Use constants

This commit is contained in:
Remy Oukaour
2018-01-02 20:35:57 -05:00
parent 41feb29680
commit 3fc06b0f9d
4 changed files with 14 additions and 13 deletions

View File

@@ -102,7 +102,9 @@ const_value set 1
const OBJECT_1E ; 1e
const OBJECT_1F ; 1f
const OBJECT_RANGE ; 20
; 33-39 are not used
; 21-27 are not used
OBJECT_STRUCT_LENGTH EQU 40
NUM_OBJECT_STRUCTS EQU 13 ; see ObjectStructs
; map_object struct members (see macros/wram.asm)
const_def

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@@ -16,6 +16,8 @@
const SPRITEANIMSTRUCT_0D ; d
const SPRITEANIMSTRUCT_0E ; e
const SPRITEANIMSTRUCT_0F ; f
SPRITEANIMSTRUCT_LENGTH EQU const_value
NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm)
const_def

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@@ -116,9 +116,6 @@ PLAYER_SKATE EQU 2
PLAYER_SURF EQU 4
PLAYER_SURF_PIKA EQU 8
OBJECT_STRUCT_LENGTH EQU 40
NUM_OBJECT_STRUCTS EQU 13
; After-Champion Spawn
SPAWN_LANCE EQU 1
SPAWN_RED EQU 2