Correct fash ship typos

This commit is contained in:
mid-kid 2020-02-16 12:22:13 +01:00
parent 75a6bb5df6
commit 317188b35f

View File

@ -28,7 +28,7 @@ FastShipB1F_MapScripts:
FastShipB1FSailorBlocksLeft:
checkevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
iftrue FastShipB1FAlreadyBlocked
applymovement FASTSHIPB1F_SAILOR2, FashShipB1FSailorBlocksLeftMovement
applymovement FASTSHIPB1F_SAILOR2, FastShipB1FSailorBlocksLeftMovement
moveobject FASTSHIPB1F_SAILOR1, 30, 6
appear FASTSHIPB1F_SAILOR1
pause 5
@ -38,7 +38,7 @@ FastShipB1FSailorBlocksLeft:
FastShipB1FSailorBlocksRight:
checkevent EVENT_FAST_SHIP_B1F_SAILOR_LEFT
iftrue FastShipB1FAlreadyBlocked
applymovement FASTSHIPB1F_SAILOR1, FashShipB1FSailorBlocksRightMovement
applymovement FASTSHIPB1F_SAILOR1, FastShipB1FSailorBlocksRightMovement
moveobject FASTSHIPB1F_SAILOR2, 31, 6
appear FASTSHIPB1F_SAILOR2
pause 5
@ -201,17 +201,17 @@ TrainerSchoolboyRicky:
closetext
end
FashShipB1FTrashcan:
FastShipB1FTrashcan:
jumpstd trashcan
FashShipB1FSailorBlocksRightMovement:
FastShipB1FSailorBlocksRightMovement:
fix_facing
big_step RIGHT
remove_fixed_facing
turn_head DOWN
step_end
FashShipB1FSailorBlocksLeftMovement:
FastShipB1FSailorBlocksLeftMovement:
fix_facing
big_step LEFT
remove_fixed_facing
@ -458,7 +458,7 @@ FastShipB1F_MapEvents:
coord_event 31, 7, SCENE_DEFAULT, FastShipB1FSailorBlocksRight
db 1 ; bg events
bg_event 27, 9, BGEVENT_READ, FashShipB1FTrashcan
bg_event 27, 9, BGEVENT_READ, FastShipB1FTrashcan
db 12 ; object events
object_event 30, 6, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FastShipB1FSailorScript, EVENT_FAST_SHIP_B1F_SAILOR_LEFT