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LOW(MAX_LEVEL + 1) would still fail for MAX_LEVEL = 255, so don't try supporting it here
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@@ -730,7 +730,7 @@ BattleCommand_CheckObedience: ; 343db
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; risingbadge
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; risingbadge
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bit RISINGBADGE, [hl]
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bit RISINGBADGE, [hl]
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ld a, LOW(MAX_LEVEL + 1)
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ld a, MAX_LEVEL + 1
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jr nz, .getlevel
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jr nz, .getlevel
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; stormbadge
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; stormbadge
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