You've already forked pokecrystal-board
mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-04-09 05:44:44 -07:00
Identify battle animation functions (#771)
Identify battle animation functions
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
const_def
|
||||
const BATTLEANIMSTRUCT_INDEX
|
||||
const BATTLEANIMSTRUCT_OAMFLAGS
|
||||
const BATTLEANIMSTRUCT_02
|
||||
const BATTLEANIMSTRUCT_FIX_Y
|
||||
const BATTLEANIMSTRUCT_FRAMESET_ID
|
||||
const BATTLEANIMSTRUCT_FUNCTION
|
||||
const BATTLEANIMSTRUCT_PALETTE
|
||||
@@ -217,86 +217,86 @@ BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture
|
||||
|
||||
; DoBattleAnimFrame arguments (see engine/battle_anims/functions.asm)
|
||||
const_def
|
||||
const BATTLEANIMFUNC_00
|
||||
const BATTLEANIMFUNC_01
|
||||
const BATTLEANIMFUNC_02
|
||||
const BATTLEANIMFUNC_03
|
||||
const BATTLEANIMFUNC_04
|
||||
const BATTLEANIMFUNC_05
|
||||
const BATTLEANIMFUNC_06
|
||||
const BATTLEANIMFUNC_07
|
||||
const BATTLEANIMFUNC_08
|
||||
const BATTLEANIMFUNC_09
|
||||
const BATTLEANIMFUNC_0A
|
||||
const BATTLEANIMFUNC_NULL
|
||||
const BATTLEANIMFUNC_USER_TO_TARGET
|
||||
const BATTLEANIMFUNC_USER_TO_TARGET_DISSAPPEAR
|
||||
const BATTLEANIMFUNC_MOVE_IN_CIRCLE
|
||||
const BATTLEANIMFUNC_WAVE_TO_TARGET
|
||||
const BATTLEANIMFUNC_THROW_TO_TARGET
|
||||
const BATTLEANIMFUNC_THROW_TO_TARGET_DISAPPEAR
|
||||
const BATTLEANIMFUNC_DROP
|
||||
const BATTLEANIMFUNC_USER_TO_TARGET_SPIN
|
||||
const BATTLEANIMFUNC_SHAKE
|
||||
const BATTLEANIMFUNC_FIRE_BLAST
|
||||
const BATTLEANIMFUNC_RAZOR_LEAF
|
||||
const BATTLEANIMFUNC_0C
|
||||
const BATTLEANIMFUNC_0D
|
||||
const BATTLEANIMFUNC_0E
|
||||
const BATTLEANIMFUNC_0F
|
||||
const BATTLEANIMFUNC_10
|
||||
const BATTLEANIMFUNC_11
|
||||
const BATTLEANIMFUNC_12
|
||||
const BATTLEANIMFUNC_13
|
||||
const BATTLEANIMFUNC_14
|
||||
const BATTLEANIMFUNC_15
|
||||
const BATTLEANIMFUNC_16
|
||||
const BATTLEANIMFUNC_17
|
||||
const BATTLEANIMFUNC_18
|
||||
const BATTLEANIMFUNC_19
|
||||
const BATTLEANIMFUNC_1A
|
||||
const BATTLEANIMFUNC_1B
|
||||
const BATTLEANIMFUNC_1C
|
||||
const BATTLEANIMFUNC_1D
|
||||
const BATTLEANIMFUNC_1E
|
||||
const BATTLEANIMFUNC_1F
|
||||
const BATTLEANIMFUNC_BUBBLE
|
||||
const BATTLEANIMFUNC_SURF
|
||||
const BATTLEANIMFUNC_SING
|
||||
const BATTLEANIMFUNC_WATER_GUN
|
||||
const BATTLEANIMFUNC_EMBER
|
||||
const BATTLEANIMFUNC_POWDER
|
||||
const BATTLEANIMFUNC_POKEBALL
|
||||
const BATTLEANIMFUNC_POKEBALL_BLOCKED
|
||||
const BATTLEANIMFUNC_RECOVER
|
||||
const BATTLEANIMFUNC_THUNDER_WAVE
|
||||
const BATTLEANIMFUNC_CLAMP_ENCORE
|
||||
const BATTLEANIMFUNC_BITE
|
||||
const BATTLEANIMFUNC_SOLAR_BEAM
|
||||
const BATTLEANIMFUNC_GUST
|
||||
const BATTLEANIMFUNC_RAZOR_WIND
|
||||
const BATTLEANIMFUNC_KICK
|
||||
const BATTLEANIMFUNC_ABSORB
|
||||
const BATTLEANIMFUNC_EGG
|
||||
const BATTLEANIMFUNC_MOVE_UP
|
||||
const BATTLEANIMFUNC_WRAP
|
||||
const BATTLEANIMFUNC_LEECH_SEED
|
||||
const BATTLEANIMFUNC_21
|
||||
const BATTLEANIMFUNC_22
|
||||
const BATTLEANIMFUNC_23
|
||||
const BATTLEANIMFUNC_24
|
||||
const BATTLEANIMFUNC_25
|
||||
const BATTLEANIMFUNC_26
|
||||
const BATTLEANIMFUNC_27
|
||||
const BATTLEANIMFUNC_28
