mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
move effect cleanup
This commit is contained in:
parent
adeb0ac47c
commit
2b00d49065
@ -496,7 +496,7 @@ CheckEnemyTurn: ; 3421f
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.CheckDisabled
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.CheckDisabled
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ld hl, EnemyEncoreCount
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ld hl, EnemyDisableCount
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ld a, [hl]
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ld a, [hl]
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and a
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and a
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jr z, .CheckConfused
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jr z, .CheckConfused
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@ -2406,7 +2406,7 @@ BattleCommand09: ; 34d32
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push bc
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push bc
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call GetOpponentItem
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call GetOpponentItem
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ld a, b
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ld a, b
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cp $4d ; brightpowder
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cp HELD_BRIGHTPOWDER
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ld a, c ; % miss
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ld a, c ; % miss
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pop bc
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pop bc
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jr nz, .asm_34d81
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jr nz, .asm_34d81
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@ -2983,7 +2983,7 @@ BattleCommand0e: ; 3505e
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.asm_35072
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.asm_35072
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call GetOpponentItem
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call GetOpponentItem
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ld a, b
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ld a, b
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cp $4f
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cp HELD_FOCUS_BAND
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ld b, $0
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ld b, $0
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jr nz, .asm_3508b ; 3507a $f
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jr nz, .asm_3508b ; 3507a $f
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call FarBattleRNG
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call FarBattleRNG
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@ -3020,21 +3020,22 @@ BattleCommand0e: ; 3505e
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call GetOpponentItem
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call GetOpponentItem
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ld a, [hl]
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ld a, [hl]
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ld [$d265], a
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ld [$d265], a
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call $3468
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call GetItemName
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ld hl, HungOnText
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ld hl, HungOnText
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jp FarBattleTextBox
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jp FarBattleTextBox
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.asm_50bb
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.asm_50bb
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ld a, $8
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ld a, BATTLE_VARS_SUBSTATUS4_OPP
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call CleanGetBattleVarPair
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call CleanGetBattleVarPair
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bit 4, a
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bit SUBSTATUS_SUBSTITUTE, a
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ret nz
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ret nz
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ld de, EnemyDamageTaken
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ld de, PlayerDamageTaken + 1
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ld a, [hBattleTurn]
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ld a, [hBattleTurn]
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and a
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and a
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jr nz, .asm_350ce ; 0x350c9 $3
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jr nz, .asm_350ce
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ld de, $c685
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ld de, EnemyDamageTaken + 1
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.asm_350ce
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.asm_350ce
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ld a, [CurDamage + 1]
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ld a, [CurDamage + 1]
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@ -3267,7 +3268,7 @@ BattleCommand11: ; 351c0
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ld h, b
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ld h, b
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ld l, c
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ld l, c
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ld a, $b
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ld a, $b
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call $2d83
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call Predef
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call RefreshBattleHuds
