engine/compose_mail.asm; ldpixel

This commit is contained in:
PikalaxALT
2015-11-18 13:01:55 -05:00
parent 6d47be8d8c
commit 3f4044cd46
18 changed files with 630 additions and 608 deletions

View File

@@ -494,38 +494,38 @@ Jumptable_11c2bb: ; 11c2bb (47:42bb)
Function11c2e9: ; 11c2e9 (47:42e9)
lb de, $1a, $0d
depixel 3, 1, 2, 5
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
lb de, $42, $0d
depixel 8, 1, 2, 5
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
ld hl, $c
add hl, bc
ld a, $1
ld [hl], a
lb de, $4a, $10
depixel 9, 2, 2, 0
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
ld hl, $c
add hl, bc
ld a, $3
ld [hl], a
lb de, $50, $80
depixel 10, 16
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
ld hl, $c
add hl, bc
ld a, $4
ld [hl], a
lb de, $50, $20
depixel 10, 4
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
ld hl, $c
add hl, bc
ld a, $5
ld [hl], a
lb de, $50, $10
depixel 10, 2
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
ld hl, $c

View File

@@ -492,7 +492,7 @@ Function10830e: ; 10830e
ld c, $50
call DelayFrames
call Function108bec
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_20
call _InitSpriteAnimStruct
ld de, SFX_BALL_POOF
@@ -527,7 +527,7 @@ Function10839b: ; 10839b
ld [hWX], a
ld a, $90
ld [hWY], a
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_21
call _InitSpriteAnimStruct
call Function108b45
@@ -627,7 +627,7 @@ Function10842c: ; 10842c
ld c, $50
call DelayFrames
call Function108c2b
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_20
call _InitSpriteAnimStruct
ld de, SFX_BALL_POOF
@@ -671,7 +671,7 @@ Function1084d7: ; 1084d7
ld [hWX], a
ld a, $90
ld [hWY], a
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_21
call _InitSpriteAnimStruct
call Function108b45
@@ -740,7 +740,7 @@ Function108589: ; 108589
ld [hWX], a
ld a, $90
ld [hWY], a
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_21
call _InitSpriteAnimStruct
call Function108b45
@@ -927,7 +927,7 @@ endr
ld [hSCX], a
cp $f8
jr nz, .asm_10878a
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_22
call _InitSpriteAnimStruct
@@ -953,7 +953,7 @@ endr
jr .asm_1087c4
.asm_1087a9
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_22
call _InitSpriteAnimStruct
xor a
@@ -985,7 +985,7 @@ Function1087cf: ; 1087cf
call Function1082f0
call Function108af4
call Function108b5a
lb de, $4a, $50
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_25
call _InitSpriteAnimStruct
ld de, SFX_FORESIGHT
@@ -994,7 +994,7 @@ Function1087cf: ; 1087cf
call Function1082cc
xor a
ld [wcf64], a
lb de, $4a, $50
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_23
call _InitSpriteAnimStruct
.asm_1087fc
@@ -1021,7 +1021,7 @@ Function108811: ; 108811
call PlaySFX
ld c, $3c
call Function1082cc
lb de, $f2, $50
depixel 30, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_24
call _InitSpriteAnimStruct
call Function1082b7
@@ -1044,7 +1044,7 @@ Function108838: ; 108838
Function10884c: ; 10884c
ld c, 80
call DelayFrames
lb de, $f2, $50
depixel 30, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_24
call _InitSpriteAnimStruct
call Function1082b7
@@ -1068,7 +1068,7 @@ Function108863: ; 108863
.asm_108879
callba Function8d03d
lb de, $4a, $50
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_25
call _InitSpriteAnimStruct
ld de, SFX_GLASS_TING_2
@@ -1105,13 +1105,13 @@ endr
jr .asm_1088e7
.asm_1088c5
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_22
call _InitSpriteAnimStruct
jr .asm_1088e7
.asm_1088cf
lb de, $54, $58
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_22
call _InitSpriteAnimStruct
xor a

View File

@@ -7757,14 +7757,14 @@ Jumptable_117728: ; 117728 (45:7728)
Function117738: ; 117738 (45:7738)
callba Function171ccd
lb de, $30, $18
depixel 6, 3
ld a, $1d
call _InitSpriteAnimStruct
ld hl, $c
add hl, bc
ld a, $6
ld [hl], a
lb de, $48, $20
depixel 9, 4
ld a, $1d
call _InitSpriteAnimStruct
ld hl, $c

View File

@@ -1859,21 +1859,21 @@ Function171b42: ; 171b42 (5c:5b42)
jr Function171b42
Function171b4b: ; 171b4b (5c:5b4b)
lb de, $40, $10
depixel 8, 2
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
ld hl, $c
add hl, bc
ld a, $8
ld [hl], a
lb de, $40, $98
depixel 8, 19
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
ld hl, $c
add hl, bc
ld a, $9
ld [hl], a
lb de, $8a, $70
depixel 17, 14, 2, 0
ld a, SPRITE_ANIM_INDEX_1D
call _InitSpriteAnimStruct
ld hl, $c