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Clean up some hex values in map scripts
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@@ -59,7 +59,7 @@ Route29Tutorial1:
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writetext CatchingTutorialDebriefText
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waitbutton
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closetext
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setscene $0
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setscene 0
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setevent EVENT_LEARNED_TO_CATCH_POKEMON
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end
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@@ -84,7 +84,7 @@ Route29Tutorial2:
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writetext CatchingTutorialDebriefText
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waitbutton
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closetext
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setscene $0
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setscene 0
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setevent EVENT_LEARNED_TO_CATCH_POKEMON
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end
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@@ -93,7 +93,7 @@ Script_RefusedTutorial1:
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waitbutton
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closetext
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applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1b
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setscene $0
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setscene 0
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end
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Script_RefusedTutorial2:
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@@ -101,7 +101,7 @@ Script_RefusedTutorial2:
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waitbutton
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closetext
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applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2b
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setscene $0
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setscene 0
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end
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CatchingTutorialDudeScript:
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