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Remove all address comments
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@@ -1,11 +1,11 @@
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DrawPlayerHP: ; 50b0a
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DrawPlayerHP:
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ld a, $1
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jr DrawHP
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DrawEnemyHP: ; 50b0e
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DrawEnemyHP:
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ld a, $2
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DrawHP: ; 50b10
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DrawHP:
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ld [wWhichHPBar], a
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push hl
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push bc
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@@ -82,7 +82,7 @@ DrawHP: ; 50b10
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pop de
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ret
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PrintTempMonStats: ; 50b7b
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PrintTempMonStats:
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; Print wTempMon's stats at hl, with spacing bc.
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push bc
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push hl
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@@ -105,7 +105,7 @@ PrintTempMonStats: ; 50b7b
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ld de, wTempMonSpeed
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jp PrintNum
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.PrintStat: ; 50bab
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.PrintStat:
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push hl
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call PrintNum
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pop hl
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@@ -113,7 +113,7 @@ PrintTempMonStats: ; 50b7b
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add hl, de
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ret
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.StatNames: ; 50bb5
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.StatNames:
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db "ATTACK"
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next "DEFENSE"
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next "SPCL.ATK"
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@@ -121,7 +121,7 @@ PrintTempMonStats: ; 50b7b
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next "SPEED"
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next "@"
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GetGender: ; 50bdd
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GetGender:
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; Return the gender of a given monster (wCurPartyMon/wCurOTMon/wCurWildMon).
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; When calling this function, a should be set to an appropriate wMonType value.
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@@ -235,7 +235,7 @@ GetGender: ; 50bdd
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scf
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ret
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ListMovePP: ; 50c50
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ListMovePP:
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ld a, [wNumMoves]
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inc a
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ld c, a
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@@ -316,7 +316,7 @@ ListMovePP: ; 50c50
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.done
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ret
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.load_loop ; 50cc9
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.load_loop
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ld [hli], a
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ld [hld], a
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add hl, de
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@@ -324,7 +324,7 @@ ListMovePP: ; 50c50
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jr nz, .load_loop
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ret
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Unreferenced_Function50cd0: ; 50cd0
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Unreferenced_Function50cd0:
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.loop
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ld [hl], $32
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inc hl
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@@ -363,7 +363,7 @@ Unused_PlaceEnemyHPLevel:
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.egg
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ret
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PlaceStatusString: ; 50d0a
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PlaceStatusString:
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push de
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inc de
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inc de
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@@ -382,10 +382,10 @@ PlaceStatusString: ; 50d0a
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and a
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ret
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FntString: ; 50d22
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FntString:
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db "FNT@"
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CopyStatusString: ; 50d25
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CopyStatusString:
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ld a, [de]
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inc de
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ld [hli], a
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@@ -396,7 +396,7 @@ CopyStatusString: ; 50d25
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ld [hl], a
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ret
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PlaceNonFaintStatus: ; 50d2e
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PlaceNonFaintStatus:
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push de
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ld a, [de]
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ld de, PsnString
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@@ -430,7 +430,7 @@ BrnString: db "BRN@"
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FrzString: db "FRZ@"
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ParString: db "PAR@"
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ListMoves: ; 50d6f
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ListMoves:
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; List moves at hl, spaced every [wBuffer1] tiles.
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ld de, wListMoves_MoveIndicesBuffer
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ld b, $0
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