Merge branch 'scriptmacrorenaming' of github.com:pikalaxalt/pokecrystal

This commit is contained in:
PikalaxALT 2016-01-04 08:46:37 -05:00
commit 27be0bfe05
18 changed files with 172 additions and 154 deletions

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@ -9167,11 +9167,11 @@ GetRoamMonSpecies: ; 3fa31
Function3fa42: ; 3fa42
ld hl, wd276
ld hl, OTPlayerID
ld de, StringBuffer1
ld bc, 2
call CopyBytes
ld hl, wd26b
ld hl, OTPlayerName
ld bc, 10
call CopyBytes
ld hl, s1_b254

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@ -109,7 +109,7 @@ Function8aa4: ; 8aa4
; 8ad1
Function8ad1: ; 8ad1
InitPartyMenuPalettes: ; 8ad1
ld hl, PalPacket_9c56 + 1
call CopyFourPalettes
call InitPartyMenuOBPals
@ -145,16 +145,17 @@ SGB_ApplyPartyMenuHPPals: ; 8ade SGB layout $fc
; 8b07
Function8b07: ; 8b07
; Unreferenced
call CheckCGB
ret z
ld hl, Palette8b2f
ld hl, .BGPal
ld de, UnknBGPals
ld bc, 1 palettes
ld a, $5
call FarCopyWRAM
ld hl, Palette8b37
ld de, MartPointer
ld hl, .OBPal
ld de, UnknOBPals
ld bc, 1 palettes
ld a, $5
call FarCopyWRAM
@ -163,17 +164,14 @@ Function8b07: ; 8b07
ld a, $1
ld [hCGBPalUpdate], a
ret
; 8b2f
Palette8b2f: ; 8b2f
.BGPal
RGB 31, 31, 31
RGB 18, 23, 31
RGB 15, 20, 31
RGB 00, 00, 00
; 8b37
Palette8b37: ; 8b37
.OBPal
RGB 31, 31, 31
RGB 31, 31, 12
RGB 08, 16, 28
@ -182,6 +180,7 @@ Palette8b37: ; 8b37
; 8b3f
Function8b3f: ; 8b3f
; Unreferenced
call CheckCGB
ret nz
ld a, [hSGB]
@ -193,14 +192,14 @@ Function8b3f: ; 8b3f
Function8b4d: ; 8b4d
call CheckCGB
jr nz, .asm_8b5c
jr nz, .cgb
ld a, [hSGB]
and a
ret z
ld hl, PalPacket_9c26
jp Function9809
.asm_8b5c
.cgb
ld de, UnknOBPals
ld a, $3b
call GetPredefPal
@ -209,14 +208,14 @@ Function8b4d: ; 8b4d
Function8b67: ; 8b67
call CheckCGB
jr nz, .asm_8b76
jr nz, .cgb
ld a, [hSGB]
and a
ret z
ld hl, PalPacket_9c36
jp Function9809
.asm_8b76
.cgb
ld de, UnknOBPals
ld a, $3c
call GetPredefPal
@ -934,13 +933,13 @@ Function9809: ; 9809
push af
set 7, a
ld [wcfbe], a
call Function981a
call PushSGBPals
pop af
ld [wcfbe], a
ret
; 981a
Function981a: ; 981a
PushSGBPals: ; 981a
ld a, [hl]
and $7
ret z
@ -1004,7 +1003,7 @@ Function9853: ; 9853
call SGBDelayCycles
call Function993f
ld hl, PalPacket_9d66
call Function981a
call PushSGBPals
.asm_988a
pop af
@ -1020,50 +1019,49 @@ Function9890:: ; 9890
ld a, $1
ld [rVBK], a
ld hl, VTiles0
ld bc, $2000
ld bc, $200 tiles
xor a
call ByteFill
ld a, $0
ld [rVBK], a
ld a, $80
ld [rBGPI], a
ld c, $20
.asm_98ac
ld a, $ff
ld c, 4 * 8
.bgpals_loop
ld a, $7fff % $100
ld [rBGPD], a
ld a, $7f
ld a, $7fff / $100
ld [rBGPD], a
dec c
jr nz, .asm_98ac
jr nz, .bgpals_loop
ld a, $80
ld [rOBPI], a
ld c, $20
.asm_98bd
ld a, $ff
ld c, 4 * 8
.obpals_loop
ld a, $7fff % $100
ld [rOBPD], a
ld a, $7f
