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Fix #432: Bird_keeper → BirdKeeper, Bug_catcher → BugCatcher
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@@ -91,35 +91,35 @@ TrainerTwinsAmyandmay2:
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closetext
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end
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TrainerBug_catcherbenny:
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trainer EVENT_BEAT_BUG_CATCHER_BENNY, BUG_CATCHER, BUG_CATCHER_BENNY, Bug_catcherbennySeenText, Bug_catcherbennyBeatenText, 0, .AfterScript
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TrainerBugCatcherbenny:
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trainer EVENT_BEAT_BUG_CATCHER_BENNY, BUG_CATCHER, BUG_CATCHER_BENNY, BugCatcherbennySeenText, BugCatcherbennyBeatenText, 0, .AfterScript
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.AfterScript:
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end_if_just_battled
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opentext
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writetext Bug_catcherbennyAfterBattleText
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writetext BugCatcherbennyAfterBattleText
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waitbutton
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closetext
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end
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TrainerBug_catcherAl:
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trainer EVENT_BEAT_BUG_CATCHER_AL, BUG_CATCHER, AL, Bug_catcherAlSeenText, Bug_catcherAlBeatenText, 0, .AfterScript
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TrainerBugCatcherAl:
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trainer EVENT_BEAT_BUG_CATCHER_AL, BUG_CATCHER, AL, BugCatcherAlSeenText, BugCatcherAlBeatenText, 0, .AfterScript
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.AfterScript:
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end_if_just_battled
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opentext
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writetext Bug_catcherAlAfterBattleText
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writetext BugCatcherAlAfterBattleText
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waitbutton
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closetext
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end
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TrainerBug_catcherJosh:
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trainer EVENT_BEAT_BUG_CATCHER_JOSH, BUG_CATCHER, JOSH, Bug_catcherJoshSeenText, Bug_catcherJoshBeatenText, 0, .AfterScript
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TrainerBugCatcherJosh:
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trainer EVENT_BEAT_BUG_CATCHER_JOSH, BUG_CATCHER, JOSH, BugCatcherJoshSeenText, BugCatcherJoshBeatenText, 0, .AfterScript
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.AfterScript:
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end_if_just_battled
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opentext
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writetext Bug_catcherJoshAfterBattleText
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writetext BugCatcherJoshAfterBattleText
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waitbutton
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closetext
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end
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@@ -232,7 +232,7 @@ BugsyText_BugMonsAreDeep:
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line "ites thoroughly."
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done
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Bug_catcherbennySeenText:
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BugCatcherbennySeenText:
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text "Bug #MON evolve"
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line "young. So they get"
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@@ -240,18 +240,18 @@ Bug_catcherbennySeenText:
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line "faster."
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done
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Bug_catcherbennyBeatenText:
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BugCatcherbennyBeatenText:
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text "Just evolving"
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line "isn't enough!"
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done
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Bug_catcherbennyAfterBattleText:
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BugCatcherbennyAfterBattleText:
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text "#MON become"
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line "stronger if they"
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cont "evolve. Really!"
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done
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Bug_catcherAlSeenText:
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BugCatcherAlSeenText:
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text "Bug #MON are"
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line "cool and tough!"
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@@ -259,12 +259,12 @@ Bug_catcherAlSeenText:
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line "you!"
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done
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Bug_catcherAlBeatenText:
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BugCatcherAlBeatenText:
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text "You proved how"
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line "tough you are…"
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done
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Bug_catcherAlAfterBattleText:
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BugCatcherAlAfterBattleText:
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text "They're so cool,"
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line "but most girls"
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@@ -274,7 +274,7 @@ Bug_catcherAlAfterBattleText:
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para "I don't know why…"
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done
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Bug_catcherJoshSeenText:
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BugCatcherJoshSeenText:
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text "You saved all the"
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line "SLOWPOKE? Whew,"
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cont "you're mighty!"
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@@ -284,11 +284,11 @@ Bug_catcherJoshSeenText:
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cont "tough too!"
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done
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Bug_catcherJoshBeatenText:
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BugCatcherJoshBeatenText:
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text "Urrgggh!"
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done
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Bug_catcherJoshAfterBattleText:
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BugCatcherJoshAfterBattleText:
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text "I guess I should"
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line "teach them better"
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cont "moves…"
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@@ -381,9 +381,9 @@ AzaleaGym_MapEventHeader:
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.ObjectEvents:
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db 7
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object_event SPRITE_BUGSY, 7, 5, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, AzaleaGymBugsyScript, -1
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object_event SPRITE_BUG_CATCHER, 3, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 2, TrainerBug_catcherbenny, -1
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object_event SPRITE_BUG_CATCHER, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBug_catcherAl, -1
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object_event SPRITE_BUG_CATCHER, 2, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBug_catcherJosh, -1
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object_event SPRITE_BUG_CATCHER, 3, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 2, TrainerBugCatcherbenny, -1
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object_event SPRITE_BUG_CATCHER, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherAl, -1
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object_event SPRITE_BUG_CATCHER, 2, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherJosh, -1
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object_event SPRITE_TWIN, 10, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsAmyandmay1, -1
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object_event SPRITE_TWIN, 10, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsAmyandmay2, -1
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object_event SPRITE_GYM_GUY, 13, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaGymGuyScript, -1
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