diff --git a/constants/battle_tower_constants.asm b/constants/battle_tower_constants.asm index ca21172b4..1110da7b2 100644 --- a/constants/battle_tower_constants.asm +++ b/constants/battle_tower_constants.asm @@ -51,11 +51,3 @@ DEF MOBILE_EVENT_OBJECT_GS_BALL EQU $b const BATTLETOWERTEXT_INTRO const BATTLETOWERTEXT_WIN_TEXT const BATTLETOWERTEXT_LOSS_TEXT - -; sBattleTowerChallengeState values - const_def - const BATTLETOWER_NO_CHALLENGE - const BATTLETOWER_SAVED_AND_LEFT - const BATTLETOWER_CHALLENGE_IN_PROGRESS - const BATTLETOWER_WON_CHALLENGE - const BATTLETOWER_RECEIVED_REWARD diff --git a/constants/tileset_constants.asm b/constants/tileset_constants.asm index 2b4f9769d..3d0c4aec4 100644 --- a/constants/tileset_constants.asm +++ b/constants/tileset_constants.asm @@ -39,7 +39,7 @@ DEF NUM_TILESETS EQU const_value - 1 ; wTileset struct size -DEF TILESET_LENGTH EQU 15 +DEF TILESET_LENGTH EQU 13 ; roof length (see gfx/tilesets/roofs) DEF ROOF_LENGTH EQU 9 diff --git a/data/tilesets.asm b/data/tilesets.asm index fd1992886..d9cec1066 100644 --- a/data/tilesets.asm +++ b/data/tilesets.asm @@ -1,7 +1,6 @@ MACRO tileset dba \1GFX, \1Meta, \1Coll dw \1Anim - dw NULL dw \1PalMap ENDM diff --git a/engine/gfx/mon_icons.asm b/engine/gfx/mon_icons.asm index 412d4833b..dfc1fe5c9 100644 --- a/engine/gfx/mon_icons.asm +++ b/engine/gfx/mon_icons.asm @@ -39,8 +39,8 @@ LoadMenuMonIcon: dw NamingScreen_InitAnimatedMonIcon ; MONICON_NAMINGSCREEN dw MoveList_InitAnimatedMonIcon ; MONICON_MOVES dw Trade_LoadMonIconGFX ; MONICON_TRADE - dw Mobile_InitAnimatedMonIcon ; MONICON_MOBILE1 - dw Mobile_InitPartyMenuBGPal71 ; MONICON_MOBILE2 + dw Unused_GetPartyMenuMonIcon ; MONICON_MOBILE1 + dw Unused_GetPartyMenuMonIcon ; MONICON_MOBILE2 dw Unused_GetPartyMenuMonIcon ; MONICON_UNUSED Unused_GetPartyMenuMonIcon: @@ -80,43 +80,6 @@ Unused_GetPartyMenuMonIcon: ld [hl], a ret -Mobile_InitAnimatedMonIcon: - call PartyMenu_InitAnimatedMonIcon - ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID - add hl, bc - ld a, SPRITE_ANIM_SEQ_NULL - ld [hl], a - ld hl, SPRITEANIMSTRUCT_XCOORD - add hl, bc - ld a, 9 * 8 - ld [hl], a - ld hl, SPRITEANIMSTRUCT_YCOORD - add hl, bc - ld a, 9 * 8 - ld [hl], a - ret - -Mobile_InitPartyMenuBGPal71: - call InitPartyMenuIcon - call SetPartyMonIconAnimSpeed - ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID - add hl, bc - ld a, SPRITE_ANIM_SEQ_NULL - ld [hl], a - ld hl, SPRITEANIMSTRUCT_XCOORD - add hl, bc - ld a, 3 * 8 - ld [hl], a - ld hl, SPRITEANIMSTRUCT_YCOORD - add hl, bc - ld a, 12 * 8 - ld [hl], a - ld a, c - ld [wc608], a - ld a, b - ld [wc608 + 1], a - ret - PartyMenu_InitAnimatedMonIcon: call InitPartyMenuIcon call .SpawnItemIcon diff --git a/engine/menus/save.asm b/engine/menus/save.asm index e8d4ac164..80f396de7 100644 --- a/engine/menus/save.asm +++ b/engine/menus/save.asm @@ -278,15 +278,6 @@ _SaveGameData: call UpdateStackTop farcall BackupPartyMonMail farcall SaveRTC - ld a, BANK(sBattleTowerChallengeState) - call OpenSRAM - ld a, [sBattleTowerChallengeState] - cp BATTLETOWER_RECEIVED_REWARD - jr nz, .ok - xor a - ld [sBattleTowerChallengeState], a -.ok - call CloseSRAM ret UpdateStackTop: @@ -659,15 +650,6 @@ LoadPlayerData: ld de, wCurMapData ld bc, wCurMapDataEnd - wCurMapData call CopyBytes - call CloseSRAM - ld a, BANK(sBattleTowerChallengeState) - call OpenSRAM - ld a, [sBattleTowerChallengeState] - cp BATTLETOWER_RECEIVED_REWARD - jr nz, .not_4 - ld a, BATTLETOWER_WON_CHALLENGE - ld [sBattleTowerChallengeState], a -.not_4 call CloseSRAM ret diff --git a/home/flag.asm b/home/flag.asm index 372d8107f..97e15ea3b 100644 --- a/home/flag.asm +++ b/home/flag.asm @@ -7,7 +7,6 @@ ResetMapBufferEventFlags:: ResetBikeFlags:: xor a ld hl, wBikeFlags - ld [hli], a ld [hl], a ret diff --git a/layout.link b/layout.link index 753694f84..c923fe8fb 100644 --- a/layout.link +++ b/layout.link @@ -285,7 +285,6 @@ SRAM $01 "Link Battle Data" "SRAM Hall of Fame" "SRAM Crystal Data" - "SRAM Battle Tower" SRAM $02 "Boxes 1-7" SRAM $03 diff --git a/ram/hram.asm b/ram/hram.asm index ad51e6d2d..0dca3bb5f 100644 --- a/ram/hram.asm +++ b/ram/hram.asm @@ -11,8 +11,6 @@ hRTCHours:: db hRTCMinutes:: db hRTCSeconds:: db - ds 2 - hHours:: db ds 1 hMinutes:: db @@ -20,12 +18,8 @@ hMinutes:: db hSeconds:: db ds 1 - ds 1 - hVBlankCounter:: db - ds 1 - hROMBank:: db hVBlank:: db hMapEntryMethod:: db @@ -44,8 +38,6 @@ hJoyLast:: db hInMenu:: db - ds 1 - hPrinter:: db hGraphicStartTile:: db hMoveMon:: db @@ -86,17 +78,6 @@ hMathBuffer:: ds 5 NEXTU ; PrintNum scratch space hPrintNumBuffer:: ds 10 - -NEXTU -; Mystery Gift -hMGExchangedByte:: db -hMGExchangedWord:: dw -hMGNumBits:: db -hMGChecksum:: dw - ds 1 -hMGUnusedMsgLength:: db -hMGRole:: db -hMGStatusFlags:: db ENDU UNION @@ -145,8 +126,6 @@ hSPBuffer:: dw hBGMapUpdate:: db hBGMapTileCount:: db - ds 1 - hMapAnims:: db hTileAnimFrame:: db @@ -172,5 +151,3 @@ if DEF(_DEBUG) hDebugRoomMenuPage:: endc hClockResetTrigger:: db - - ds 19 diff --git a/ram/sram.asm b/ram/sram.asm index 9c7c40e14..ed0d23429 100644 --- a/ram/sram.asm +++ b/ram/sram.asm @@ -32,7 +32,6 @@ sMailbox{d:n}Backup:: mailmsg sMailbox{d:n}Backup endr sRTCStatusFlags:: db - ds 7 sLuckyNumberDay:: db sLuckyIDNumber:: dw @@ -49,8 +48,6 @@ sBackupCurMapData:: ds