GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE

These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
This commit is contained in:
mid-kid 2020-08-27 15:10:12 +02:00
parent 15c08ad8a3
commit 353f78f493
5 changed files with 352 additions and 352 deletions

View File

@ -21,298 +21,298 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm) ; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm)
const_def const_def
const SPRITE_ANIM_INDEX_PARTY_MON ; 00 const SPRITE_ANIM_INDEX_PARTY_MON ; 00
const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01 const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01
const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02 const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02
const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03 const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03
const SPRITE_ANIM_INDEX_GS_INTRO_STAR ; 04 const SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_STAR ; 04
const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE ; 05 const SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_SPARKLE ; 05
const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06 const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06
const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07 const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07
const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08 const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08
const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09 const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09
const SPRITE_ANIM_INDEX_RED_WALK ; 0a const SPRITE_ANIM_INDEX_RED_WALK ; 0a
const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b
const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c
const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d
const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e
const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f
const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10 const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10
const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11 const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11
const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12 const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12
const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13 const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13
const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14 const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14
const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15 const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15
const SPRITE_ANIM_INDEX_LEAF ; 16 const SPRITE_ANIM_INDEX_LEAF ; 16
const SPRITE_ANIM_INDEX_CUT_TREE ; 17 const SPRITE_ANIM_INDEX_CUT_TREE ; 17
const SPRITE_ANIM_INDEX_FLY_LEAF ; 18 const SPRITE_ANIM_INDEX_FLY_LEAF ; 18
const SPRITE_ANIM_INDEX_EGG_CRACK ; 19 const SPRITE_ANIM_INDEX_EGG_CRACK ; 19
const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA ; 1a const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA ; 1a
const SPRITE_ANIM_INDEX_HEADBUTT ; 1b const SPRITE_ANIM_INDEX_HEADBUTT ; 1b
const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c
const SPRITE_ANIM_INDEX_EZCHAT_CURSOR ; 1d const SPRITE_ANIM_INDEX_EZCHAT_CURSOR ; 1d
const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e
const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f
const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20 const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20
const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21 const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21
const SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE ; 22 const SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE ; 22
const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE ; 23 const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE ; 23
const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE ; 24 const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE ; 24
const SPRITE_ANIM_INDEX_MOBILE_TRADE_PING ; 25 const SPRITE_ANIM_INDEX_MOBILE_TRADE_PING ; 25
const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26 const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26
const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27 const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27
const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28 const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28
const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29 const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29
const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
const SPRITE_ANIM_INDEX_CELEBI ; 2c const SPRITE_ANIM_INDEX_CELEBI ; 2c
; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm) ; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm)
const_def const_def
const SPRITE_ANIM_SEQ_NULL ; 00 const SPRITE_ANIM_SEQ_NULL ; 00
const SPRITE_ANIM_SEQ_PARTY_MON ; 01 const SPRITE_ANIM_SEQ_PARTY_MON ; 01
const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02 const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02
const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03 const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03
const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04 const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04
const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05 const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05
const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06 const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06
const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07 const SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_STAR ; 07
const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08 const SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_SPARKLE ; 08
const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09 const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09
const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a
const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b
const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c
const SPRITE_ANIM_SEQ_UNUSED_CURSOR ; 0d const SPRITE_ANIM_SEQ_UNUSED_CURSOR ; 0d
const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e
const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f
const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10 const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10
const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11 const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11
const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12 const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12
const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13 const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13
const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14 const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14
const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15 const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15
const SPRITE_ANIM_SEQ_FLY_FROM ; 16 const SPRITE_ANIM_SEQ_FLY_FROM ; 16
const SPRITE_ANIM_SEQ_FLY_LEAF ; 17 const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
const SPRITE_ANIM_SEQ_FLY_TO ; 18 const SPRITE_ANIM_SEQ_FLY_TO ; 18
const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA ; 19 const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA ; 19
const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a
const SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE ; 1b const SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE ; 1b
const SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE ; 1c const SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE ; 1c
const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d
const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e
const SPRITE_ANIM_SEQ_CELEBI ; 1f const SPRITE_ANIM_SEQ_CELEBI ; 1f
const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20 const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20
const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21 const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21
const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22 const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22
; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm) ; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm)
const_def const_def
const SPRITE_ANIM_FRAMESET_00 ; 00 const SPRITE_ANIM_FRAMESET_00 ; 00
const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01 const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03
const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04 const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06
const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07 const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07
const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08 const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08
const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG ; 09 const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG ; 09
const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a
const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b const SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_STAR ; 0b
const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c const SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_SPARKLE ; 0c
const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f
const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10 const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10
const SPRITE_ANIM_FRAMESET_RED_WALK ; 11 const SPRITE_ANIM_FRAMESET_RED_WALK ; 11
const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12 const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13 const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE ; 14 const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE ; 14
const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15 const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15
const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16 const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16
const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17 const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17
const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18 const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18
const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19 const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19
const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a
const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b
const SPRITE_ANIM_FRAMESET_UNUSED_1C ; 1c const SPRITE_ANIM_FRAMESET_UNUSED_1C ; 1c
const SPRITE_ANIM_FRAMESET_LEAF ; 1d const SPRITE_ANIM_FRAMESET_LEAF ; 1d
const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e
const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f
const SPRITE_ANIM_FRAMESET_EGG_HATCH_1 ; 20 const SPRITE_ANIM_FRAMESET_EGG_HATCH_1 ; 20
const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21 const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21
const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22 const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22
const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23 const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23
const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA ; 24 const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA ; 24
const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25 const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26
const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27
const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28
const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 29 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 29
const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 ; 2a const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 ; 2a
const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 ; 2b const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 ; 2b
const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 ; 2c const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 ; 2c
const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d
const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE ; 31 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE ; 31
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE ; 32 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE ; 32
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE ; 33 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE ; 33
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING ; 34 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING ; 34
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35 const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36 const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36
const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37 const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37
const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38 const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39 const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f