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call RefreshBattleHuds
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call SwitchTurn
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call SwitchTurn
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@ -4516,7 +4517,7 @@ BattleCommand41: ; 35864
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; encore
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; encore
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ld hl, EnemyMonMoves
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ld hl, EnemyMonMoves
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ld de, EnemyPerishCount
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ld de, EnemyEncoreCount
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ld a, [hBattleTurn]
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ld a, [hBattleTurn]
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and a
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and a
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jr z, .asm_35875 ; 3586d $6
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jr z, .asm_35875 ; 3586d $6
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@ -4649,7 +4650,7 @@ BattleCommand42: ; 35926
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ld [$d10a], a
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ld [$d10a], a
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ld hl, $c55e
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ld hl, $c55e
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ld a, $b
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ld a, $b
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call $2d83
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call Predef
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ld hl, EnemyMonHPHi
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ld hl, EnemyMonHPHi
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ld a, [hli]
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ld a, [hli]
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ld [$d1ed], a
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ld [$d1ed], a
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@ -4665,7 +4666,7 @@ BattleCommand42: ; 35926
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call ResetDamage
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call ResetDamage
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ld hl, $c4ca
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ld hl, $c4ca
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ld a, $b
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ld a, $b
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call $2d83
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call Predef
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ld a, $5e
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ld a, $5e
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ld hl, $4000
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ld hl, $4000
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rst FarCall
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rst FarCall
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@ -4811,7 +4812,7 @@ BattleCommand44: ; 359e6
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ld a, [hl]
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ld a, [hl]
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ld [$d265], a
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ld [$d265], a
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ld a, $29
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ld a, $29
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call $2d83
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call Predef
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ld hl, $5452
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ld hl, $5452
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jp FarBattleTextBox
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jp FarBattleTextBox
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.asm_35a50
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.asm_35a50
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@ -5472,7 +5473,7 @@ Function0x35de0: ; 35de0
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jr nc, .asm_35e3d
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jr nc, .asm_35e3d
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.asm_35dff
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.asm_35dff
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ld a, $8
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ld a, BATTLE_VARS_SUBSTATUS4_OPP
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call GetBattleVarPair
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call GetBattleVarPair
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res 4, [hl]
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res 4, [hl]
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@ -5481,23 +5482,23 @@ Function0x35de0: ; 35de0
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call SwitchTurn
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call SwitchTurn
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call BattleCommanda7
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call BattleCommanda7
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ld a, $2
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ld a, BATTLE_VARS_SUBSTATUS3
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call CleanGetBattleVarPair
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call CleanGetBattleVarPair
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and $60
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and $60 ; fly | dig
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call z, Function0x37ec7
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call z, Function0x37ec7
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call SwitchTurn
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call SwitchTurn
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ld a, BATTLE_VARS_MOVE_EFFECT
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ld a, BATTLE_VARS_MOVE_EFFECT