ld a, $7fff / $100
ld [rOBPD], a
dec c
jr nz, .asm_98bd
jr nz, .obpals_loop
ld a, [rSVBK]
push af
ld a, $5
ld [rSVBK], a
ld hl, UnknBGPals
call Function98df
call .LoadWhitePals
ld hl, BGPals
call Function98df
call .LoadWhitePals
pop af
ld [rSVBK], a
ret
; 98df
Function98df: ; 98df
ld c, $40
.LoadWhitePals
ld c, 4 * 16
.loop
ld a, $ff
ld a, $7fff % $100
ld [hli], a
ld a, $7f
ld a, $7fff / $100
ld [hli], a
dec c
jr nz, .loop
@ -1071,24 +1069,24 @@ Function98df: ; 98df
; 98eb
Function98eb: ; 98eb
ld hl, Unknown_98ff
ld c, $9
.asm_98f0
ld hl, .PalPacketPointerTable
ld c, 9
.loop
push bc
ld a, [hli]
push hl
ld h, [hl]
ld l, a
call Function981a
call PushSGBPals
pop hl
inc hl
pop bc
dec c
jr nz, .asm_98f0
jr nz, .loop
ret
; 98ff
Unknown_98ff: ; 98ff
.PalPacketPointerTable: ; 98ff
dw PalPacket_9d56
dw PalPacket_9d76
dw PalPacket_9d86
@ -1105,18 +1103,18 @@ Function9911: ; 9911
xor a
ld [rJOYP], a
ld hl, PalPacket_9d56
call Function981a
call PushSGBPals
call Function992c
call SGBDelayCycles
call Function993f
ld hl, PalPacket_9d66
call Function981a
call PushSGBPals
ei
ret
; 992c
Function992c: ; 992c
call Function9938
call .LoadSGBBorderPointers
push de
call Function9a24
pop hl
@ -1124,7 +1122,7 @@ Function992c: ; 992c
ret
; 9938
Function9938: ; 9938
.LoadSGBBorderPointers: ; 9938
ld hl, SGBBorder
ld de, SGBBorderMap
ret
@ -1140,7 +1138,7 @@ Function993f: ; 993f
Function994a: ; 994a
ld hl, PalPacket_9d26
call Function981a
call PushSGBPals
call SGBDelayCycles
ld a, [rJOYP]
and $3
@ -1186,7 +1184,7 @@ endr
Function99ab: ; 99ab
ld hl, PalPacket_9d16
call Function981a
call PushSGBPals
jp SGBDelayCycles
; 99b4
@ -1202,7 +1200,7 @@ Function99b4: ; 99b4
ld a, $e3
ld [rLCDC], a
ld hl, PalPacket_9d06
call Function981a
call PushSGBPals
xor a
ld [rBGP], a
ret
@ -1215,7 +1213,7 @@ Function99d8: ; 99d8
ld de, VTiles1
ld bc, 20 tiles
call CopyData
ld b, $12
ld b, 18
.asm_99ea
push bc
ld bc, $c
@ -1237,7 +1235,7 @@ Function99d8: ; 99d8
ld a, $e3
ld [rLCDC], a
ld hl, PalPacket_9d46
call Function981a
call PushSGBPals
xor a
ld [rBGP], a
ret
@ -1245,15 +1243,15 @@ Function99d8: ; 99d8
Function9a24: ; 9a24
call DisableLCD
ld a, $e4
ld a, %11100100
ld [rBGP], a
ld de, VTiles1
ld b, $80
.asm_9a30
push bc
ld bc, 2 palettes
ld bc, 1 tiles
call CopyData
ld bc, 2 palettes
ld bc, 1 tiles
call ClearBytes
pop bc
dec b
@ -1262,7 +1260,7 @@ Function9a24: ; 9a24
ld a, $e3
ld [rLCDC], a
ld hl, PalPacket_9d36
call Function981a
call PushSGBPals
xor a
ld [rBGP], a
ret
@ -1295,7 +1293,7 @@ ClearBytes: ; 0x9a5b
DrawDefaultTiles: ; 0x9a64
; Draw 240 tiles (2/3 of the screen) from tiles in VRAM
hlbgcoord 0, 0 ; BG Map 0
ld de, 32 - 20
ld de, BG_MAP_WIDTH - SCREEN_WIDTH
ld a, $80 ; starting tile
ld c, 12 + 1
.line