const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40 const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40
const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41 const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41
; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm) ; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm)
const_def const_def
const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00 const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00
const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01 const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01
const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 ; 02 const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 ; 02
const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 ; 03 const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 ; 03
const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 ; 04 const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 ; 04
const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05 const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05
const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06 const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06
const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07 const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07
const SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS ; 08 const SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS ; 08
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 09 const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 09
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 0a const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 0a
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0b const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0b
const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c
const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 ; 0f const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 ; 0f
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 ; 10 const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 ; 10
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 ; 11 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 ; 11
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 ; 12 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 ; 12
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 ; 13 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 ; 13
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 ; 14 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 ; 14
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 ; 15 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 ; 15
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 ; 16 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 ; 16
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 ; 17 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 ; 17
const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18 const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18
const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19 const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19
const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a
const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b
const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c
const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f
const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20 const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20
const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG ; 21 const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG ; 21
const SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO ; 22 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO ; 22
const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR ; 23
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1 ; 24
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 ; 25 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2 ; 25
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 ; 26 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3 ; 26
const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27 const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27
const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28 const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29 const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d
const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e
const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f
const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30 const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30
const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31 const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31
const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32 const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32
const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33 const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33
const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34 const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34
const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 ; 35 const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 ; 35
const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 ; 36 const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 ; 36
const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37 const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37
const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38 const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38
const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39 const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39
const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a
const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b
const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40 const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41 const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42 const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42
const SPRITE_ANIM_OAMSET_UNUSED_43 ; 43 const SPRITE_ANIM_OAMSET_UNUSED_43 ; 43
const SPRITE_ANIM_OAMSET_UNUSED_44 ; 44 const SPRITE_ANIM_OAMSET_UNUSED_44 ; 44
const SPRITE_ANIM_OAMSET_UNUSED_45 ; 45 const SPRITE_ANIM_OAMSET_UNUSED_45 ; 45
const SPRITE_ANIM_OAMSET_UNUSED_46 ; 46 const SPRITE_ANIM_OAMSET_UNUSED_46 ; 46
const SPRITE_ANIM_OAMSET_UNUSED_47 ; 47 const SPRITE_ANIM_OAMSET_UNUSED_47 ; 47
const SPRITE_ANIM_OAMSET_UNUSED_48 ; 48 const SPRITE_ANIM_OAMSET_UNUSED_48 ; 48
const SPRITE_ANIM_OAMSET_UNUSED_49 ; 49 const SPRITE_ANIM_OAMSET_UNUSED_49 ; 49
const SPRITE_ANIM_OAMSET_UNUSED_4A ; 4a const SPRITE_ANIM_OAMSET_UNUSED_4A ; 4a
const SPRITE_ANIM_OAMSET_UNUSED_4B ; 4b const SPRITE_ANIM_OAMSET_UNUSED_4B ; 4b
const SPRITE_ANIM_OAMSET_UNUSED_4C ; 4c const SPRITE_ANIM_OAMSET_UNUSED_4C ; 4c
const SPRITE_ANIM_OAMSET_UNUSED_4D ; 4d const SPRITE_ANIM_OAMSET_UNUSED_4D ; 4d
const SPRITE_ANIM_OAMSET_UNUSED_4E ; 4e const SPRITE_ANIM_OAMSET_UNUSED_4E ; 4e
const SPRITE_ANIM_OAMSET_LEAF ; 4f const SPRITE_ANIM_OAMSET_LEAF ; 4f
const SPRITE_ANIM_OAMSET_TREE_1 ; 50 const SPRITE_ANIM_OAMSET_TREE_1 ; 50
const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51 const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51
const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52 const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52
const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53 const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53
const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54 const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54
const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55 const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1 ; 56 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1 ; 56
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2 ; 57 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2 ; 57
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3 ; 58 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3 ; 58
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4 ; 59 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4 ; 59
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5 ; 5a const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5 ; 5a
const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 ; 5e const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 ; 5e
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 ; 5f const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 ; 5f
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 ; 60 const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 ; 60
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 ; 61 const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 ; 61
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 ; 62 const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 ; 62
const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63 const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63
const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64 const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65 const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66 const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 ; 67 const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 ; 67
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 ; 68 const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 ; 68
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 ; 69 const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 ; 69
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 ; 6a const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 ; 6a
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 ; 6b const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 ; 6b
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE ; 6c const SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE ; 6c
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE ; 6d const SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE ; 6d
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 ; 6e const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 ; 6e
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 ; 6f const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 ; 6f
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 ; 70 const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 ; 70
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 ; 71 const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 ; 71
const SPRITE_ANIM_OAMSET_INTRO_PICHU_1 ; 72 const SPRITE_ANIM_OAMSET_INTRO_PICHU_1 ; 72
const SPRITE_ANIM_OAMSET_INTRO_PICHU_2 ; 73 const SPRITE_ANIM_OAMSET_INTRO_PICHU_2 ; 73
const SPRITE_ANIM_OAMSET_INTRO_PICHU_3 ; 74 const SPRITE_ANIM_OAMSET_INTRO_PICHU_3 ; 74
const SPRITE_ANIM_OAMSET_INTRO_WOOPER ; 75 const SPRITE_ANIM_OAMSET_INTRO_WOOPER ; 75
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 ; 76 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 ; 76
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 ; 77 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 ; 77
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 ; 78 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 ; 78
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 ; 79 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 ; 79
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 ; 7a const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 ; 7a
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 ; 7b const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 ; 7b
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 ; 7c const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 ; 7c
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 ; 7d const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 ; 7d
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY ; 7e const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY ; 7e
const SPRITE_ANIM_OAMSET_CELEBI_1 ; 7f const SPRITE_ANIM_OAMSET_CELEBI_1 ; 7f
const SPRITE_ANIM_OAMSET_CELEBI_2 ; 80 const SPRITE_ANIM_OAMSET_CELEBI_2 ; 80
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 ; 81 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 ; 81
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 ; 82 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 ; 82
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 ; 83 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 ; 83
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 ; 84 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 ; 84
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 ; 85 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 ; 85
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 ; 86 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 ; 86
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 ; 87 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 ; 87
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 ; 88 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 ; 88
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8a const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8a
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8b const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8b