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call GetBattleVarPair
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call GetBattleVarPair
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cp $1d
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cp EFFECT_MULTI_HIT
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jr z, .asm_35e3a
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jr z, .asm_35e3a
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cp $2c
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cp EFFECT_DOUBLE_HIT
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jr z, .asm_35e3a
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jr z, .asm_35e3a
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cp $4d
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cp EFFECT_TWINEEDLE
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jr z, .asm_35e3a
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jr z, .asm_35e3a
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cp $68
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cp EFFECT_TRIPLE_KICK
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jr z, .asm_35e3a
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jr z, .asm_35e3a
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cp $9a
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cp EFFECT_BEAT_UP
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jr z, .asm_35e3a
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jr z, .asm_35e3a
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xor a
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xor a
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@ -5537,7 +5538,7 @@ BattleCommand14: ; 35e5c
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jr nz, .asm_35e70 ; 35e62 $c
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jr nz, .asm_35e70 ; 35e62 $c
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ld a, [hl]
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ld a, [hl]
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ld [$d265], a
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ld [$d265], a
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call $3468
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call GetItemName
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ld hl, ProtectedByText
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ld hl, ProtectedByText
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jr .asm_35ec6
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jr .asm_35ec6
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@ -5692,7 +5693,7 @@ BattleCommand2f: ; 35f2c
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jr nz, .asm_35f5f ; 35f51 $c
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jr nz, .asm_35f5f ; 35f51 $c
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ld a, [hl]
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ld a, [hl]
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ld [$d265], a
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ld [$d265], a
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call $3468
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call GetItemName
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ld hl, ProtectedByText
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ld hl, ProtectedByText
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jr .asm_35fb8 ; 35f5d $59
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jr .asm_35fb8 ; 35f5d $59
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.asm_35f5f
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.asm_35f5f
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@ -5761,17 +5762,17 @@ Function0x35fc0: ; 35fc0
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Function0x35fc9: ; 35fc9
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Function0x35fc9: ; 35fc9
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ld a, $9
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ld a, BATTLE_VARS_SUBSTATUS5_OPP
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call $39e7
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call GetBattleVarPair
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ld a, [hBattleTurn]
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ld a, [hBattleTurn]
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and a
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and a
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ld de, $c67c
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ld de, $c67c
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jr z, .asm_35fd9 ; 0x35fd4 $3
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jr z, .asm_35fd9
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ld de, $c674
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ld de, $c674
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.asm_35fd9
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.asm_35fd9
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ld a, $d
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ld a, BATTLE_VARS_MOVE_EFFECT
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call CleanGetBattleVarPair
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call CleanGetBattleVarPair
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cp $21
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cp EFFECT_TOXIC
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ret
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ret
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; 35fe1
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; 35fe1
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@ -5780,23 +5781,23 @@ Function0x35fe1: ; 35fe1
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ld de, EnemyMonType1
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ld de, EnemyMonType1
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ld a, [hBattleTurn]
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ld a, [hBattleTurn]
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and a
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and a
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jr z, .asm_35fec ; 0x35fe7 $3
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jr z, .asm_35fec
