandmarkToLevelTable.
|
; perform level-to-landmark lookup of wLastUnlockedLevels[i] in $ff-terminated LandmarkToLevelTable.
|
||||||
@ -53,6 +53,7 @@ LevelSelectionMenu::
|
|||||||
call LevelSelectionMenu_GetLandmarkPage
|
call LevelSelectionMenu_GetLandmarkPage
|
||||||
ld [wLevelSelectionMenuCurrentPage], a
|
ld [wLevelSelectionMenuCurrentPage], a
|
||||||
|
|
||||||
|
; load and draw gfx involved in the show unlocked levels event
|
||||||
call LevelSelectionMenu_DrawTilemapAndAttrmap
|
call LevelSelectionMenu_DrawTilemapAndAttrmap
|
||||||
call LevelSelectionMenu_DrawTimeOfDaySymbol
|
call LevelSelectionMenu_DrawTimeOfDaySymbol
|
||||||
ld b, CGB_LEVEL_SELECTION_MENU
|
ld b, CGB_LEVEL_SELECTION_MENU
|
||||||
@ -65,15 +66,32 @@ LevelSelectionMenu::
|
|||||||
call LevelSelectionMenu_DrawStageTrophies
|
call LevelSelectionMenu_DrawStageTrophies
|
||||||
call LevelSelectionMenu_RefreshTextboxAttrs
|
call LevelSelectionMenu_RefreshTextboxAttrs
|
||||||
|
|
||||||
ld c, 60
|
; play animation that highlights landmark of unlocked level
|
||||||
call DelayFrames
|
ld a, [wLevelSelectionMenuCurrentLandmark]
|
||||||
|
call LevelSelectionMenu_GetLandmarkCoords
|
||||||
|
ld a, SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL
|
||||||
|
call InitSpriteAnimStruct
|
||||||
|
ld a, (15 + 1) * 6 ; %01100000
|
||||||
|
.highlight_level_anim_loop
|
||||||
|
ld [wFrameCounter], a
|
||||||
|
ld a, [wFrameCounter]
|
||||||
|
and %11111
|
||||||
|
ld de, SFX_POKEBALLS_PLACED_ON_TABLE
|
||||||
|
call z, PlaySFX
|
||||||
|
farcall PlaySpriteAnimationsAndDelayFrame
|
||||||
|
ld a, [wFrameCounter]
|
||||||
|
dec a
|
||||||
|
jr nz, .highlight_level_anim_loop
|
||||||
|
farcall ClearSpriteAnims
|
||||||
|
|
||||||
|
; fade to the next unlocked level, or to the regular level selection menu
|
||||||
ld b, RGBFADE_TO_BLACK_6BGP_1OBP2
|
ld b, RGBFADE_TO_BLACK_6BGP_1OBP2
|
||||||
call DoRGBFadeEffect
|
call DoRGBFadeEffect
|
||||||
ld c, 30 ;
|
ld c, 30 ;
|
||||||
call DelayFrames ; black screen --> next landmark shown
|
call DelayFrames ; black screen --> next landmark shown
|
||||||
.invalid_level
|
.invalid_level
|
||||||
pop hl
|
pop hl
|
||||||
jr .show_unlocked_levels_loop
|
jp .show_unlocked_levels_loop
|
||||||
|
|
||||||
.load_default_landmark
|
.load_default_landmark
|
||||||
ld a, [wDefaultLevelSelectionMenuLandmark]
|
ld a, [wDefaultLevelSelectionMenuLandmark]
|
||||||
@ -234,6 +252,10 @@ LevelSelectionMenu_LoadGFX:
|
|||||||
; ld de, vTiles0 + (24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2) tiles
|
; ld de, vTiles0 + (24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2) tiles
|
||||||
ld bc, NUM_DAYTIMES * 4 tiles
|
ld bc, NUM_DAYTIMES * 4 tiles
|
||||||
call FarCopyBytes
|
call FarCopyBytes
|
||||||
|
ld hl, LevelSelectionMenuLevelHighlighterGFX
|
||||||
|
; ld de, vTiles0 + (24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4) tiles
|
||||||
|
ld bc, 8 tiles
|
||||||
|
call FarCopyBytes
|
||||||
ret
|
ret
|
||||||
|
|
||||||
LevelSelectionMenu_InitTilemap:
|
LevelSelectionMenu_InitTilemap:
|
||||||
@ -307,7 +329,6 @@ LevelSelectionMenu_InitPlayerSprite:
|
|||||||
add hl, bc
|
add hl, bc
|
||||||
ld [hl], $00
|
ld [hl], $00
|
||||||
ld a, [wLevelSelectionMenuCurrentLandmark]
|
ld a, [wLevelSelectionMenuCurrentLandmark]
|
||||||
ld e, a
|
|
||||||
call LevelSelectionMenu_GetLandmarkCoords
|
call LevelSelectionMenu_GetLandmarkCoords
|
||||||
; wSpriteAnim1*Coord contain the coord of the bottom right object of the player sprite
|
; wSpriteAnim1*Coord contain the coord of the bottom right object of the player sprite
|
||||||
ld hl, SPRITEANIMSTRUCT_XCOORD
|
ld hl, SPRITEANIMSTRUCT_XCOORD
|
||||||
@ -837,12 +858,11 @@ LevelSelectionMenu_GetLandmarkPage:
|
|||||||
ret
|
ret
|
||||||
|
|
||||||
LevelSelectionMenu_GetLandmarkCoords::
|
LevelSelectionMenu_GetLandmarkCoords::
|
||||||
; Return coordinates (d, e) of landmark e.
