Use "battle_anims" and "sprite_anims" for clarity, not just "anims"

This commit is contained in:
Remy Oukaour
2017-12-26 18:45:04 -05:00
parent b5417fafec
commit 35a3a19fda
132 changed files with 1967 additions and 1969 deletions

View File

@ -5,7 +5,7 @@ endc
db \1
endm
; BattleAnimCommands indexes (see engine/anims/anim_commands.asm)
; BattleAnimCommands indexes (see engine/battle_anims/anim_commands.asm)
enum_start $d0
enum anim_obj_command ; $d0