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ld de, BattleMonType1
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ld de, BattleMonType1
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.asm_35fec
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.asm_35fec
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ld a, [de]
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ld a, [de]
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inc de
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inc de
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cp $3
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cp POISON
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ret z
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ret z
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ld a, [de]
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ld a, [de]
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cp $3
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cp POISON
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ret
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ret
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; 35ff5
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; 35ff5
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Function0x35ff5: ; 35ff5
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Function0x35ff5: ; 35ff5
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ld a, $b
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ld a, BATTLE_VARS_STATUS_OPP
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call $39e7
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call GetBattleVarPair
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set 3, [hl]
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set PSN, [hl]
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jp UpdateOpponentInParty
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jp UpdateOpponentInParty
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; 35fff
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; 35fff
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@ -6418,27 +6419,27 @@ Function0x36386: ; 36386
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Function0x36391: ; 36391
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Function0x36391: ; 36391
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ld a, $d
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ld a, BATTLE_VARS_MOVE_EFFECT
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call CleanGetBattleVarPair
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call CleanGetBattleVarPair
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cp $12
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cp EFFECT_ATTACK_DOWN
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jr c, .asm_363ae ; 0x36398 $14
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jr c, .asm_363ae
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cp $19
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cp EFFECT_EVASION_DOWN + 1
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jr c, .asm_363b0 ; 0x3639c $12
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jr c, .asm_363b0
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cp $3a
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cp EFFECT_ATTACK_DOWN_2
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jr c, .asm_363ae ; 0x363a0 $c
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jr c, .asm_363ae
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cp $41
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cp EFFECT_EVASION_DOWN_2 + 1
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jr c, .asm_363b0 ; 0x363a4 $a
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jr c, .asm_363b0
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cp $44
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cp EFFECT_ATTACK_DOWN_HIT
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jr c, .asm_363ae ; 0x363a8 $4
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jr c, .asm_363ae
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cp $4b
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cp EFFECT_EVASION_DOWN_HIT + 1
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jr c, .asm_363b0 ; 0x363ac $2
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jr c, .asm_363b0
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.asm_363ae
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.asm_363ae
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xor a
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xor a
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ret
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ret
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.asm_363b0
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.asm_363b0
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ld a, $8
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ld a, BATTLE_VARS_SUBSTATUS4_OPP
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call CleanGetBattleVarPair
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call CleanGetBattleVarPair
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bit 1, a
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bit SUBSTATUS_MIST, a
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ret
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ret
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; 363b8
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; 363b8
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@ -6937,11 +6938,11 @@ BattleCommand21: ; 36671
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ld hl, PlayerRolloutCount
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ld hl, PlayerRolloutCount
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ld a, [hBattleTurn]
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ld a, [hBattleTurn]
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and a
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and a
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jr z, .asm_36684 ; 3667f $3
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jr z, .asm_36684
