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Update docs and comments to reflect renames
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@@ -88,7 +88,7 @@ Temporarily creates sprites from the top row of the player backpic, so that the
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## `$DB`: `anim_checkpokeball`
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Sets `BattleAnimVar` to the result of [GetPokeBallWobble](/engine/battle_anims/getpokeballwobble.asm).
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Sets `BattleAnimVar` to the result of [GetPokeBallWobble](/engine/battle_anims/pokeball_wobble.asm).
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## `$DC`: `anim_transform`
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