wCurMapDataEnd - wCurMapData sBackupPokemonData:: ds wPokemonDataEnd - wPokemonData sBackupGameDataEnd:: - ds $18a - sBackupChecksum:: dw sBackupCheckValue2:: db ; loaded with SAVE_CHECK_VALUE_2, used to check save corruption @@ -78,8 +75,6 @@ sCurMapData:: ds wCurMapDataEnd - wCurMapData sPokemonData:: ds wPokemonDataEnd - wPokemonData sGameDataEnd:: - ds $18a - sChecksum:: dw sCheckValue2:: db ; loaded with SAVE_CHECK_VALUE_2, used to check save corruption @@ -89,8 +84,6 @@ SECTION "Active Box", SRAM sBox:: box sBox - ds $100 - SECTION "Link Battle Data", SRAM @@ -122,34 +115,6 @@ SECTION "SRAM Crystal Data", SRAM sCrystalData:: ds wCrystalDataEnd - wCrystalData -SECTION "SRAM Battle Tower", SRAM - -; Battle Tower data must be in SRAM because you can save and leave between battles -sBattleTowerChallengeState:: -; 0: normal -; 2: battle tower - db - -sNrOfBeatenBattleTowerTrainers:: db -sBTChoiceOfLevelGroup:: db -; Battle Tower trainers are saved here, so nobody appears more than once -sBTTrainers:: ds BATTLETOWER_STREAK_LENGTH -sBattleTowerSaveFileFlags:: db -sBattleTowerReward:: db - -sBTMonOfTrainers:: -; team of previous trainer -; sBTMonPrevTrainer1 - sBTMonPrevTrainer3 -for n, 1, BATTLETOWER_PARTY_LENGTH + 1 -sBTMonPrevTrainer{d:n}:: db -endr -; team of preprevious trainer -; sBTMonPrevPrevTrainer1 - sBTMonPrevPrevTrainer3 -for n, 1, BATTLETOWER_PARTY_LENGTH + 1 -sBTMonPrevPrevTrainer{d:n}:: db -endr - - ; The PC boxes will not fit into one SRAM bank, ; so they use multiple SECTIONs DEF box_n = 0 diff --git a/ram/wram.asm b/ram/wram.asm index 60ee85585..54c6e5454 100644 --- a/ram/wram.asm +++ b/ram/wram.asm @@ -114,8 +114,6 @@ SECTION "WRAM", WRAM0 wLZAddress:: dw wLZBank:: db - ds 1 - wBoxAlignment:: db wInputType:: db @@ -131,8 +129,6 @@ wUnusedScriptByte:: db wMapTimeOfDay:: db - ds 3 - wPrinterConnectionOpen:: db wPrinterOpcode:: db wPrevDexEntry:: db @@ -150,16 +146,12 @@ wScriptVar:: db wPlayerNextMovement:: db wPlayerMovement:: db - ds 2 - wMovementObject:: db wMovementDataBank:: db wMovementDataAddress:: dw wIndexedMovement2Pointer:: dw - ds 2 - wContinueReadingMovement:: db UNION @@ -167,7 +159,6 @@ wObjectPriorities:: ds NUM_OBJECT_STRUCTS NEXTU wMovementPointer:: dw - ds 3 wTempObjectCopyMapObjectIndex:: db wTempObjectCopySprite:: db wTempObjectCopySpriteVTile:: db @@ -179,8 +170,6 @@ wTempObjectCopyY:: db wTempObjectCopyRadius:: db ENDU - ds 1 - wTileDown:: db wTileUp:: db wTileLeft:: db @@ -237,8 +226,6 @@ wGlobalAnimXOffset:: db wSpriteAnimDataEnd:: - ds 11 - SECTION "Sprites", WRAM0 @@ -288,10 +275,7 @@ wBattleMonNickname:: ds MON_NAME_LENGTH