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@ -227,7 +227,7 @@ HandleMapTimeAndJoypad: ; 967c1
; 967d1
Function967d1: ; 967d1
callba Function576a ; engine/map_objects.asm
callba HandleNPCStep ; engine/map_objects.asm
callba _HandlePlayerStep
call _CheckObjectEnteringVisibleRange
ret

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@ -184,7 +184,7 @@ Gen2ToGen2LinkComms: ; 28177
call Function29dba
ld a, [ScriptVar]
and a
jp z, Function283b2
jp z, LinkTimeout
ld a, [hLinkPlayerNumber]
cp $2
jr nz, .Player1
@ -397,11 +397,11 @@ Gen2ToGen2LinkComms: ; 28177
ld de, OTPartyCount
ld bc, 8
call CopyBytes
ld de, wd276
ld de, OTPlayerID
ld bc, 2
call CopyBytes
ld de, OTPartyMon1Species
ld bc, $1a4
ld de, OTPartyMons
ld bc, OTPartyDataEnd - OTPartyMons
call CopyBytes
ld a, OTPartyMonOT % $100
ld [wd102], a
@ -419,7 +419,7 @@ Gen2ToGen2LinkComms: ; 28177
ld a, CAL
ld [OtherTrainerClass], a
call ClearScreen
callba Function4d354
callba Link_WaitBGMap
ld hl, Options
ld a, [hl]
push af
@ -468,9 +468,9 @@ Gen2ToGen2LinkComms: ; 28177
jp InitTradeMenuDisplay
; 283b2
Function283b2: ; 283b2
LinkTimeout: ; 283b2
ld de, .TooMuchTimeHasElapsed
ld b, $a
ld b, 10
.loop
call DelayFrame
call LinkDataReceived
@ -1379,7 +1379,7 @@ Function28926: ; 28926
hlcoord 2, 16
ld de, .String_Stats_Trade
call PlaceString
callba Function4d354
callba Link_WaitBGMap
.joy_loop
ld a, " "
@ -1485,7 +1485,7 @@ Function28926: ; 28926
ld b, 4
ld c, 18
call Predef_LinkTextbox
callba Function4d354
callba Link_WaitBGMap
ld hl, .Text_CantTradeLastMon
bccoord 1, 14
call PlaceWholeStringInBoxAtOnce
@ -1507,7 +1507,7 @@ Function28926: ; 28926
ld b, 4
ld c, 18
call Predef_LinkTextbox
callba Function4d354
callba Link_WaitBGMap
ld hl, .Text_Abnormal
bccoord 1, 14
call PlaceWholeStringInBoxAtOnce
@ -1663,7 +1663,7 @@ LinkTrade: ; 28b87
ld b, $4
ld c, $12
call Predef_LinkTextbox
callba Function4d354
callba Link_WaitBGMap
ld a, [wd002]
ld hl, PartySpecies
ld c, a
@ -1713,7 +1713,7 @@ LinkTrade: ; 28b87
ld a, 1
ld [wMenuCursorY], a
ld [wMenuCursorX], a
callba Function4d354
callba Link_WaitBGMap
call ScrollingMenuJoypad
push af
call Call_ExitMenu
@ -1935,7 +1935,7 @@ LinkTrade: ; 28b87
call ClearScreen
call LoadTradeScreenBorder
call Function28eff
callba Function4d354
callba Link_WaitBGMap
ld b, $1
pop af
ld c, a
@ -1982,7 +1982,7 @@ LinkTrade: ; 28b87
hlcoord 1, 14
ld de, String28ebd
call PlaceString
callba Function4d354
callba Link_WaitBGMap
ld c, 50
call DelayFrames
ld a, [wLinkMode]

