Board menu: move die number animation (#11)

This commit is contained in:
xCrystal
2023-09-27 19:25:47 +02:00
parent 98d69d4e04
commit 1f2be83ebc
11 changed files with 154 additions and 33 deletions

View File

@@ -566,21 +566,23 @@ SpriteAnimFrameData:
oamrestart
.Frameset_BoardMenuBreakDie:
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_1, 2
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_1, 9
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_2, 6
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3, 6
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 6
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 5
oamwait 2
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 6
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 5
oamwait 2
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 6
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 5
oamwait 2
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 6
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 5
oamwait 3
oamdelete
.Frameset_BoardMenuAppearDieNumber:
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_APPEAR_DIE_NUMBER, 44
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER, 60
oamdelete
.Frameset_BoardMenuMoveDieNumber:
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER, 40
oamdelete

View File

@@ -167,7 +167,7 @@ SpriteAnimOAMData:
spriteanimoam $00, .OAMData_BreakDie2 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_2
spriteanimoam $00, .OAMData_BreakDie3 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3
spriteanimoam $00, .OAMData_BreakDie4 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4
spriteanimoam $00, .OAMData_AppearDieNumber ; SPRITE_ANIM_OAMSET_BOARD_MENU_APPEAR_DIE_NUMBER
spriteanimoam $00, .OAMData_DieNumber ; SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER
assert_table_length NUM_SPRITE_ANIM_OAMSETS
@@ -664,7 +664,7 @@ SpriteAnimOAMData:
dbsprite -2, 0, 0, 0, $14, PAL_OW_MISC
dbsprite 1, 0, 0, 0, $15, PAL_OW_MISC
.OAMData_AppearDieNumber:
.OAMData_DieNumber:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 0, 0, $01, PAL_OW_MISC

View File

@@ -109,9 +109,9 @@ SpriteAnimObjects:
; SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_FEMALE_WALK_RIGHT
db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_FEMALE_WALK_RIGHT, SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_RIGHT, SPRITE_ANIM_DICT_DEFAULT
; SPRITE_ANIM_OBJ_BOARD_MENU_BREAK_DIE
db SPRITE_ANIM_FRAMESET_BOARD_MENU_BREAK_DIE, SPRITE_ANIM_FUNC_BOARD_MENU_BREAK_DIE, SPRITE_ANIM_DICT_BOARD_MENU
db SPRITE_ANIM_FRAMESET_BOARD_MENU_BREAK_DIE, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_BOARD_MENU
; SPRITE_ANIM_OBJ_BOARD_MENU_APPEAR_DIE_NUMBER
db SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER, SPRITE_ANIM_FUNC_BOARD_MENU_APPEAR_DIE_NUMBER, SPRITE_ANIM_DICT_DEFAULT
db SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT
; SPRITE_ANIM_OBJ_BOARD_MENU_MOVE_DIE_NUMBER
db SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_FUNC_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_DICT_DEFAULT