wBattleMon:: battle_struct wBattleMon - ds 2 - wWildMon:: db - ds 1 wEnemyTrainerItem1:: db wEnemyTrainerItem2:: db @@ -369,15 +353,12 @@ wBattleScriptBufferAddress:: dw wTurnEnded:: db - ds 1 - wPlayerStats:: wPlayerAttack:: dw wPlayerDefense:: dw wPlayerSpeed:: dw wPlayerSpAtk:: dw wPlayerSpDef:: dw - ds 1 wEnemyStats:: wEnemyAttack:: dw @@ -385,7 +366,6 @@ wEnemyDefense:: dw wEnemySpeed:: dw wEnemySpAtk:: dw wEnemySpDef:: dw - ds 1 wPlayerStatLevels:: wPlayerAtkLevel:: db @@ -395,7 +375,7 @@ wPlayerSAtkLevel:: db wPlayerSDefLevel:: db wPlayerAccLevel:: db wPlayerEvaLevel:: db - ds 1 + ds 1 ; NUM_LEVEL_STATS wEnemyStatLevels:: wEnemyAtkLevel:: db @@ -405,17 +385,15 @@ wEnemySAtkLevel:: db wEnemySDefLevel:: db wEnemyAccLevel:: db wEnemyEvaLevel:: db - ds 1 + ds 1 ; NUM_LEVEL_STATS wEnemyTurnsTaken:: db wPlayerTurnsTaken:: db - ds 1 wPlayerSubstituteHP:: db wEnemySubstituteHP:: db wUnusedPlayerLockedMove:: db - ds 1 wCurPlayerMove:: db wCurEnemyMove:: db @@ -425,7 +403,7 @@ wLinkBattleRNCount:: db wEnemyItemState:: db - ds 2 + wCurEnemyMoveNum:: db wEnemyHPAtTimeOfPlayerSwitch:: dw @@ -433,7 +411,7 @@ wPayDayMoney:: ds 3 wSafariMonAngerCount:: db ; unreferenced wSafariMonEating:: db - ds 1 + wEnemyBackupDVs:: dw ; used when enemy is transformed wAlreadyDisobeyed:: db @@ -469,14 +447,10 @@ wEnemyScreens:: wPlayerSafeguardCount:: db wPlayerLightScreenCount:: db wPlayerReflectCount:: db - ds 1 wEnemySafeguardCount:: db wEnemyLightScreenCount:: db wEnemyReflectCount:: db - ds 1 - - ds 1 wBattleWeather:: ; 00 normal @@ -579,7 +553,6 @@ NEXTU wDebugMiddleColors:: wDebugLightColor:: ds 2 wDebugDarkColor:: ds 2 - ds 6 wDebugRedChannel:: db wDebugGreenChannel:: db wDebugBlueChannel:: db @@ -602,17 +575,6 @@ wUnknownMon:: party_struct wUnknownMon wUnknownMonOT:: ds NAME_LENGTH_JAPANESE - 1 wUnknownMonNick:: ds NAME_LENGTH_JAPANESE - 1 wUnknownMonMail:: mailmsg_jp wUnknownMonMail - -NEXTU -wc608:: ds 7 -wc60f:: ds 9 -wc618:: ds 48 -wc648:: ds 2 -wc64a:: ds 62 -wc688:: ds 2 -wc68a:: ds 15 -wc699:: ds 15 -wc6a8:: ds 40 ENDU ; This union spans 280 bytes. @@ -642,14 +604,8 @@ wDexListingCursorBackup:: db wBackupDexListingCursor:: db wBackupDexListingPage:: db wDexCurLocation:: db -if DEF(_CRYSTAL11) wPokedexStatus:: db wPokedexDataEnd:: -else -wPokedexDataEnd:: - ds 1 -endc - ds 2 NEXTU ; pokegear @@ -703,10 +659,8 @@ wCurReelStopped:: ds 3 wPayout:: dw wCurReelXCoord:: db wCurReelYCoord:: db - ds 2 wSlotBuildingMatch:: db wSlotsDataEnd:: - ds 28 wSlotsEnd:: NEXTU @@ -720,7 +674,6 @@ wDiscardPileEnd:: ; beta poker game wBetaPokerSGBPals:: dw - ds 1 wBetaPokerSGBAttr:: db wBetaPokerSGBCol:: db