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@ -2470,9 +2470,9 @@ Function56cd: ; 56cd
ret
; 576a
Function576a:: ; 576a
HandleNPCStep:: ; 576a
call .ResetStepVector
call Function5781
call .DoStepsForAllObjects
ret
.ResetStepVector
@ -2483,9 +2483,8 @@ Function576a:: ; 576a
ld a, -1
ld [wPlayerStepDirection], a
ret
; 5781
Function5781: ; 5781
.DoStepsForAllObjects
ld bc, ObjectStructs
xor a
.loop
@ -2505,21 +2504,21 @@ Function5781: ; 5781
ret
; 579d
Function579d: ; 579d
ld a, $3e
RefreshPlayerSprite: ; 579d
ld a, movement_step_sleep_1
ld [wPlayerNextMovement], a
ld [wPlayerMovement], a
xor a
ld [wd04e], a
ld [PlayerObjectStepFrame], a
call Function57bc
call .TryResetPlayerAction
callba CheckWarpFacingDown
call c, SpawnInFacingDown
call SpawnInCustomFacing
call .SpawnInCustomFacing
ret
; 57bc
Function57bc: ; 57bc
.TryResetPlayerAction: ; 57bc
ld hl, wPlayerSpriteSetupFlags
bit 7, [hl]
jr nz, .ok
@ -2531,7 +2530,7 @@ Function57bc: ; 57bc
ret
; 57ca
SpawnInCustomFacing: ; 57ca
.SpawnInCustomFacing: ; 57ca
ld hl, wPlayerSpriteSetupFlags
bit 5, [hl]
ret z

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@ -1,11 +1,11 @@
GiveMoney:: ; 15fd7
ld a, $3
ld a, 3
call AddMoney
ld bc, MaxMoney
ld a, $3
ld a, 3
call CompareMoney
jr z, .asm_15ff5
jr c, .asm_15ff5
jr z, .not_maxed_out
jr c, .not_maxed_out
ld hl, MaxMoney
ld a, [hli]
ld [de], a
@ -18,7 +18,7 @@ GiveMoney:: ; 15fd7
scf
ret
.asm_15ff5
.not_maxed_out
and a
ret
; 15ff7
@ -31,7 +31,8 @@ MaxMoney: ; 15ff7
TakeMoney:: ; 15ffa
ld a, 3
call SubtractMoney
jr nc, .asm_16009
jr nc, .okay
; leave with 0 money
xor a
ld [de], a
inc de
@ -41,20 +42,23 @@ TakeMoney:: ; 15ffa
scf
ret
.asm_16009
.okay
and a
ret
; 1600b
CompareMoney:: ; 1600b
ld a, $3
ld a, 3
CompareFunds: ; 1600d
; a: number of bytes
; bc: start addr of amount (big-endian)
; de: start addr of account (big-endian)
push hl
push de
push bc
ld h, b
ld l, c
ld c, $0
ld c, 0
ld b, a
.loop1
dec a
@ -82,10 +86,9 @@ CompareFunds: ; 1600d
jr .skip_carry
.set_carry
ld a, $1
ld a, TRUE
and a
scf
.skip_carry
pop bc
pop de
@ -96,6 +99,9 @@ CompareFunds: ; 1600d
SubtractMoney: ; 16035
ld a, 3
SubtractFunds: ; 16037
; a: number of bytes
; bc: start addr of amount (big-endian)
; de: start addr of account (big-endian)
push hl
push de
push bc
@ -127,11 +133,15 @@ SubtractFunds: ; 16037
; 16053
AddMoney: ; 16053
ld a, $3
ld a, 3
AddFunds: ; 16055
; a: number of bytes
; bc: start addr of amount (big-endian)
; de: start addr of account (big-endian)
push hl
push de
push bc
ld h, b
ld l, c
ld b, a
@ -152,6 +162,7 @@ AddFunds: ; 16055
dec hl
dec b
jr nz, .loop2
pop bc
pop de
pop hl
@ -189,7 +200,8 @@ TakeCoins:: ; 1608f
ld a, 2
ld de, Coins
call SubtractFunds
jr nc, .asm_1609f
jr nc, .okay
; leave with 0 coins
xor a
ld [de], a
inc de
@ -197,13 +209,13 @@ TakeCoins:: ; 1608f
scf
ret
.asm_1609f
.okay
and a
ret
; 160a1
CheckCoins:: ; 160a1
ld a, $2
ld a, 2
ld de, Coins
jp CompareFunds
; 160a9

