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Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
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@@ -33,7 +33,7 @@ UnknownScript_0x74da6:
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clearevent EVENT_OLIVINE_PORT_PASSAGE_POKEFAN_M
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setevent EVENT_FAST_SHIP_FIRST_TIME
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setevent EVENT_GAVE_KURT_APRICORNS
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blackoutmod GROUP_VERMILION_CITY, MAP_VERMILION_CITY
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blackoutmod VERMILION_CITY
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end
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SailorScript_0x74dc4:
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@@ -67,8 +67,8 @@ SailorScript_0x74dc4:
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clearevent EVENT_BEAT_SCHOOLBOY_RICKY
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setevent EVENT_FAST_SHIP_DESTINATION_OLIVINE
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appear $2
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domaptrigger GROUP_FAST_SHIP_1F, MAP_FAST_SHIP_1F, $1
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warp GROUP_FAST_SHIP_1F, MAP_FAST_SHIP_1F, $19, $1
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domaptrigger FAST_SHIP_1F, $1
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warp FAST_SHIP_1F, $19, $1
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end
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UnknownScript_0x74e1a:
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@@ -304,8 +304,8 @@ VermilionPort_MapEventHeader:
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.Warps:
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db 2
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warp_def $5, $9, 5, GROUP_VERMILION_PORT_PASSAGE, MAP_VERMILION_PORT_PASSAGE
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warp_def $11, $7, 1, GROUP_FAST_SHIP_1F, MAP_FAST_SHIP_1F
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warp_def $5, $9, 5, VERMILION_PORT_PASSAGE
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warp_def $11, $7, 1, FAST_SHIP_1F
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.XYTriggers:
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db 1
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