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@ -11,8 +11,8 @@ SpriteAnimFrameData:
dw .Frameset_TextEntryCursor dw .Frameset_TextEntryCursor
dw .Frameset_TextEntryCursorBig dw .Frameset_TextEntryCursorBig
dw .Frameset_GameFreakLogo dw .Frameset_GameFreakLogo
dw .Frameset_GSIntroStar dw .Frameset_GSGameFreakLogoStar
dw .Frameset_GSIntroSparkle dw .Frameset_GSGameFreakLogoSparkle
dw .Frameset_SlotsGolem dw .Frameset_SlotsGolem
dw .Frameset_SlotsChansey dw .Frameset_SlotsChansey
dw .Frameset_SlotsChansey2 dw .Frameset_SlotsChansey2
@ -155,16 +155,16 @@ SpriteAnimFrameData:
frame SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11, 7 frame SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11, 7
endanim endanim
.Frameset_GSIntroStar: .Frameset_GSGameFreakLogoStar:
frame SPRITE_ANIM_OAMSET_GS_INTRO_STAR, 3 frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR, 3
frame SPRITE_ANIM_OAMSET_GS_INTRO_STAR, 3, OAM_Y_FLIP frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR, 3, OAM_Y_FLIP
dorestart dorestart
.Frameset_GSIntroSparkle: .Frameset_GSGameFreakLogoSparkle:
frame SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1, 2 frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1, 2
frame SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2, 2 frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2, 2
frame SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3, 2 frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3, 2
frame SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2, 2 frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2, 2
dorestart dorestart
.Frameset_SlotsGolem: .Frameset_SlotsGolem:

