Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -59,7 +59,7 @@ Route29Tutorial1:
writetext CatchingTutorialDebriefText
waitbutton
closetext
setscene $0
setscene 0
setevent EVENT_LEARNED_TO_CATCH_POKEMON
end
@@ -84,7 +84,7 @@ Route29Tutorial2:
writetext CatchingTutorialDebriefText
waitbutton
closetext
setscene $0
setscene 0
setevent EVENT_LEARNED_TO_CATCH_POKEMON
end
@@ -93,7 +93,7 @@ Script_RefusedTutorial1:
waitbutton
closetext
applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1b
setscene $0
setscene 0
end
Script_RefusedTutorial2:
@@ -101,7 +101,7 @@ Script_RefusedTutorial2:
waitbutton
closetext
applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2b
setscene $0
setscene 0
end
CatchingTutorialDudeScript: