Adjust level selection menu tilemap to make room for two rows of text at the bottom (#12)

This commit is contained in:
xCrystal
2024-01-21 13:07:23 +01:00
parent 008d796321
commit 2e5546f828
6 changed files with 10 additions and 10 deletions

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@@ -395,14 +395,14 @@ LevelSelectionMenu_DoPageChangeEvent:
; =------------------=
; =------------------=
; =------------------=
; =------------------=
; =========DD=========
; =========DD=========
; ====================
; ====================
; for movements spanning two pages, when one edge is reached, the page change occurs
; and the player appears in the other page at the coordinate of the new edge.
; hence, for calculating movement length, it's as if both pages were adjacent without the border frame.
DEF PAGE_EDGE_DOWN EQU $90
DEF PAGE_EDGE_DOWN EQU $88
DEF PAGE_EDGE_UP EQU $10
DEF PAGE_EDGE_LEFT EQU $08
DEF PAGE_EDGE_RIGHT EQU $a8