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@ -1428,7 +1428,7 @@ CalcPkmnStatC: ; e17b
sla c
ld a, d
and a
jr z, .SkipSqrt
jr z, .no_stat_exp
add hl, bc
push de
ld a, [hld]
@ -1437,7 +1437,7 @@ CalcPkmnStatC: ; e17b
callba GetSquareRoot
pop de
.SkipSqrt
.no_stat_exp
srl c
pop hl
push bc

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@ -3,7 +3,7 @@ SelectMonFromParty: ; 50000
xor a
ld [PartyMenuActionText], a
call ClearBGPalettes
call Function5003f
call InitPartyMenuLayout
call WaitBGMap
call SetPalettes
call DelayFrame
@ -18,7 +18,7 @@ SelectTradeOrDaycareMon: ; 5001d
ld [PartyMenuActionText], a
call DisableSpriteUpdates
call ClearBGPalettes
call Function5003f
call InitPartyMenuLayout
call WaitBGMap
ld b, SCGB_0A
call GetSGBLayout
@ -29,7 +29,7 @@ SelectTradeOrDaycareMon: ; 5001d
ret
; 5003f
Function5003f: ; 5003f
InitPartyMenuLayout: ; 5003f
call LoadPartyMenuGFX
call InitPartyMenuWithCancel
call InitPartyMenuGFX
@ -40,7 +40,7 @@ Function5003f: ; 5003f
LoadPartyMenuGFX: ; 5004f
call LoadFontsBattleExtra
callab Function8ad1 ; engine/color.asm
callab InitPartyMenuPalettes ; engine/color.asm
callab ClearSpriteAnims2
ret
; 5005f

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@ -3049,10 +3049,7 @@ Script_loadbytec2cf: ; 97b27
ret
; 97b2e
CloseTextScript: ; 97b2e
closetext
; 97b2f
ld c, c ; XXX
Script_closetext: ; 97b2f
; script command 0x49

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@ -9,7 +9,7 @@ REEL_SIZE EQU 15
_SlotMachine:
ld hl, Options
set 4, [hl]
set NO_TEXT_SCROLL, [hl]
call .InitGFX
call DelayFrame
.loop
@ -22,7 +22,7 @@ _SlotMachine:
call ClearBGPalettes
callba MobileFn_105fd0
ld hl, Options
res 4, [hl]
res NO_TEXT_SCROLL, [hl]
ld hl, rLCDC ; $ff40
res 2, [hl]
ret

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@ -1,8 +1,6 @@
SpawnPoints: ; 0x152ab
const_def
spawn: MACRO
; map, y, x
map \1

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@ -319,7 +319,7 @@ RefreshMapSprites: ; 1047f0
call ClearSprites
callba ReturnFromMapSetupScript
call GetMovementPermissions
callba Function579d
callba RefreshPlayerSprite
callba CheckReplaceKrisSprite
ld hl, wPlayerSpriteSetupFlags
bit 6, [hl]

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@ -494,6 +494,7 @@ CopyCurrMapDE: ; 2a27f
; 2a288
LookUpWildmonsForMapDE: ; 2a288
.loop
push hl
ld a, [hl]
inc a
@ -509,7 +510,7 @@ LookUpWildmonsForMapDE: ; 2a288
.next
pop hl
add hl, bc
jr LookUpWildmonsForMapDE
jr .loop
.nope
pop hl
@ -896,7 +897,7 @@ endr
ld a, c
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld hl, UnknownText_0x2a51a
ld hl, .SawRareMonText
call PrintText
xor a
ld [ScriptVar], a
@ -906,9 +907,8 @@ endr
ld a, $1
ld [ScriptVar], a
ret
; 2a51a
UnknownText_0x2a51a: ; 0x2a51a
.SawRareMonText
; I just saw some rare @ in @ . I'll call you if I see another rare #MON, OK?
text_jump UnknownText_0x1bd34b
db "@"

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@ -94,7 +94,6 @@ callasm: macro
dba \1
endm
enum special_command
special: macro
db special_command
@ -106,7 +105,6 @@ add_special: MACRO
dba \1
ENDM
enum ptcallasm_command
ptcallasm: macro
db ptcallasm_command

