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menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
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@@ -34,8 +34,7 @@ Function24f19: ; 24f19
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BattleMenuDataHeader: ; 24f2c
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db $40 ; flags
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db 12, 08 ; start coords
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db 17, 19 ; end coords
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menu_coords 8, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw MenuData_0x24f34
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db 1 ; default option
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; 24f34
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@@ -57,8 +56,7 @@ Strings24f3d: ; 0x24f3d
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MenuDataHeader_0x24f4e: ; 24f4e
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db $40 ; flags
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db 12, 00 ; start coords
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db 17, 19 ; end coords
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menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw MenuData_0x24f56
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db 1 ; default option
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; 24f56
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@@ -88,8 +86,7 @@ Function24f7c: ; 24f7c
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MenuDataHeader_0x24f89: ; 24f89
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db $40 ; flags
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db 12, 02 ; start coords
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db 17, 19 ; end coords
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menu_coords 2, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw MenuData_0x24f91
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db 1 ; default option
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; 24f91
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