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wMonStatusFlags -> wDebugFlags
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@@ -2371,8 +2371,8 @@ WinTrainerBattle:
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jr nz, .skip_heal
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predef HealParty
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.skip_heal
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ld a, [wMonStatusFlags]
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bit 0, a
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ld a, [wDebugFlags]
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bit DEBUG_BATTLE_F, a
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jr nz, .skip_win_loss_text
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call PrintWinLossText
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@@ -2921,8 +2921,8 @@ LostBattle:
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ld c, 40
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call DelayFrames
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ld a, [wMonStatusFlags]
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bit 0, a
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ld a, [wDebugFlags]
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bit DEBUG_BATTLE_F, a
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jr nz, .skip_win_loss_text
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call PrintWinLossText
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.skip_win_loss_text
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