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@ -6749,13 +6749,20 @@ GivePokerusAndConvertBerries: ; 2ed44
ld a, [PartyCount]
ld b, a
ld de, PARTYMON_STRUCT_LENGTH
; Check to see if any of your Pokemon already has Pokerus.
; If so, sample its spread through your party.
; This means that you cannot get Pokerus de novo while
; a party member has an active infection.
.loopMons
ld a, [hl]
and $f
jr nz, .monHasActivePokerus
jr nz, .TrySpreadPokerus
add hl, de
dec b
jr nz, .loopMons
; If we haven't been to Goldenrod City at least once,
; prevent the contraction of Pokerus.
ld hl, StatusFlags2
bit 6, [hl]
ret z
@ -6778,7 +6785,7 @@ GivePokerusAndConvertBerries: ; 2ed44
ld a, [hl]
and $f0
ret nz ; if it already has pokerus, do nothing
.randomPokerusLoop
.randomPokerusLoop ; Simultaneously sample the strain and duration
call Random
and a
jr z, .randomPokerusLoop
@ -6789,7 +6796,7 @@ GivePokerusAndConvertBerries: ; 2ed44
and $7
inc a
.load_pkrs
ld b, a
ld b, a ; this should come before the label
swap b
and $3
inc a
@ -6797,19 +6804,22 @@ GivePokerusAndConvertBerries: ; 2ed44
ld [hl], a
ret
.monHasActivePokerus
.TrySpreadPokerus
call Random
cp 1 + 33 percent
ret nc ; 1/3 chance
ld a, [PartyCount]
cp 1
ret z ; only one mon, nothing to do
ld c, [hl]
ld a, b
cp $2
cp 2
jr c, .checkPreviousMonsLoop ; no more mons after this one, go backwards
call Random
cp $80
cp 1 + 50 percent
jr c, .checkPreviousMonsLoop ; 1/2 chance, go backwards
.checkFollowingMonsLoop
add hl, de
@ -6821,7 +6831,7 @@ GivePokerusAndConvertBerries: ; 2ed44
ret z ; if mon has cured pokerus, stop searching
dec b ; go on to next mon
ld a, b
cp $1
cp 1
jr nz, .checkFollowingMonsLoop ; no more mons left
ret
@ -8188,14 +8198,14 @@ LinkMonStatsScreen: ; 4d319
call ClearBGPalettes
call MaxVolume
callba LoadTradeScreenBorder
callba Function4d354
callba Link_WaitBGMap
callba InitTradeSpeciesList
callba Function28eff
call WaitBGMap2
ret
; 4d354
Function4d354: ; 4d354
Link_WaitBGMap: ; 4d354
call WaitBGMap
call WaitBGMap2
ret

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@ -1570,7 +1570,7 @@ Function1009ae: ; 1009ae
inc de
dec c
jr nz, .loop_col
ld bc, 12
ld bc, BG_MAP_WIDTH - SCREEN_WIDTH
add hl, bc
pop bc
dec b
@ -1609,7 +1609,7 @@ Function1009f3: ; 1009f3
ld a, [hJoyDown]
and SELECT + A_BUTTON
cp SELECT + A_BUTTON
jr nz, .asm_100a07
jr nz, .select_a
ld hl, wcd2a
set 4, [hl]
ld a, $f8
@ -1617,7 +1617,7 @@ Function1009f3: ; 1009f3
scf
ret
.asm_100a07
.select_a
xor a
ret
; 100a09
@ -1630,13 +1630,13 @@ _LinkBattleSendReceiveAction: ; 100a09
cp LINK_MOBILE
jr nz, .not_mobile
call Function100a87
call .MobileBattle_SendReceiveAction
call Function100da5
callba FinishBattleAnim
jr .done
.not_mobile
call Function100a53
call .LinkBattle_SendReceiveAction
.done
ret
@ -1669,7 +1669,7 @@ _LinkBattleSendReceiveAction: ; 100a09
ret
; 100a53
Function100a53: ; 100a53
.LinkBattle_SendReceiveAction: ; 100a53
ld a, [wd431]
ld [wPlayerLinkAction], a
ld a, $ff
@ -1700,7 +1700,7 @@ Function100a53: ; 100a53
ret
; 100a87
Function100a87: ; 100a87
.MobileBattle_SendReceiveAction: ; 100a87
call Function100acf
call Function100641
ld a, 0
@ -2100,7 +2100,7 @@ MobileBattleMonMenu: ; 100d22
; 100d67
Function100d67: ; 100d67
ld hl, MenuDataHeader_100d88
ld hl, .MenuDataHeader
call CopyMenuDataHeader
xor a
ld [hBGMapMode], a
@ -2115,19 +2115,19 @@ Function100d67: ; 100d67
ret
; 100d88
MenuDataHeader_100d88: ; 100d88
.MenuDataHeader: ; 100d88
db 0 ; flags
db 11, 11 ; start coords
db 17, 19 ; end coords
dw MenuData2_100d90
dw .MenuData2
db 1 ; default option
MenuData2_100d90: ; 100d90
.MenuData2: ; 100d90
db $c0 ; flags
db 3
db "いれかえる@"
db "つよさをみる@"
db "キャンセル@"
db "いれかえる@" ; TRADE
db "つよさをみる@" ; STATS
db "キャンセル@" ; CANCEL
; 100da5
Function100da5: ; 100da5

