Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -26,7 +26,7 @@ RuinsOfAlphResearchCenter_MapScriptHeader:
return
.ShowScientist:
moveobject RUINSOFALPHRESEARCHCENTER_SCIENTIST3, $3, $7
moveobject RUINSOFALPHRESEARCHCENTER_SCIENTIST3, 3, 7
appear RUINSOFALPHRESEARCHCENTER_SCIENTIST3
return
@@ -55,7 +55,7 @@ RuinsOfAlphResearchCenter_MapScriptHeader:
waitbutton
closetext
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59276
setscene $0
setscene 0
special RestartMapMusic
end