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Split generic phone caller+callee text into individual NPCs
This commit is contained in:
73
data/phone/text/joey_callee.asm
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73
data/phone/text/joey_callee.asm
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@@ -0,0 +1,73 @@
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UnknownText_0x1b589a:
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text "Hi, @"
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text_ram wStringBuffer3
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text " here!"
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para "Oh, <PLAYER>? You"
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line "doing well?"
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done
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UnknownText_0x1b58c2:
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text "Hi, @"
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text_ram wStringBuffer3
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text " here!"
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para "Oh, <PLAYER>? You"
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line "doing well?"
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done
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UnknownText_0x1b58ea:
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text "Hi, @"
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text_ram wStringBuffer3
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text " here!"
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para "Oh, <PLAYER>? You"
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line "doing well?"
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done
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UnknownText_0x1b5912:
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text "Yo, <PLAYER>!"
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line "How're you doing?"
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para "This is @"
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text_ram wStringBuffer3
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text ","
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line "got a minute?"
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done
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UnknownText_0x1b5948:
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text "Yo, <PLAYER>! How's"
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line "it going?"
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para "This is @"
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text_ram wStringBuffer3
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text "."
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line "Got a minute?"
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done
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UnknownText_0x1b597c:
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text "Yo, <PLAYER>!"
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line "How're you doing?"
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para "This is @"
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text_ram wStringBuffer3
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text ","
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line "got a minute?"
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done
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UnknownText_0x1b59b2:
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text "How are your"
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line "#MON doing?"
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para "My @"
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text_ram wStringBuffer4
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text "'s"
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line "raring to go, just"
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cont "like always."
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para "It's the only one"
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line "I have. I'm going"
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para "to become a great"
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line "trainer with it!"
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done
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