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@@ -56,7 +56,7 @@ DoNextFrameForAllSprites:
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jr nz, .loop
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ld a, [wStateFlags]
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bit 2, a
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bit DONT_CLEAR_SHADOW_OAM_IN_SPRITE_ANIMS_F, a
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ret nz
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; Clear (wShadowOAM + [wCurSpriteOAMAddr] --> wShadowOAMEnd)
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