diff --git a/engine/pokedex.asm b/engine/pokedex.asm index 7dcfd2fdf..e1ba5caf7 100644 --- a/engine/pokedex.asm +++ b/engine/pokedex.asm @@ -1053,8 +1053,9 @@ Pokedex_ListingPosChanged: ; 4073f (10:473f) scf ret -Pokedex_HLDownBRows: ; 40741 -; Moves the tilemap pointer in HL down by B rows. +Pokedex_FillColumn: ; 40741 +; Fills a column starting at HL, going downwards. +; B is the height of the column and A is the tile it's filled with. push de ld de, SCREEN_WIDTH .loop @@ -1107,11 +1108,11 @@ Pokedex_DrawMainScreenBG: ; 4074c (10:474c) hlcoord 8, 1 ld b, $7 ld a, $5a - call Pokedex_HLDownBRows + call Pokedex_FillColumn hlcoord 8, 10 ld b, $6 ld a, $5a - call Pokedex_HLDownBRows + call Pokedex_FillColumn hlcoord 8, 0 ld [hl], $59 hlcoord 8, 8 @@ -1142,7 +1143,7 @@ Pokedex_DrawDexEntryScreenBG: ; 407fd hlcoord 19, 1 ld a, $7f ld b, $f - call Pokedex_HLDownBRows + call Pokedex_FillColumn ld [hl], $39 hlcoord 1, 10 ld bc, $0013 @@ -1265,7 +1266,7 @@ Pokedex_DrawSearchResultsScreenBG: ; 40962 (10:4962) hlcoord 8, 1 ld b, $7 ld a, $5a - call Pokedex_HLDownBRows + call Pokedex_FillColumn hlcoord 8, 8 ld [hl], $53 hlcoord 8, 9