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Identify wObjectPriorities
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@ -314,7 +314,7 @@ UpdateStackTop:
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FindStackTop:
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; Find the furthest point that sp has traversed to.
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; This is distinct from the current value of sp.
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ld hl, wStack - $ff
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ld hl, wStackBottom
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.loop
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ld a, [hl]
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or a
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@ -2781,12 +2781,12 @@ InitSprites:
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.DeterminePriorities:
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xor a
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ld hl, wMovementPointer
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ld hl, wObjectPriorities
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ld bc, NUM_OBJECT_STRUCTS
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call ByteFill
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ld d, 0
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ld bc, wObjectStructs
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ld hl, wMovementPointer
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ld hl, wObjectPriorities
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.loop
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push hl
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call DoesObjectHaveASprite
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@ -2833,7 +2833,7 @@ InitSprites:
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ret
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.InitSpritesByPriority:
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ld hl, wMovementPointer
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ld hl, wObjectPriorities
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.next_sprite
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ld a, [hli]
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ld d, a
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15
wram.asm
15
wram.asm
@ -166,18 +166,26 @@ wScriptVar:: db ; c2dd
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wPlayerNextMovement:: db
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wPlayerMovement:: db
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ds 2
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wc2e2::
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wMovementObject::
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db
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wMovementDataBank:: db
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wMovementDataAddress:: dw
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wc2e6:: ds 4
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wc2e6:: dw
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ds 2
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wMovementByteWasControlSwitch:: db
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UNION ; c2eb
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wObjectPriorities:: ds NUM_OBJECT_STRUCTS ; c2eb
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NEXTU ; c2eb
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wMovementPointer:: dw ; c2eb
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ds 3
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wTempObjectCopyMapObjectIndex:: db ; c2f0
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wTempObjectCopySprite:: db ; c2f1
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wTempObjectCopySpriteVTile:: db ; c2f2
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@ -187,6 +195,7 @@ wTempObjectCopyRange:: db ; c2f5
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wTempObjectCopyX:: db ; c2f6
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wTempObjectCopyY:: db ; c2f7
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wTempObjectCopyRadius:: db ; c2f8
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ENDU ; c2f8
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ds 1
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