Gender check

This commit is contained in:
yenatch 2013-02-28 15:03:52 -05:00
parent 4941f473a2
commit 37355aef99

122
main.asm
View File

@ -7103,9 +7103,129 @@ Dragon:
Dark: Dark:
db "DARK@" db "DARK@"
INCBIN "baserom.gbc",$50A28, $51424 - $50A28 INCBIN "baserom.gbc", $50a28, $50bdd - $50a28
GetGender: ; 50bdd
; Return the gender of a given monster in a.
; 1: male
; 0: female
; c: genderless
; This is determined by comparing the Attack and Speed DVs
; with the species' gender ratio.
; Figure out what type of monster struct we're looking at.
; 0: PartyMon
ld hl, PartyMon1DVs
ld bc, PartyMon2 - PartyMon1
ld a, [MonType]
and a
jr z, .PartyMon
; 1: OTPartyMon
ld hl, OTPartyMon1DVs
dec a
jr z, .PartyMon
; 2: BoxMon
ld hl, $ad26 + $15 ; BoxMon1DVs
ld bc, $20 ; BoxMon2 - BoxMon1
dec a
jr z, .BoxMon
; 3: Unknown
ld hl, $d123 ; DVBuffer
dec a
jr z, .DVs
; else: WildMon
ld hl, EnemyMonDVs
jr .DVs
; Get our place in the party/box.
.PartyMon
.BoxMon
ld a, [CurPartyMon]
call AddNTimes
.DVs
; BoxMon data is read directly from SRAM.
ld a, [MonType]
cp 2
ld a, 1
call z, GetSRAMBank
; Attack DV
ld a, [hli]
and $f0
ld b, a
; Speed DV
ld a, [hl]
and $f0
swap a
; Put our DVs together.
or b
ld b, a
; Close SRAM if we were dealing with a BoxMon.
ld a, [MonType] ; MonType
cp 2 ; BOXMON
call z, CloseSRAM
; We need the gender ratio to do anything with this.
push bc
ld a, [CurPartySpecies]
dec a
ld hl, BaseStats + 13 ; BASE_GENDER
ld bc, BaseStats1 - BaseStats
call AddNTimes
pop bc
ld a, BANK(BaseStats)
call GetFarByte
; The higher the ratio, the more likely the monster is to be female.
cp $ff
jr z, .Genderless
and a
jr z, .Male
cp $fe
jr z, .Female
; Values below the ratio are male, and vice versa.
cp b
jr c, .Male
.Female
xor a
ret
.Male
ld a, 1
and a
ret
.Genderless
scf
ret
; 50c50
INCBIN "baserom.gbc", $50c50, $51424 - $50c50
BaseStats: BaseStats:
INCLUDE "stats/base_stats.asm" INCLUDE "stats/base_stats.asm"