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ld hl, EnemyRolloutCount
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ld hl, EnemyRolloutCount
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.asm_36684
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.asm_36684
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dec [hl]
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dec [hl]
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jr nz, .asm_366dc ; 36685 $55
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jr nz, .asm_366dc
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ld a, BATTLE_VARS_SUBSTATUS3
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ld a, BATTLE_VARS_SUBSTATUS3
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call GetBattleVarPair
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call GetBattleVarPair
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res 0, [hl]
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res 0, [hl]
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@ -6951,14 +6952,14 @@ BattleCommand21: ; 36671
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ld a, BATTLE_VARS_MOVE_POWER
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ld a, BATTLE_VARS_MOVE_POWER
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call GetBattleVarPair
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call GetBattleVarPair
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ld a, $1
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ld a, 1
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ld [hl], a
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ld [hl], a
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ld hl, EnemyDamageTaken
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ld hl, PlayerDamageTaken + 1
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ld de, $c732
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ld de, $c732
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ld a, [hBattleTurn]
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ld a, [hBattleTurn]
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and a
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and a
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jr z, .asm_366ad ; 366a5 $6
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jr z, .asm_366ad
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ld hl, $c685
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ld hl, EnemyDamageTaken + 1
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ld de, $c733
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ld de, $c733
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.asm_366ad
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.asm_366ad
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ld a, [hld]
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ld a, [hld]
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@ -6968,23 +6969,24 @@ BattleCommand21: ; 36671
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ld a, [hl]
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ld a, [hl]
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rl a
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rl a
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ld [CurDamage], a
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ld [CurDamage], a
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jr nc, .asm_366c3 ; 366b9 $8
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jr nc, .asm_366c3
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ld a, $ff
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ld a, $ff
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ld [CurDamage], a
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ld [CurDamage], a
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ld [CurDamage + 1], a
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ld [CurDamage + 1], a
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.asm_366c3
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.asm_366c3
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or b
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or b
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jr nz, .asm_366cb ; 366c4 $5
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jr nz, .asm_366cb
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ld a, $1
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ld a, 1
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ld [AttackMissed], a
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ld [AttackMissed], a
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.asm_366cb
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.asm_366cb
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xor a
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xor a
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ld [hl], a
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ld [de], a
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ld [de], a
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ld a, BATTLE_VARS_MOVE_ANIM
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ld a, BATTLE_VARS_MOVE_ANIM
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call GetBattleVarPair
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call GetBattleVarPair
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ld a, $75
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ld a, BIDE
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ld [hl], a
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ld [hl], a
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ld b, $22 ; unleashenergy
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ld b, $22 ; unleashenergy
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@ -8016,7 +8018,7 @@ BattleCommand27: ; 36cb2
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.asm_36d0c
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.asm_36d0c
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ld [$d10a], a
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ld [$d10a], a
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ld a, $b
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ld a, $b
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call $2d83
