Resolve issue #575: Rename text commands

This commit is contained in:
Rangi
2018-11-17 13:33:03 -05:00
parent c05a2d255b
commit 3202c4f3df
123 changed files with 1869 additions and 1745 deletions

View File

@@ -21,7 +21,7 @@ _DeleteSaveData:
.Text_ClearAllSaveData:
; Clear all save data?
text_far UnknownText_0x1c564a
db "@"
text_end
.NoYesMenuHeader:
db 0 ; flags

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@@ -56,7 +56,7 @@ InitGender:
TextJump_AreYouABoyOrAreYouAGirl:
; Are you a boy? Or are you a girl?
text_far Text_AreYouABoyOrAreYouAGirl
db "@"
text_end
InitGenderScreen:
ld a, $10

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@@ -704,11 +704,11 @@ OakSpeech:
OakText1:
text_far _OakText1
db "@"
text_end
OakText2:
text_far _OakText2
start_asm
text_asm
ld a, WOOPER
call PlayMonCry
call WaitSFX
@@ -717,23 +717,23 @@ OakText2:
OakText3:
text_far _OakText3
db "@"
text_end
OakText4:
text_far _OakText4
db "@"
text_end
OakText5:
text_far _OakText5
db "@"
text_end
OakText6:
text_far _OakText6
db "@"
text_end
OakText7:
text_far _OakText7
db "@"
text_end
NamePlayer:
farcall MovePlayerPicRight

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@@ -283,7 +283,7 @@ MainMenu_PrintCurrentTimeAndDay:
.UnusedText:
; Clock time unknown
text_far UnknownText_0x1c5182
db "@"
text_end
.PlaceCurrentDay:
push de

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@@ -733,7 +733,7 @@ Error_Cant_ExitMenu:
.Text_NoWindowsAvailableForPopping:
text_far UnknownText_0x1c46b7
db "@"
text_end
_InitVerticalMenuCursor::
ld a, [wMenuDataFlags]

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@@ -1098,39 +1098,39 @@ Checksum:
Text_WouldYouLikeToSaveTheGame:
; Would you like to save the game?
text_far UnknownText_0x1c454b
db "@"
text_end
Text_SavingDontTurnOffThePower:
; SAVING… DON'T TURN OFF THE POWER.
text_far UnknownText_0x1c456d
db "@"
text_end
Text_PlayerSavedTheGame:
; saved the game.
text_far UnknownText_0x1c4590
db "@"
text_end
Text_AlreadyASaveFile:
; There is already a save file. Is it OK to overwrite?
text_far UnknownText_0x1c45a3
db "@"
text_end
Text_AnotherSaveFile:
; There is another save file. Is it OK to overwrite?
text_far UnknownText_0x1c45d9
db "@"
text_end
Text_SaveFileCorrupted:
; The save file is corrupted!
text_far UnknownText_0x1c460d
db "@"
text_end
Text_SaveOnBoxSwitch:
; When you change a #MON BOX, data will be saved. OK?
text_far UnknownText_0x1c462a
db "@"
text_end
Text_SaveOnMoveMonWOMail:
; Each time you move a #MON, data will be saved. OK?
text_far UnknownText_0x1c465f
db "@"
text_end

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@@ -426,7 +426,7 @@ StartMenu_Quit:
.EndTheContestText:
text_far UnknownText_0x1c1a6c
db "@"
text_end
StartMenu_Save:
; Save the game.

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@@ -294,7 +294,9 @@ TrainerCard_Page1_PrintDexCaught_GameTime:
.Dex_PlayTime:
db "#DEX"
next "PLAY TIME@@"
next "PLAY TIME@"
db "@" ; unused
.Badges:
db " BADGES▶@"