Standardize on lowercase Tilemap and Attrmap

We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
This commit is contained in:
mid-kid
2020-02-13 18:30:13 +01:00
parent 34ceaac71d
commit 26b8bf003e
84 changed files with 630 additions and 630 deletions

View File

@@ -17,7 +17,7 @@ Credits::
ldh [rSVBK], a
call ClearBGPalettes
call ClearTileMap
call ClearTilemap
call ClearSprites
ld hl, wCreditsBlankFrame2bpp
@@ -419,22 +419,22 @@ ConstructCreditsTilemap:
ld a, $20
call DrawCreditsBorder
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
ld bc, 4 * SCREEN_WIDTH
xor a
call ByteFill
hlcoord 0, 4, wAttrMap
hlcoord 0, 4, wAttrmap
ld bc, SCREEN_WIDTH
ld a, $1
call ByteFill
hlcoord 0, 5, wAttrMap
hlcoord 0, 5, wAttrmap
ld bc, 12 * SCREEN_WIDTH
ld a, $2
call ByteFill
hlcoord 0, 17, wAttrMap
hlcoord 0, 17, wAttrmap
ld bc, SCREEN_WIDTH
ld a, $1
call ByteFill

View File

@@ -2,7 +2,7 @@ Copyright_GFPresents:
ld de, MUSIC_NONE
call PlayMusic
call ClearBGPalettes
call ClearTileMap
call ClearTilemap
ld a, HIGH(vBGMap0)
ldh [hBGMapAddress + 1], a
xor a ; LOW(vBGMap0)
@@ -22,7 +22,7 @@ Copyright_GFPresents:
call WaitBGMap
ld c, 100
call DelayFrames
call ClearTileMap
call ClearTilemap
farcall GBCOnlyScreen
call .GetGFLogoGFX
.joy_loop
@@ -106,7 +106,7 @@ Copyright_GFPresents:
.StopGamefreakAnim:
farcall ClearSpriteAnims
call ClearTileMap
call ClearTilemap
call ClearSprites
ld c, 16
call DelayFrames
@@ -363,7 +363,7 @@ CrystalIntro:
.done
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hSCX], a
ldh [hSCY], a
@@ -440,7 +440,7 @@ IntroScene1:
; Setup the next scene.
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ld a, $1
@@ -516,7 +516,7 @@ IntroScene3:
; More setup. Transition to the outdoor scene.
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ld a, $1
@@ -578,7 +578,7 @@ IntroScene5:
; Go back to the Unown.
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ldh [hLCDCPointer], a
@@ -676,7 +676,7 @@ IntroScene7:
; Back to the outdoor scene.
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
@@ -777,7 +777,7 @@ IntroScene9:
xor a
ldh [hLCDCPointer], a
call ClearSprites
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
; first 12 rows have palette 1
ld bc, 12 * SCREEN_WIDTH
ld a, $1
@@ -846,7 +846,7 @@ IntroScene11:
; Back to Unown again.
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ldh [hLCDCPointer], a
@@ -970,7 +970,7 @@ IntroScene13:
; Switch scenes again.
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ld a, $1
@@ -1074,7 +1074,7 @@ IntroScene15:
; Transition to a new scene.
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ld a, $1
@@ -1156,7 +1156,7 @@ IntroScene17:
; ...
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ld a, $1
@@ -1222,7 +1222,7 @@ IntroScene19:
; More setup.
call Intro_ClearBGPals
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ld a, $1
@@ -1399,7 +1399,7 @@ IntroScene26:
; Load the final scene.
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call ClearTilemap
xor a
ldh [hBGMapMode], a
ld a, $1

View File

@@ -6,7 +6,7 @@ GBCOnlyScreen:
ld de, MUSIC_NONE
call PlayMusic
call ClearTileMap
call ClearTilemap
ld hl, GBCOnlyGFX
ld de, wGBCOnlyDecompressBuffer