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call Predef
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call RefreshBattleHuds
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call RefreshBattleHuds
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ld hl, RecoilText
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ld hl, RecoilText
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jp FarBattleTextBox
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jp FarBattleTextBox
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@ -8053,7 +8055,7 @@ BattleCommand2a: ; 36d3b
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jr nz, .asm_36d53
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jr nz, .asm_36d53
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ld a, [hl]
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ld a, [hl]
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ld [$d265], a
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ld [$d265], a
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call $3468
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call GetItemName
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call Function0x37e77
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call Function0x37e77
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ld hl, ProtectedByText
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ld hl, ProtectedByText
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jp FarBattleTextBox
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jp FarBattleTextBox
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@ -8150,7 +8152,7 @@ BattleCommand30: ; 36dc7
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jr nz, .asm_36def ; 36ddd $10
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jr nz, .asm_36def ; 36ddd $10
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ld a, [hl]
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ld a, [hl]
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ld [$d265], a
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ld [$d265], a
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call $3468
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call GetItemName
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call Function0x37e77
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call Function0x37e77
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ld hl, ProtectedByText
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ld hl, ProtectedByText
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jp FarBattleTextBox
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jp FarBattleTextBox
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@ -8493,7 +8495,7 @@ BattleCommand37: ; 36fed
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ld a, [AttackMissed]
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ld a, [AttackMissed]
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and a
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and a
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jr nz, .asm_37059 ; 36ff1 $66
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jr nz, .asm_37059 ; 36ff1 $66
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ld de, EnemyEncoreCount
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ld de, EnemyDisableCount
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ld hl, EnemyMonMoves
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ld hl, EnemyMonMoves
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ld a, [hBattleTurn]
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ld a, [hBattleTurn]
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and a
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and a
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@ -8976,7 +8978,7 @@ Function0x372e7: ; 372e7
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jr z, .player
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jr z, .player
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xor a
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xor a
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ld [EnemyEncoreCount], a
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ld [EnemyDisableCount], a
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ld [EnemyEncoredMove], a
|
ld [EnemyEncoredMove], a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
@ -9360,7 +9362,7 @@ BattleCommand50: ; 37492
|
|||||||
ld [hl], a
|
ld [hl], a
|
||||||
ld [de], a
|
ld [de], a
|
||||||
.asm_374f8
|
.asm_374f8
|
||||||
call $3468
|
call GetItemName
|
||||||
ld hl, StoleText
|
ld hl, StoleText
|
||||||
jp FarBattleTextBox
|
jp FarBattleTextBox
|
||||||
|
|
||||||
@ -9539,8 +9541,8 @@ Function0x3762c: ; 3762c
|
|||||||
ld a, [hBattleTurn]
|
ld a, [hBattleTurn]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_37637
|
jr z, .asm_37637
|
||||||
|
ld de, $c681
|
||||||
|
|
||||||
ld de, PlayerDamageTaken
|
|
||||||
.asm_37637
|
.asm_37637
|
||||||
call Function0x36abf
|
call Function0x36abf
|
||||||
jr nz, .asm_37665
|
jr nz, .asm_37665
|
||||||
@ -9596,10 +9598,10 @@ BattleCommand5a: ; 3766f
|
|||||||
|
|
||||||
call Function0x3762c
|
call Function0x3762c
|
||||||
ret c
|
ret c
|
||||||
; get substatus1
|
|
||||||
ld a, BATTLE_VARS_SUBSTATUS1
|
ld a, BATTLE_VARS_SUBSTATUS1
|
||||||
call GetBattleVarPair
|
call GetBattleVarPair
|
||||||
set 5, [hl] ; endure
|
set SUBSTATUS_ENDURE, [hl]
|
||||||
call Function0x37e01
|
call Function0x37e01
|
||||||
ld hl, BracedItselfText
|
ld hl, BracedItselfText
|
||||||
jp FarBattleTextBox
|
jp FarBattleTextBox
|
||||||
@ -9612,16 +9614,19 @@ BattleCommand56: ; 37683
|
|||||||
ld hl, EnemyScreens
|
ld hl, EnemyScreens
|
||||||
ld a, [hBattleTurn]
|
ld a, [hBattleTurn]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_3768e ; 37689 $3
|
jr z, .asm_3768e
|
||||||
ld hl, PlayerScreens
|
ld hl, PlayerScreens
|
||||||
|
|
||||||
.asm_3768e
|
.asm_3768e
|
||||||
bit 0, [hl]
|
bit 0, [hl]
|
||||||
jr nz, .asm_3769d ; 37690 $b
|
jr nz, .failed
|
||||||
|
|
||||||
set 0, [hl]
|
set 0, [hl]
|
||||||
call Function0x37e01
|
call Function0x37e01
|
||||||
ld hl, SpikesText
|
ld hl, SpikesText
|
||||||
jp FarBattleTextBox
|
jp FarBattleTextBox
