Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -44,18 +44,18 @@ TeamRocketBaseB2F_MapScriptHeader:
return
.Change:
changeblock $e, $c, $7
changeblock 14, 12, $7
return
UnknownScript_0x6cf95:
moveobject TEAMROCKETBASEB2F_LANCE, $9, $d
moveobject TEAMROCKETBASEB2F_LANCE, 9, 13
jump UnknownScript_0x6cfac
UnknownScript_0x6cf9c:
moveobject TEAMROCKETBASEB2F_ROCKET_GIRL, $15, $10
moveobject TEAMROCKETBASEB2F_ROCKET1, $15, $10
moveobject TEAMROCKETBASEB2F_DRAGON, $a, $d
moveobject TEAMROCKETBASEB2F_LANCE, $a, $d
moveobject TEAMROCKETBASEB2F_ROCKET_GIRL, 21, 16
moveobject TEAMROCKETBASEB2F_ROCKET1, 21, 16
moveobject TEAMROCKETBASEB2F_DRAGON, 10, 13
moveobject TEAMROCKETBASEB2F_LANCE, 10, 13
UnknownScript_0x6cfac:
appear TEAMROCKETBASEB2F_ROCKET_GIRL
appear TEAMROCKETBASEB2F_ROCKET1
@@ -118,7 +118,7 @@ UnknownScript_0x6cfac:
disappear TEAMROCKETBASEB2F_ROCKET4
pause 15
special Special_FadeInQuickly
setscene $2
setscene 2
clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
spriteface TEAMROCKETBASEB2F_LANCE, DOWN
opentext
@@ -175,7 +175,7 @@ LanceHealsCommon:
writetext LanceHealsText2
waitbutton
closetext
setscene $1
setscene 1
setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
checkcode VAR_FACING
if_equal RIGHT, UnknownScript_0x6d0be
@@ -280,7 +280,7 @@ UnknownScript_0x6d182:
end
UnknownScript_0x6d184:
moveobject TEAMROCKETBASEB2F_LANCE, $12, $6
moveobject TEAMROCKETBASEB2F_LANCE, 18, 6
appear TEAMROCKETBASEB2F_LANCE
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d27a
spriteface PLAYER, RIGHT
@@ -304,7 +304,7 @@ UnknownScript_0x6d184:
clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
setevent EVENT_ROUTE_43_GATE_ROCKETS
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM
setscene $3
setscene 3
clearevent EVENT_LAKE_OF_RAGE_CIVILIANS
setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
setevent EVENT_SECURITY_CAMERA_1
@@ -330,7 +330,7 @@ UnknownScript_0x6d1e8:
writetext UnknownText_0x6dd6b
waitbutton
playsound SFX_ENTER_DOOR
changeblock $e, $c, $7
changeblock 14, 12, $7
reloadmappart
closetext
setevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
@@ -414,9 +414,9 @@ MovementData_0x6d236:
MovementData_0x6d23b:
fix_facing
db $39 ; movement
set_sliding
jump_step RIGHT
db $38 ; movement
remove_sliding
remove_fixed_facing
step_end