View File

@ -333,7 +333,7 @@ endr
Battle_GetTrainerName:: ; 39939
ld a, [InBattleTowerBattle]
bit 0, a
ld hl, wd26b
ld hl, OTPlayerName
jp nz, CopyTrainerName
ld a, [OtherTrainerID]

View File

@ -2072,7 +2072,7 @@ wd10b:: ds 1
wItemQuantityChangeBuffer:: ds 1
wItemQuantityBuffer:: ds 1
TempMon::
TempMon:: ; d10e
party_struct TempMon
wSpriteFlags:: ds 1
@ -2398,11 +2398,11 @@ CurDamage:: ; d256
ds 2
ds 2
wMornEncounterRate:: ds 1
wDayEncounterRate:: ds 1
wNiteEncounterRate:: ds 1
wWaterEncounterRate:: ds 1
wListMoves_MoveIndicesBuffer:: ds 4
wMornEncounterRate:: ds 1 ; d25a
wDayEncounterRate:: ds 1 ; d25b
wNiteEncounterRate:: ds 1 ; d25c
wWaterEncounterRate:: ds 1 ; d25d
wListMoves_MoveIndicesBuffer:: ds NUM_MOVES
wPutativeTMHMMove:: ds 1
wd263:: ds 1
wd264:: ds 1
@ -2428,7 +2428,6 @@ wPokedexShowPointerBank::
wd26d:: ds 1
ds 3
wd271:: ds 5
wd276:: ds 10
ds wd26b - @
@ -2466,7 +2465,7 @@ OTPartyMonsEnd::
OTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; d3a8
OTPartyMonNicknames:: ds PKMN_NAME_LENGTH * PARTY_LENGTH ; d3ea
OTPartyDataEnd::
ds 4
wd430::
@ -2523,6 +2522,9 @@ wd454:: ds 1
wBattleScriptFlags:: ds 2
wPlayerSpriteSetupFlags:: ds 1
; bit 7: if set, cancel PlayerAction
; bit 5: if set, set facing according to bits 0-1
; bits 0-1: direction facing
wMapReentryScriptQueueFlag:: ds 1 ; MemScriptFlag
wMapReentryScriptBank:: ds 1 ; MemScriptBank
wMapReentryScriptAddress:: ds 2 ; MemScriptAddr
@ -2946,6 +2948,7 @@ wCelebiEvent:: ds 1
ds 1
BikeFlags:: ; dbf5
; bit 0: using strength
; bit 1: always on bike
; bit 2: downhill
ds 1
@ -3287,7 +3290,8 @@ w3_d742:: battle_tower_struct w3_d742
ds -$22
wBTChoiceOfLvlGroup::
w3_d800:: ds $69
w3_d800:: ; ds BG_MAP_WIDTH * SCREEN_HEIGHT ($240)
ds $69
w3_d869:: ds $17
w3_d880:: ds 1
w3_d881:: ds 1
@ -3300,10 +3304,12 @@ w3_d895:: ds 11
w3_d8a0:: ds 1
w3_d8a1:: ds 1
w3_d8a2:: ds 1
w3_d8a3:: ds 1
ds $35c
w3_dc00:: ds $168
w3_dd68:: ds $284
w3_d8a3:: ds $19d
w3_da40:: ds $1c0
w3_dc00:: ds SCREEN_WIDTH * SCREEN_HEIGHT
w3_dd68:: ds SCREEN_WIDTH * SCREEN_HEIGHT
ds $11c
w3_dfec:: ds $10
w3_dffc:: ds 4