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@@ -510,27 +510,6 @@ GetFrameOAMPointer:
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add hl, de
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ret
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UnusedLoadSpriteAnimGFX: ; unreferenced
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push hl
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ld l, a
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ld h, 0
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add hl, hl
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add hl, hl
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ld de, UnusedSpriteAnimGFX
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add hl, de
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ld c, [hl]
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inc hl
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ld b, [hl]
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inc hl
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ld e, [hl]
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inc hl
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ld d, [hl]
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pop hl
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push bc
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call Request2bpp
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pop bc
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ret
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INCLUDE "data/sprite_anims/objects.asm"
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INCLUDE "engine/sprite_anims/functions.asm"
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@@ -539,8 +518,6 @@ INCLUDE "data/sprite_anims/framesets.asm"
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INCLUDE "data/sprite_anims/oam.asm"
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INCLUDE "data/sprite_anims/unused_gfx.asm"
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Sprites_Cosine:
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; a = d * cos(a * pi/32)
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add %010000 ; cos(x) = sin(x + pi/2)
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