wBetaPokerSGBRow:: db @@ -788,11 +741,9 @@ wPrinterSendByteCounter:: dw ; tilemap backup? wPrinterTilemapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH wPrinterStatus:: db - ds 1 ; High nibble is for margin before the image, low nibble is for after. wPrinterMargins:: db wPrinterExposureTime:: db - ds 16 wGameboyPrinterRAMEnd:: @@ -1002,8 +953,6 @@ wEnemyHPPal:: db wHPPals:: ds PARTY_LENGTH wCurHPPal:: db - ds 7 - wSGBPals:: ds 48 wAttrmap:: @@ -1020,9 +969,7 @@ wAttrmapEnd:: UNION ; addresses dealing with serial comms - ds 1 wcf42:: db - ds 1 wcf44:: db wcf45:: db @@ -1034,10 +981,8 @@ ENDU UNION wOtherPlayerLinkMode:: db wOtherPlayerLinkAction:: db - ds 3 wPlayerLinkAction:: db wUnusedLinkAction:: db - ds 3 NEXTU wLinkReceivedSyncBuffer:: ds 5 wLinkPlayerSyncBuffer:: ds 5 @@ -1051,10 +996,7 @@ wCurSpecies:: db wNamedObjectType:: db - ds 1 - -wJumptableIndex:: - db +wJumptableIndex:: db UNION ; intro data @@ -1075,14 +1017,7 @@ wCreditsLYOverride:: db NEXTU ; pokedex wPrevDexEntryJumptableIndex:: db -if DEF(_CRYSTAL11) wPrevDexEntryBackup:: db -else -; BUG: Crystal 1.0 reused the same byte in WRAM for -; wPokedexStatus and wPrevDexEntryBackup. -wPokedexStatus:: -wPrevDexEntryBackup:: db -endc wUnusedPokedexByte:: db NEXTU @@ -1106,7 +1041,6 @@ wTrainerCardBadgeAttributes:: db NEXTU ; slot machine wSlotsDelay:: db - ds 1 wUnusedSlotReelIconDelay:: db NEXTU @@ -1281,8 +1215,6 @@ wGameTimerPaused:: ; bit 7: something mobile db - ds 1 - wJoypadDisable:: ; bits 4, 6, or 7 can be used to disable joypad input ; bit 4 @@ -1290,15 +1222,11 @@ wJoypadDisable:: ; bit 7: ongoing sgb data transfer db - ds 1 - wInBattleTowerBattle:: ; 0 not in BattleTower-Battle ; 1 BattleTower-Battle db - ds 1 - wFXAnimID:: dw wPlaceBallsX:: db @@ -1313,8 +1241,6 @@ wOBP1:: db wNumHits:: db - ds 1 - wOptions:: ; bit 0-2: number of frames to delay when printing text ; fast 1; mid 3; slow 5 @@ -1371,7 +1297,6 @@ SECTION UNION "Miscellaneous WRAM 1", WRAMX wBufferMonNickname:: ds MON_NAME_LENGTH wBufferMonOT:: ds NAME_LENGTH wBufferMon:: party_struct wBufferMon - ds 8 wMonOrItemNameBuffer:: ds NAME_LENGTH ds NAME_LENGTH @@ -1406,7 +1331,6 @@ wBugContestResults:: bugcontestwinner wBugContestThirdPlace wBugContestWinnersEnd:: bugcontestwinner wBugContestTemp - ds 4 wBugContestWinnerName:: ds NAME_LENGTH @@ -1454,7 +1378,6 @@ wNextRadioLine:: db wRadioTextDelay:: db wNumRadioLinesPrinted:: db wOaksPKMNTalkSegmentCounter:: db - ds 5 wRadioText:: ds 2 * SCREEN_WIDTH @@ -1494,7 +1417,6 @@ wPrintedUnownTileDest:: ds 1 tiles SECTION UNION "Miscellaneous WRAM 1", WRAMX ; trainer HUD data - ds 1 wPlaceBallsDirection:: db