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Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
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@@ -452,14 +452,14 @@ AzaleaTown_MapEventHeader:
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.Warps:
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db 8
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warp_def $9, $f, 1, GROUP_AZALEA_POKECENTER_1F, MAP_AZALEA_POKECENTER_1F
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warp_def $d, $15, 1, GROUP_CHARCOAL_KILN, MAP_CHARCOAL_KILN
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warp_def $5, $15, 2, GROUP_AZALEA_MART, MAP_AZALEA_MART
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warp_def $5, $9, 1, GROUP_KURTS_HOUSE, MAP_KURTS_HOUSE
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warp_def $f, $a, 1, GROUP_AZALEA_GYM, MAP_AZALEA_GYM
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warp_def $7, $1f, 1, GROUP_SLOWPOKE_WELL_B1F, MAP_SLOWPOKE_WELL_B1F
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warp_def $a, $2, 3, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE
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warp_def $b, $2, 4, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE
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warp_def $9, $f, 1, AZALEA_POKECENTER_1F
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warp_def $d, $15, 1, CHARCOAL_KILN
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warp_def $5, $15, 2, AZALEA_MART
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warp_def $5, $9, 1, KURTS_HOUSE
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warp_def $f, $a, 1, AZALEA_GYM
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warp_def $7, $1f, 1, SLOWPOKE_WELL_B1F
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warp_def $a, $2, 3, ILEX_FOREST_AZALEA_GATE
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warp_def $b, $2, 4, ILEX_FOREST_AZALEA_GATE
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.XYTriggers:
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db 3
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