Use "battle_anims" and "sprite_anims" for clarity, not just "anims"

This commit is contained in:
Remy Oukaour
2017-12-26 18:45:04 -05:00
parent b5417fafec
commit 35a3a19fda
132 changed files with 1967 additions and 1969 deletions

View File

@@ -0,0 +1,44 @@
; pic + oam animations
frame: macro
db \1
x = \2
if _NARG > 2
rept _NARG +- 2
x = x | (1 << (\3 + 1))
shift
endr
endc
db x
endm
enum_start $fc
enum delanim_command ; $fc
delanim: macro ; used for oam
db delanim_command
endm
enum dorepeat_command ; $fd
dorepeat: macro
db dorepeat_command
db \1 ; #
endm
enum setrepeat_command ; $fe
setrepeat: macro
db setrepeat_command
db \1 ; #
endm
enum endanim_command ; $ff
endanim: macro
db endanim_command
endm
__enum__ = $fe
enum dorestart_command ; $fe
dorestart: macro ; used for oam
db dorestart_command
endm