Level selection menu: fix trophy palettes not being faded out when spawning to level (#12)

This commit is contained in:
xCrystal
2024-01-29 20:02:50 +01:00
parent 9d0fbf3883
commit 403d2aee7e
3 changed files with 9 additions and 6 deletions

View File

@@ -195,7 +195,7 @@ LevelSelectionMenu::
ret
.EnterLevelFadeOut:
ld b, RGBFADE_TO_WHITE_6BGP_3OBP
ld b, RGBFADE_TO_WHITE_6BGP_7OBP
jp DoRGBFadeEffect
.exit