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@ -35,11 +35,11 @@ SpriteAnimOAMData:
dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2
dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR
dbw $00, .OAMData_TextEntryCursorBig ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG dbw $00, .OAMData_TextEntryCursorBig ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG
dbw $00, .OAMData_GSIntroGameFreakLogo ; SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO dbw $00, .OAMData_GSGameFreakLogo ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO
dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_OAMSET_GS_INTRO_STAR dbw $0f, .OAMData_GSGameFreakLogoStar ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR
dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1
dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2
dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3
dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1
dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2
dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1
@ -153,7 +153,7 @@ SpriteAnimOAMData:
dbsprite -1, 0, 0, 0, $10, 0 dbsprite -1, 0, 0, 0, $10, 0
dbsprite 0, 0, 0, 0, $11, 0 dbsprite 0, 0, 0, 0, $11, 0
.OAMData_GSIntroStar: .OAMData_GSGameFreakLogoStar:
db 4 db 4
dbsprite -1, -1, 0, 0, $00, 0 dbsprite -1, -1, 0, 0, $00, 0
dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP
@ -471,7 +471,7 @@ SpriteAnimOAMData:
dbsprite 3, 0, 0, 0, $01, 0 | Y_FLIP dbsprite 3, 0, 0, 0, $01, 0 | Y_FLIP
dbsprite 4, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP dbsprite 4, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_GSIntroGameFreakLogo: .OAMData_GSGameFreakLogo:
db 15 db 15
dbsprite -2, -3, 4, 4, $00, 1 | OBP_NUM dbsprite -2, -3, 4, 4, $00, 1 | OBP_NUM
dbsprite -1, -3, 4, 4, $01, 1 | OBP_NUM dbsprite -1, -3, 4, 4, $01, 1 | OBP_NUM

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@ -1,48 +1,48 @@
SpriteAnimSeqData: SpriteAnimSeqData:
; entries correspond to SPRITE_ANIM_INDEX_* constants ; entries correspond to SPRITE_ANIM_INDEX_* constants
; frameset, sequence, tile ; frameset, sequence, tile
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON
db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_STAR db SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_STAR, SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_STAR
db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE db SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_SPARKLE, SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_SPARKLE
db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM
db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY
db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW
db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF
db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON
db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF
db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF
db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK
db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA
db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT
db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH
db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR
db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_PING db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_PING
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE
db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU
db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI

View File

@ -20,8 +20,8 @@ DoAnimFrame:
dw .GSTitleTrail dw .GSTitleTrail
dw .NamingScreenCursor dw .NamingScreenCursor
dw .GameFreakLogo dw .GameFreakLogo
dw .GSIntroStar dw .GSGameFreakLogoStar
dw .GSIntroSparkle dw .GSGameFreakLogoSparkle
dw .SlotsGolem dw .SlotsGolem
dw .SlotsChansey dw .SlotsChansey
dw .SlotsChanseyEgg dw .SlotsChanseyEgg
@ -224,7 +224,7 @@ DoAnimFrame:
callfar GameFreakLogoSpriteAnim callfar GameFreakLogoSpriteAnim
ret ret
.GSIntroStar .GSGameFreakLogoStar
ld hl, SPRITEANIMSTRUCT_VAR1 ld hl, SPRITEANIMSTRUCT_VAR1
add hl, bc add hl, bc
ld a, [hl] ld a, [hl]
@ -274,7 +274,7 @@ DoAnimFrame:
call DeinitializeSprite call DeinitializeSprite
ret ret
.GSIntroSparkle .GSGameFreakLogoSparkle
ld hl, SPRITEANIMSTRUCT_VAR1 ld hl, SPRITEANIMSTRUCT_VAR1
add hl, bc add hl, bc
ld a, [hli] ld a, [hli]