|
||||||
.asm_3769d
|
|
||||||
|
.failed
|
||||||
jp Function0x37354
|
jp Function0x37354
|
||||||
; 376a0
|
; 376a0
|
||||||
|
|
||||||
@ -9631,14 +9636,14 @@ BattleCommand57: ; 376a0
|
|||||||
|
|
||||||
ld a, [AttackMissed]
|
ld a, [AttackMissed]
|
||||||
and a
|
and a
|
||||||
jr nz, .asm_376bf ; 376a4 $19
|
jr nz, .asm_376bf
|
||||||
call CheckHiddenOpponent
|
call CheckHiddenOpponent
|
||||||
jr nz, .asm_376bf ; 376a9 $14
|
jr nz, .asm_376bf
|
||||||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||||
call GetBattleVarPair
|
call GetBattleVarPair
|
||||||
bit 3, [hl]
|
bit SUBSTATUS_IDENTIFIED, [hl]
|
||||||
jr nz, .asm_376bf ; 376b2 $b
|
jr nz, .asm_376bf
|
||||||
set 3, [hl]
|
set SUBSTATUS_IDENTIFIED, [hl]
|
||||||
call Function0x37e01
|
call Function0x37e01
|
||||||
ld hl, IdentifiedText
|
ld hl, IdentifiedText
|
||||||
jp FarBattleTextBox
|
jp FarBattleTextBox
|
||||||
@ -9652,25 +9657,25 @@ BattleCommand58: ; 376c2
|
|||||||
|
|
||||||
ld hl, PlayerSubStatus1
|
ld hl, PlayerSubStatus1
|
||||||
ld de, EnemySubStatus1
|
ld de, EnemySubStatus1
|
||||||
bit 4, [hl]
|
bit SUBSTATUS_PERISH, [hl]
|
||||||
jr z, .asm_376d1 ; 376ca $5
|
jr z, .asm_376d1
|
||||||
ld a, [de]
|
ld a, [de]
|
||||||
bit 4, a
|
bit SUBSTATUS_PERISH, a
|
||||||
jr nz, .asm_376f2 ; 376cf $21
|
jr nz, .asm_376f2
|
||||||
.asm_376d1
|
.asm_376d1
|
||||||
bit 4, [hl]
|
bit SUBSTATUS_PERISH, [hl]
|
||||||
jr nz, .asm_376dc ; 376d3 $7
|
jr nz, .asm_376dc
|
||||||
set 4, [hl]
|
set SUBSTATUS_PERISH, [hl]
|
||||||
ld a, $4
|
ld a, 4
|
||||||
ld [PlayerPerishCount], a
|
ld [PlayerPerishCount], a
|
||||||
.asm_376dc
|
.asm_376dc
|
||||||
ld a, [de]
|
ld a, [de]
|
||||||
bit 4, a
|
bit SUBSTATUS_PERISH, a
|
||||||
jr nz, .asm_376e9 ; 376df $8
|
jr nz, .asm_376e9
|
||||||
set 4, a
|
set SUBSTATUS_PERISH, a
|
||||||
ld [de], a
|
ld [de], a
|
||||||
ld a, $4
|
ld a, 4
|
||||||
ld [$c67f], a
|
ld [EnemyPerishCount], a
|
||||||
.asm_376e9
|
.asm_376e9
|
||||||
call Function0x37e01
|
call Function0x37e01
|
||||||
ld hl, StartPerishText
|
ld hl, StartPerishText
|
||||||
@ -9706,13 +9711,13 @@ BattleCommand5b: ; 37718
|
|||||||
ld de, PlayerRolloutCount
|
ld de, PlayerRolloutCount
|
||||||
ld a, [hBattleTurn]
|
ld a, [hBattleTurn]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_37723 ; 3771e $3
|
jr z, .asm_37723
|
||||||
ld de, EnemyRolloutCount
|
ld de, EnemyRolloutCount
|
||||||
.asm_37723
|
.asm_37723
|
||||||
ld a, BATTLE_VARS_SUBSTATUS1
|
ld a, BATTLE_VARS_SUBSTATUS1
|
||||||
call CleanGetBattleVarPair
|
call CleanGetBattleVarPair
|
||||||
bit 6, a
|
bit SUBSTATUS_ENCORED, a
|
||||||
jr z, .asm_37731 ; 3772a $5
|
jr z, .asm_37731
|
||||||
|
|
||||||
ld b, $4 ; doturn
|
ld b, $4 ; doturn
|
||||||
jp SkipToBattleCommand
|
jp SkipToBattleCommand
|
||||||
|
@ -3737,6 +3737,7 @@ SUBSTATUS_IN_LOVE EQU 7
|
|||||||
SUBSTATUS_ENCORED EQU 6
|
SUBSTATUS_ENCORED EQU 6
|
||||||
SUBSTATUS_ENDURE EQU 5
|
SUBSTATUS_ENDURE EQU 5
|
||||||
SUBSTATUS_PERISH EQU 4
|
SUBSTATUS_PERISH EQU 4
|
||||||
|
SUBSTATUS_IDENTIFIED EQU 3
|
||||||
SUBSTATUS_PROTECT EQU 2
|
SUBSTATUS_PROTECT EQU 2
|
||||||
SUBSTATUS_CURSE EQU 1
|
SUBSTATUS_CURSE EQU 1
|
||||||
SUBSTATUS_NIGHTMARE EQU 0
|
SUBSTATUS_NIGHTMARE EQU 0
|
||||||
@ -3756,10 +3757,12 @@ SUBSTATUS_RAGE EQU 6
|
|||||||
SUBSTATUS_RECHARGE EQU 5
|
SUBSTATUS_RECHARGE EQU 5
|
||||||
SUBSTATUS_SUBSTITUTE EQU 4
|
SUBSTATUS_SUBSTITUTE EQU 4
|
||||||
SUBSTATUS_FOCUS_ENERGY EQU 2
|
SUBSTATUS_FOCUS_ENERGY EQU 2
|
||||||
|
SUBSTATUS_MIST EQU 1
|
||||||
SUBSTATUS_UNLEASH EQU 0
|
SUBSTATUS_UNLEASH EQU 0
|
||||||
|
|
||||||
SUBSTATUS_DESTINY_BOND EQU 6
|
SUBSTATUS_DESTINY_BOND EQU 6
|
||||||
SUBSTATUS_LOCK_ON EQU 5
|
SUBSTATUS_LOCK_ON EQU 5
|
||||||
|
SUBSTATUS_TOXIC EQU 0
|
||||||
|
|
||||||
|
|
||||||
; status
|
; status
|
||||||
|
29
wram.asm
29
wram.asm
@ -510,7 +510,7 @@ PlayerSubStatus1: ; c668
|
|||||||
; 6 encore
|
; 6 encore
|
||||||
; 5 endure
|
; 5 endure
|
||||||
; 4 perish song
|
; 4 perish song
|
||||||
; 3
|
; 3 identified
|
||||||
; 2 protect
|
; 2 protect
|
||||||
; 1 curse
|
; 1 curse
|
||||||
; 0 nightmare
|
; 0 nightmare
|
||||||
@ -528,7 +528,7 @@ PlayerSubStatus2: ; c669
|
|||||||
ds 1
|
ds 1
|
||||||
PlayerSubStatus3: ; c66a
|
PlayerSubStatus3: ; c66a
|
||||||
; bit
|
; bit
|
||||||
; 7 confusion
|
; 7 confused
|
||||||
; 6 flying
|
; 6 flying
|
||||||
; 5 underground
|
; 5 underground
|
||||||
; 4 charged
|
; 4 charged
|
||||||
@ -545,7 +545,7 @@ PlayerSubStatus4: ; c66b
|
|||||||
; 4 substitute
|
; 4 substitute
|
||||||
; 3
|
; 3
|
||||||
; 2 focus energy
|
; 2 focus energy
|
||||||
; 1
|
; 1 mist
|
||||||
; 0 bide: unleashed energy
|
; 0 bide: unleashed energy
|
||||||
ds 1
|
ds 1
|
||||||
PlayerSubStatus5: ; c66c
|
PlayerSubStatus5: ; c66c
|
||||||
@ -557,7 +557,7 @@ PlayerSubStatus5: ; c66c
|
|||||||
; 3
|
; 3
|
||||||
; 2
|
; 2
|
||||||
; 1
|
; 1
|
||||||
; 0
|
; 0 toxic
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
EnemySubStatus1: ; c66d
|
EnemySubStatus1: ; c66d
|
||||||
@ -596,20 +596,22 @@ EnemyRolloutCount: ; c67a
|
|||||||
EnemyConfuseCount: ; c67b
|
EnemyConfuseCount: ; c67b
|
||||||
ds 1
|
ds 1
|
||||||
ds 1
|
ds 1
|
||||||
EnemyEncoreCount: ; c67d
|
EnemyDisableCount: ; c67d
|
||||||
ds 1
|
ds 1
|
||||||
EnemyPerishCount: ; c67e
|
EnemyEncoreCount: ; c67e
|
||||||
ds 1
|
ds 1
|
||||||
|
EnemyPerishCount: ; c67f
|
||||||
ds 1
|
ds 1
|
||||||
EnemyFuryCutterCount: ; c680
|
EnemyFuryCutterCount: ; c680
|
||||||
ds 1
|
ds 1
|
||||||
|
ds 1
|
||||||
|
|
||||||
PlayerDamageTaken: ; c681
|
PlayerDamageTaken: ; c682
|
||||||
ds 2
|
ds 2
|
||||||
EnemyDamageTaken: ; c683
|
EnemyDamageTaken: ; c684
|
||||||
ds 2
|
ds 2
|
||||||
|
|
||||||
ds 4
|
ds 3
|
||||||
|
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
@ -706,13 +708,14 @@ AlreadyFailed: ; c6fb
|
|||||||
ds 3
|
ds 3
|
||||||
|
|
||||||
PlayerScreens: ; c6ff
|
PlayerScreens: ; c6ff
|
||||||
; bit 4: reflect
|
; bit
|
||||||
; bit 3: light screen
|
; 4 reflect
|
||||||
|
; 3 light screen
|
||||||
|
; 0 spikes
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
EnemyScreens: ; c700
|
EnemyScreens: ; c700
|
||||||
; bit 4: reflect
|
; see PlayerScreens
|
||||||
; bit 3: light screen
|
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
ds 1
|
ds 1
|
||||||
|
Loading…
Reference in New Issue
Block a user