|
||||
const BATTLEANIMFUNC_SPRIAL_DESCENT
|
||||
const BATTLEANIMFUNC_SOUND
|
||||
const BATTLEANIMFUNC_CONFUSE_RAY
|
||||
const BATTLEANIMFUNC_DIZZY
|
||||
const BATTLEANIMFUNC_AMNESIA
|
||||
const BATTLEANIMFUNC_FLOAT_UP
|
||||
const BATTLEANIMFUNC_DIG
|
||||
const BATTLEANIMFUNC_STRING
|
||||
const BATTLEANIMFUNC_PARALYZED
|
||||
const BATTLEANIMFUNC_SPIRAL_DESCENT
|
||||
const BATTLEANIMFUNC_POISON_GAS
|
||||
const BATTLEANIMFUNC_HORN
|
||||
const BATTLEANIMFUNC_2C
|
||||
const BATTLEANIMFUNC_2D
|
||||
const BATTLEANIMFUNC_2E
|
||||
const BATTLEANIMFUNC_2F
|
||||
const BATTLEANIMFUNC_30
|
||||
const BATTLEANIMFUNC_31
|
||||
const BATTLEANIMFUNC_32
|
||||
const BATTLEANIMFUNC_33
|
||||
const BATTLEANIMFUNC_34
|
||||
const BATTLEANIMFUNC_35
|
||||
const BATTLEANIMFUNC_36
|
||||
const BATTLEANIMFUNC_37
|
||||
const BATTLEANIMFUNC_38
|
||||
const BATTLEANIMFUNC_39
|
||||
const BATTLEANIMFUNC_3A
|
||||
const BATTLEANIMFUNC_3B
|
||||
const BATTLEANIMFUNC_3C
|
||||
const BATTLEANIMFUNC_3D
|
||||
const BATTLEANIMFUNC_3E
|
||||
const BATTLEANIMFUNC_3F
|
||||
const BATTLEANIMFUNC_40
|
||||
const BATTLEANIMFUNC_41
|
||||
const BATTLEANIMFUNC_42
|
||||
const BATTLEANIMFUNC_43
|
||||
const BATTLEANIMFUNC_44
|
||||
const BATTLEANIMFUNC_45
|
||||
const BATTLEANIMFUNC_46
|
||||
const BATTLEANIMFUNC_47
|
||||
const BATTLEANIMFUNC_48
|
||||
const BATTLEANIMFUNC_49
|
||||
const BATTLEANIMFUNC_4A
|
||||
const BATTLEANIMFUNC_4B
|
||||
const BATTLEANIMFUNC_4C
|
||||
const BATTLEANIMFUNC_4D
|
||||
const BATTLEANIMFUNC_4E
|
||||
const BATTLEANIMFUNC_4F
|
||||
const BATTLEANIMFUNC_NEEDLE
|
||||
const BATTLEANIMFUNC_PETAL_DANCE
|
||||
const BATTLEANIMFUNC_THIEF_PAYDAY
|
||||
const BATTLEANIMFUNC_ABSORB_CIRCLE
|
||||
const BATTLEANIMFUNC_BONEMERANG
|
||||
const BATTLEANIMFUNC_SHINY
|
||||
const BATTLEANIMFUNC_SKY_ATTACK
|
||||
const BATTLEANIMFUNC_GROWTH_SWORDS_DANCE
|
||||
const BATTLEANIMFUNC_SMOKE_FLAME_WHEEL
|
||||
const BATTLEANIMFUNC_PRESENT_SMOKESCREEN
|
||||
const BATTLEANIMFUNC_STRENGTH_SEISMIC_TOSS
|
||||
const BATTLEANIMFUNC_SPEED_LINE
|
||||
const BATTLEANIMFUNC_SLUDGE
|
||||
const BATTLEANIMFUNC_METRONOME_HAND
|
||||
const BATTLEANIMFUNC_METRONOME_SPARKLE_SKETCH
|
||||
const BATTLEANIMFUNC_AGILITY
|
||||
const BATTLEANIMFUNC_SACRED_FIRE
|
||||
const BATTLEANIMFUNC_SAFEGUARD_PROTECT
|
||||
const BATTLEANIMFUNC_LOCK_ON_MIND_READER
|
||||
const BATTLEANIMFUNC_SPIKES
|
||||
const BATTLEANIMFUNC_HEAL_BELL_NOTES
|
||||
const BATTLEANIMFUNC_BATON_PASS
|
||||
const BATTLEANIMFUNC_CONVERSION
|
||||
const BATTLEANIMFUNC_ENCORE_BELLY_DRUM
|
||||
const BATTLEANIMFUNC_SWAGGER_MORNING_SUN
|
||||
const BATTLEANIMFUNC_HIDDEN_POWER
|
||||
const BATTLEANIMFUNC_CURSE
|
||||
const BATTLEANIMFUNC_PERISH_SONG
|
||||
const BATTLEANIMFUNC_RAPID_SPIN
|
||||
const BATTLEANIMFUNC_BETA_PURSUIT
|
||||
const BATTLEANIMFUNC_RAIN_SANDSTORM
|
||||
const BATTLEANIMFUNC_ANIM_OBJ_B0
|
||||
const BATTLEANIMFUNC_PSYCH_UP
|
||||
const BATTLEANIMFUNC_ANCIENT_POWER
|
||||
const BATTLEANIMFUNC_ROCK_SMASH
|
||||
const BATTLEANIMFUNC_COTTON
|
||||
|
||||
; BattleAnimFrameData indexes (see data/battle_anims/framesets.asm)
|
||||
const_def
|
||||
|
Reference in New Issue
Block a user