wTrainerHUDTiles:: ds 4 @@ -1543,7 +1465,6 @@ SECTION UNION "Miscellaneous WRAM 1", WRAMX UNION wBoxNameBuffer:: ds BOX_NAME_LENGTH NEXTU - ds 1 wBillsPCTempListIndex:: db wBillsPCTempBoxCount:: db ENDU @@ -1608,12 +1529,6 @@ wDebugColorIsShiny:: db wDebugColorCurTMHM:: db -SECTION UNION "Miscellaneous WRAM 1", WRAMX - -; Every previous SECTION UNION takes up 60 or fewer bytes, -; except the initial "mon buffer" one. - ds 60 - UNION ; trainer data wSeenTrainerBank:: db @@ -1668,7 +1583,6 @@ wCurCoordEvent:: wCurCoordEventSceneID:: db wCurCoordEventMapY:: db wCurCoordEventMapX:: db - ds 1 wCurCoordEventScriptAddr:: dw NEXTU @@ -1700,12 +1614,10 @@ wFacingDirection:: db wWalkingX:: db wWalkingY:: db wWalkingTile:: db - ds 6 wPlayerTurningDirection:: db NEXTU ; std script buffer - ds 1 wJumpStdScriptBuffer:: ds 3 NEXTU @@ -1717,12 +1629,10 @@ wAvailableCallers:: ds CONTACT_LIST_SIZE NEXTU ; phone caller contact - ds 1 wCallerContact:: ds PHONE_CONTACT_SIZE NEXTU ; backup menu data - ds 7 wMenuCursorPositionBackup:: db wMenuScrollPositionBackup:: db @@ -1734,8 +1644,6 @@ wPoisonStepPartyFlags:: ds PARTY_LENGTH wPoisonStepDataEnd:: ENDU - ds 23 - SECTION "More WRAM 1", WRAMX @@ -1749,8 +1657,6 @@ wStringBuffer5:: ds STRING_BUFFER_LENGTH wBattleMenuCursorPosition:: db - ds 1 - wCurBattleMon:: ; index of the player's mon currently in battle (0-5) db @@ -1767,7 +1673,6 @@ wBallsPocketCursor:: db wTMHMPocketCursor:: db wPCItemsScrollPosition:: db - ds 1 wItemsPocketScrollPosition:: db wKeyItemsPocketScrollPosition:: db wBallsPocketScrollPosition:: db @@ -1865,8 +1770,6 @@ wSpriteFlags:: db wHandlePlayerStep:: db - ds 1 - wPartyMenuActionText:: db wItemAttributeValue:: db @@ -1875,8 +1778,6 @@ wCurPartyLevel:: db wScrollingMenuListSize:: db - ds 1 - ; used when following a map warp wNextWarp:: db wNextMapGroup:: db @@ -1901,7 +1802,6 @@ wUsedSprites:: ds SPRITE_GFX_LIST_CAPACITY * 2 wUsedSpritesEnd:: NEXTU - ds 31 wd173:: db ; related to command queue type 3 ENDU @@ -1943,7 +1843,6 @@ wTilesetBlocksAddress:: dw wTilesetCollisionBank:: db wTilesetCollisionAddress:: dw wTilesetAnim:: dw ; bank 3f - ds 2 ; unused wTilesetPalettes:: dw ; bank 3f wTilesetEnd:: assert wTilesetEnd - wTileset == TILESET_LENGTH @@ -2024,7 +1923,6 @@ wCutWhirlpoolReplacementBlock:: db wCutWhirlpoolAnimationType:: wStrengthSpecies:: wFishingResult:: db - ds 1 wFieldMoveDataEnd:: NEXTU @@ -2080,7 +1978,6 @@ wRestartClockMin:: db NEXTU ; link - ds 9 wLinkBattleRNPreamble:: ds SERIAL_RN_PREAMBLE_LENGTH wLinkBattleRNs:: ds SERIAL_RNS_LENGTH @@ -2091,7 +1988,6 @@ wRegisteredPhoneNumbers:: wListMovesLineSpacing:: db wSwitchMonTo:: db