Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -15,8 +15,8 @@ MobileBattleRoom_MapScriptHeader:
end
.InitializeAndPreparePokecenter2F:
setscene $1
setmapscene POKECENTER_2F, $5
setscene 1
setmapscene POKECENTER_2F, 5
end
MapMobileBattleRoomSignpost0Script: