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@@ -477,11 +477,11 @@ ForestTreeLeftAnimation:
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; Only during the Celebi event.
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ld a, [wCelebiEvent]
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bit CELEBIEVENT_FOREST_IS_RESTLESS_F, a
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jr nz, .asm_fc46c
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jr nz, .do_animation
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ld hl, ForestTreeLeftFrames
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jr .asm_fc47d
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jr .got_frames
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.asm_fc46c
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.do_animation
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ld a, [wTileAnimationTimer]
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call GetForestTreeFrame
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add a
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@@ -493,7 +493,7 @@ ForestTreeLeftAnimation:
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adc HIGH(ForestTreeLeftFrames)
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ld h, a
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.asm_fc47d
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.got_frames
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ld sp, hl
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ld hl, vTiles2 tile $0c
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jp WriteTile
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@@ -514,11 +514,11 @@ ForestTreeRightAnimation:
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; Only during the Celebi event.
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ld a, [wCelebiEvent]
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bit CELEBIEVENT_FOREST_IS_RESTLESS_F, a
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jr nz, .asm_fc4d4
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jr nz, .do_animation
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ld hl, ForestTreeRightFrames
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jr .asm_fc4eb
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jr .got_frames
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.asm_fc4d4
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.do_animation
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ld a, [wTileAnimationTimer]
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call GetForestTreeFrame
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add a
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@@ -534,7 +534,7 @@ ForestTreeRightAnimation:
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add hl, bc
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pop bc
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.asm_fc4eb
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.got_frames
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ld sp, hl
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ld hl, vTiles2 tile $0f
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jp WriteTile
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@@ -547,14 +547,14 @@ ForestTreeLeftAnimation2:
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; Only during the Celebi event.
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ld a, [wCelebiEvent]
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bit CELEBIEVENT_FOREST_IS_RESTLESS_F, a
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jr nz, .asm_fc502
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jr nz, .do_animation
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ld hl, ForestTreeLeftFrames
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jr .asm_fc515
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jr .got_frames
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.asm_fc502
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.do_animation
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ld a, [wTileAnimationTimer]
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call GetForestTreeFrame
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xor 2
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xor %10
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add a
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add a
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add a
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@@ -564,7 +564,7 @@ ForestTreeLeftAnimation2:
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adc HIGH(ForestTreeLeftFrames)
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ld h, a
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.asm_fc515
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.got_frames
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ld sp, hl
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ld hl, vTiles2 tile $0c
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jp WriteTile
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@@ -577,14 +577,14 @@ ForestTreeRightAnimation2:
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; Only during the Celebi event.
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ld a, [wCelebiEvent]
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bit CELEBIEVENT_FOREST_IS_RESTLESS_F, a
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jr nz, .asm_fc52c
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jr nz, .do_animation
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ld hl, ForestTreeRightFrames
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jr .asm_fc545
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jr .got_frames
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.asm_fc52c
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.do_animation
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ld a, [wTileAnimationTimer]
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call GetForestTreeFrame
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xor 2
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xor %10
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add a
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add a
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add a
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@@ -598,7 +598,7 @@ ForestTreeRightAnimation2:
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add hl, bc
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pop bc
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.asm_fc545
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.got_frames
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ld sp, hl
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ld hl, vTiles2 tile $0f
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jp WriteTile
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