wSwitchMonFrom:: db - ds 4 wCurEnemyItem:: db NEXTU @@ -2175,8 +2071,6 @@ wCurBaseDataEnd:: wCurDamage:: dw - ds 2 - wMornEncounterRate:: db wDayEncounterRate:: db wNiteEncounterRate:: db @@ -2210,8 +2104,6 @@ wMonTriedToEvolve:: db wTimeOfDay:: db - ds 1 - SECTION "Enemy Party", WRAMX @@ -2227,7 +2119,6 @@ NEXTU wOTPartyData:: wOTPlayerName:: ds NAME_LENGTH wOTPlayerID:: dw - ds 8 wOTPartyCount:: db wOTPartySpecies:: ds PARTY_LENGTH wOTPartyEnd:: db ; older code doesn't check PartyCount @@ -2266,8 +2157,6 @@ wDudeNumBalls:: db wDudeBalls:: ds 2 * 4 + 1 ENDU - ds 4 - wBattleAction:: db wLinkBattleSentAction:: db @@ -2277,7 +2166,6 @@ wMapEventStatus:: db wScriptFlags:: ; bit 3: run deferred script db - ds 1 wScriptFlags2:: ; bit 0: count steps ; bit 1: coord events @@ -2293,7 +2181,7 @@ wScriptPos:: dw wScriptStackSize:: db wScriptStack:: ds 3 * 5 - ds 1 + wScriptDelay:: db wDeferredScriptBank:: @@ -2302,14 +2190,13 @@ wScriptTextBank:: wDeferredScriptAddr:: wScriptTextAddr:: dw - ds 1 + wWildEncounterCooldown:: db wXYComparePointer:: dw - ds 4 wBattleScriptFlags:: db - ds 1 + wPlayerSpriteSetupFlags:: ; bit 7: if set, cancel wPlayerAction ; bit 6: RefreshMapSprites doesn't reload player sprite @@ -2322,23 +2209,15 @@ wMapReentryScriptQueueFlag:: db wMapReentryScriptBank:: db wMapReentryScriptAddress:: dw - ds 4 - wTimeCyclesSinceLastCall:: db wReceiveCallDelay_MinsRemaining:: db wReceiveCallDelay_StartTime:: ds 3 - ds 3 - wBugContestMinsRemaining:: db wBugContestSecsRemaining:: db - ds 2 - wMapStatusEnd:: - ds 2 - wCrystalData:: wPlayerGender:: ; bit 0: @@ -2376,8 +2255,6 @@ wStartSecond:: db wRTC:: ds 4 - ds 4 - wDST:: ; bit 7: dst db @@ -2389,12 +2266,8 @@ wGameTimeMinutes:: db wGameTimeSeconds:: db wGameTimeFrames:: db - ds 2 - wCurDay:: db - ds 1 - wObjectFollow_Leader:: db wObjectFollow_Follower:: db wCenteredObject:: db @@ -2410,8 +2283,6 @@ endr wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE - ds 40 - wMapObjects:: wPlayerObject:: map_object wPlayer ; player is map object 0 ; wMap1Object - wMap15Object @@ -2424,15 +2295,12 @@ wObjectMasks:: ds NUM_OBJECTS wVariableSprites:: ds $100 - SPRITE_VARS wEnteredMapFromContinue:: db - ds 2 + wTimeOfDayPal:: db - ds 4 wTimeOfDayPalFlags:: db wTimeOfDayPalset:: db wCurTimeOfDay:: db - ds 1 - wSecretID:: dw wStatusFlags:: ; bit 0: pokedex @@ -2495,79 +2363,38 @@ wPokegearFlags:: db wRadioTuningKnob:: db wLastDexMode:: db - ds 1 + wWhichRegisteredItem:: db wRegisteredItem:: db wPlayerState:: db wHallOfFameCount:: db - ds 1 + wTradeFlags:: flag_array NUM_NPC_TRADES - ds 1 + wMooMooBerries:: db wUndergroundSwitchPositions:: db