View File

@@ -1,6 +1,6 @@
InitDisplayForHallOfFame:
call ClearBGPalettes
call ClearTileMap
call ClearTilemap
call ClearSprites
call DisableLCD
call LoadStandardFont
@@ -9,7 +9,7 @@ InitDisplayForHallOfFame:
ld bc, vBGMap1 - vBGMap0
ld a, " "
call ByteFill
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
call ByteFill
@@ -29,7 +29,7 @@ InitDisplayForHallOfFame:
InitDisplayForRedCredits:
call ClearBGPalettes
call ClearTileMap
call ClearTilemap
call ClearSprites
call DisableLCD
call LoadStandardFont
@@ -38,7 +38,7 @@ InitDisplayForRedCredits:
ld bc, vBGMap1 - vBGMap0
ld a, " "
call ByteFill
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
call ByteFill
@@ -65,7 +65,7 @@ ResetDisplayBetweenHallOfFameMons:
ld a, BANK(wDecompressScratch)
ldh [rSVBK], a
ld hl, wDecompressScratch
ld bc, wScratchAttrMap - wDecompressScratch
ld bc, wScratchAttrmap - wDecompressScratch
ld a, " "
call ByteFill
hlbgcoord 0, 0

View File

@@ -1,7 +1,7 @@
_TitleScreen:
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call ClearTilemap
; Turn BG Map update off
xor a

View File

@@ -149,7 +149,7 @@ RunTradeAnimScript:
ld [wJumptableIndex], a
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call ClearTilemap
call DisableLCD
call LoadFontsBattleExtra
callfar ClearSpriteAnims
@@ -466,7 +466,7 @@ TradeAnim_TubeToPlayer6:
TradeAnim_TubeToOT8:
TradeAnim_TubeToPlayer8:
call ClearBGPalettes
call ClearTileMap
call ClearTilemap
call ClearSprites
call DisableLCD
callfar ClearSpriteAnims
@@ -534,7 +534,7 @@ TradeAnim_TubeAnimJumptable:
.Zero:
.Three:
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
hlcoord 9, 3
ld [hl], $5b
inc hl
@@ -546,7 +546,7 @@ TradeAnim_TubeAnimJumptable:
ret
.One:
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
hlcoord 0, 3
ld bc, SCREEN_WIDTH
ld a, $60
@@ -554,7 +554,7 @@ TradeAnim_TubeAnimJumptable:
ret
.Two:
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
hlcoord 0, 3
ld bc, $11
ld a, $60
@@ -593,7 +593,7 @@ TradeAnim_PlaceTrademonStatsOnTubeAnim:
call WaitTop
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
call ClearTileMap
call ClearTilemap
hlcoord 0, 0
ld bc, SCREEN_WIDTH
ld a, "─"
@@ -623,11 +623,11 @@ TradeAnim_PlaceTrademonStatsOnTubeAnim:
call WaitTop
ld a, HIGH(vBGMap0)
ldh [hBGMapAddress + 1], a
call ClearTileMap
call ClearTilemap
ret
TradeAnim_EnterLinkTube1:
call ClearTileMap
call ClearTilemap
call WaitTop
ld a, $a0
ldh [hSCX], a
@@ -671,7 +671,7 @@ TradeAnim_ExitLinkTube:
ret
.done
call ClearTileMap
call ClearTilemap
xor a
ldh [hSCX], a
call TradeAnim_AdvanceScriptPointer
@@ -735,7 +735,7 @@ TradeAnim_ScrollOutRight:
call WaitTop
ld a, HIGH(vBGMap0)
ldh [hBGMapAddress + 1], a
call ClearTileMap
call ClearTilemap
call TradeAnim_IncrementJumptableIndex
ret
@@ -840,7 +840,7 @@ TradeAnim_ShowFrontpic:
lb bc, 10, $31
call Request2bpp
call WaitTop
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
hlcoord 7, 2
xor a
ldh [hGraphicStartTile], a
@@ -925,7 +925,7 @@ ShowOTTrademonStats:
TrademonStats_MonTemplate:
call WaitTop
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
hlcoord 3, 0
@@ -945,7 +945,7 @@ TrademonStats_MonTemplate:
TrademonStats_Egg:
call WaitTop
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
hlcoord 3, 0
@@ -1277,7 +1277,7 @@ TradeAnim_Wait80Frames:
call DelayFrames
ret
TradeAnim_BlankTileMap:
TradeAnim_BlankTilemap:
hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "

View File

@@ -1,6 +1,6 @@
UnusedTitleScreen:
call ClearBGPalettes
call ClearTileMap
call ClearTilemap
call DisableLCD
; Turn BG Map update off