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Merge pull request #615 from DeeDeeG/docs-fix
bugs_and_glitches.md: Minor formatting fixes
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@ -307,8 +307,8 @@ Then edit four routines in [engine/battle/effect_commands.asm](https://github.co
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ld hl, HurtItselfText
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call StdBattleTextBox
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call HitSelfInConfusion
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call HitSelfInConfusion
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- call BattleCommand_DamageCalc
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+ call ConfusionDamageCalc
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call BattleCommand_LowerSub
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@ -1327,22 +1327,22 @@ The exact cause of this bug is unknown.
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This is a mistake with the “`…`” tile in [gfx/battle/hp_exp_bar_border.png](https://github.com/pret/pokecrystal/blob/master/gfx/battle/hp_exp_bar_border.png):
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![image](https://raw.githubusercontent.com/pret/pokecrystal/blob/master/gfx/battle/hp_exp_bar_border.png)
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![image](https://raw.githubusercontent.com/pret/pokecrystal/master/gfx/battle/hp_exp_bar_border.png)
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**Fix:** Lower the ellipsis by two pixels:
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![image](https://raw.githubusercontent.com/pret/pokecrystal/blob/master/docs/images/hp_exp_bar_border.png)
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![image](https://raw.githubusercontent.com/pret/pokecrystal/master/docs/images/hp_exp_bar_border.png)
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## Two tiles in the `port` tileset are drawn incorrectly
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This is a mistake with the left-hand warp carpet corner tiles in [gfx/tilesets/port.png](https://github.com/pret/pokecrystal/blob/master/gfx/tilesets/port.png):
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![image](https://raw.githubusercontent.com/pret/pokecrystal/blob/master/gfx/tilesets/port.png)
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![image](https://raw.githubusercontent.com/pret/pokecrystal/master/gfx/tilesets/port.png)
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**Fix:** Adjust them to match the right-hand corner tiles:
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![image](https://raw.githubusercontent.com/pret/pokecrystal/blob/master/docs/images/port.png)
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![image](https://raw.githubusercontent.com/pret/pokecrystal/master/docs/images/port.png)
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## `LoadMetatiles` wraps around past 128 blocks
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