wFarfetchdPosition:: db - ds 13 - ; map scene ids (data/maps/scenes.asm:MapScenes) ; wPokecenter2FSceneID:: db - ds 49 - -; fight counts -wJackFightCount:: db -wBeverlyFightCount:: db ; unreferenced -wHueyFightCount:: db -wGavenFightCount:: db -wBethFightCount:: db -wJoseFightCount:: db -wReenaFightCount:: db -wJoeyFightCount:: db -wWadeFightCount:: db -wRalphFightCount:: db -wLizFightCount:: db -wAnthonyFightCount:: db -wToddFightCount:: db -wGinaFightCount:: db -wIrwinFightCount:: db ; unreferenced -wArnieFightCount:: db -wAlanFightCount:: db -wDanaFightCount:: db -wChadFightCount:: db -wDerekFightCount:: db ; unreferenced -wTullyFightCount:: db -wBrentFightCount:: db -wTiffanyFightCount:: db -wVanceFightCount:: db -wWiltonFightCount:: db -wKenjiFightCount:: db ; unreferenced -wParryFightCount:: db -wErinFightCount:: db - - ds 100 - wEventFlags:: flag_array NUM_EVENTS wCurBox:: db - ds 2 - wBoxNames:: ds BOX_NAME_LENGTH * NUM_BOXES wCelebiEvent:: ; bit 2: forest is restless db - ds 1 - wBikeFlags:: ; bit 0: using strength ; bit 1: always on bike ; bit 2: downhill db - ds 1 ; cleared along with wBikeFlags by ResetBikeFlags wCurMapSceneScriptPointer:: dw @@ -2585,8 +2412,6 @@ wCurMapSceneScriptsPointer:: dw wCurMapCallbackCount:: db wCurMapCallbacksPointer:: dw - ds 2 - ; Sprite id of each decoration wDecoBed:: db wDecoCarpet:: db @@ -2606,39 +2431,29 @@ wDailyResetTimer:: dw wDailyFlags1:: db wDailyFlags2:: db wSwarmFlags:: db - ds 2 + wTimerEventStartDay:: db - ds 3 wFruitTreeFlags:: flag_array NUM_FRUIT_TREES - ds 2 - wLuckyNumberDayTimer:: dw - ds 2 + wSpecialPhoneCallID:: db - ds 3 + wBugContestStartTime:: ds 4 ; day, hour, min, sec wUnusedTwoDayTimerOn:: db wUnusedTwoDayTimer:: db wUnusedTwoDayTimerStartDate:: db - ds 4 -wMobileOrCable_LastSelection:: db -wdc41:: ds 1 -wdc42:: ds 8 + wBuenasPassword:: db wBlueCardBalance:: db wKenjiBreakTimer:: ds 2 ; Kenji wYanmaMapGroup:: db wYanmaMapNumber:: db - ds 18 - wStepCount:: db wPoisonStepCount:: db - ds 2 wHappinessStepCount:: db - ds 1 wParkBallsRemaining:: wSafariBallsRemaining:: db @@ -2646,10 +2461,7 @@ wSafariTimeRemaining:: dw wPhoneList:: ds CONTACT_LIST_SIZE + 1 - ds 22 - wLuckyNumberShowFlag:: db - ds 1 wLuckyIDNumber:: dw wRepelEffect:: db ; If a Repel is in use, it contains the nr of steps it's still active @@ -2672,8 +2484,6 @@ wBackupWarpNumber:: db wBackupMapGroup:: db wBackupMapNumber:: db - ds 3 - wLastSpawnMapGroup:: db wLastSpawnMapNumber:: db @@ -2714,8 +2524,6 @@ wPartyMon{d:n}Nickname:: ds MON_NAME_LENGTH endr wPartyMonNicknamesEnd:: - ds 22 - wPokedexCaught:: flag_array NUM_POKEMON wEndPokedexCaught::