|
; Return coordinates (d, e) of landmark a.
|
||||||
push hl
|
push hl
|
||||||
push bc
|
push bc
|
||||||
ld hl, LevelSelectionMenu_Landmarks + $1
|
ld hl, LevelSelectionMenu_Landmarks + $1
|
||||||
ld bc, LevelSelectionMenu_Landmarks.landmark2 - LevelSelectionMenu_Landmarks.landmark1
|
ld bc, LevelSelectionMenu_Landmarks.landmark2 - LevelSelectionMenu_Landmarks.landmark1
|
||||||
ld a, e
|
|
||||||
call AddNTimes
|
call AddNTimes
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld e, a
|
ld e, a
|
||||||
@ -1144,3 +1164,6 @@ INCBIN "gfx/level_selection_menu/stage_trophies.2bpp"
|
|||||||
|
|
||||||
LevelSelectionMenuTimeOfDaySymbolsGFX:
|
LevelSelectionMenuTimeOfDaySymbolsGFX:
|
||||||
INCBIN "gfx/level_selection_menu/time_of_day_symbols.2bpp"
|
INCBIN "gfx/level_selection_menu/time_of_day_symbols.2bpp"
|
||||||
|
|
||||||
|
LevelSelectionMenuLevelHighlighterGFX:
|
||||||
|
INCBIN "gfx/level_selection_menu/level_highlighter.2bpp"
|
||||||
|
@ -510,27 +510,6 @@ GetFrameOAMPointer:
|
|||||||
add hl, de
|
add hl, de
|
||||||
ret
|
ret
|
||||||
|
|
||||||
UnusedLoadSpriteAnimGFX: ; unreferenced
|
|
||||||
push hl
|
|
||||||
ld l, a
|
|
||||||
ld h, 0
|
|
||||||
add hl, hl
|
|
||||||
add hl, hl
|
|
||||||
ld de, UnusedSpriteAnimGFX
|
|
||||||
add hl, de
|
|
||||||
ld c, [hl]
|
|
||||||
inc hl
|
|
||||||
ld b, [hl]
|
|
||||||
inc hl
|
|
||||||
ld e, [hl]
|
|
||||||
inc hl
|
|
||||||
ld d, [hl]
|
|
||||||
pop hl
|
|
||||||
push bc
|
|
||||||
call Request2bpp
|
|
||||||
pop bc
|
|
||||||
ret
|
|
||||||
|
|
||||||
INCLUDE "data/sprite_anims/objects.asm"
|
INCLUDE "data/sprite_anims/objects.asm"
|
||||||
|
|
||||||
INCLUDE "engine/sprite_anims/functions.asm"
|
INCLUDE "engine/sprite_anims/functions.asm"
|
||||||
@ -539,8 +518,6 @@ INCLUDE "data/sprite_anims/framesets.asm"
|
|||||||
|
|
||||||
INCLUDE "data/sprite_anims/oam.asm"
|
INCLUDE "data/sprite_anims/oam.asm"
|
||||||
|
|
||||||
INCLUDE "data/sprite_anims/unused_gfx.asm"
|
|
||||||
|
|
||||||
Sprites_Cosine:
|
Sprites_Cosine:
|
||||||
; a = d * cos(a * pi/32)
|
; a = d * cos(a * pi/32)
|
||||||
add %010000 ; cos(x) = sin(x + pi/2)
|
add %010000 ; cos(x) = sin(x + pi/2)
|
||||||
|
BIN
gfx/level_selection_menu/level_highlighter.png
Executable file
BIN
gfx/level_selection_menu/level_highlighter.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 229 B |
Loading…
Reference in New Issue
Block a user