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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-01-23 09:16:20 -08:00
finish up the classes related to TrainerGroupHeader
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38726204c8
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1d6fa83902
@ -17,7 +17,7 @@ trainer_group_names = {
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0x06: {"name": "Leader [Jasmine]"},
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0x07: {"name": "Leader [Chuck]"},
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0x08: {"name": "Leader [Clair]"},
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0x09: {"name": "Silver1"},
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0x09: {"name": "Rival1"},
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0x0A: {"name": "Pokémon Prof."},
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0x0B: {"name": "Elite Four [Will]"},
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0x0C: {"name": "PKMN Trainer [Cal]"},
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@ -50,7 +50,7 @@ trainer_group_names = {
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0x27: {"name": "SwimmerF"},
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0x28: {"name": "Sailor"},
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0x29: {"name": "Super Nerd"},
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0x2A: {"name": "Silver2"},
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0x2A: {"name": "Rival2"},
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0x2B: {"name": "Guitarist"},
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0x2C: {"name": "Hiker"},
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0x2D: {"name": "Biker"},
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@ -108,6 +108,7 @@ class TrainerGroupTable:
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"""
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def __init__(self):
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assert 0x43 in trainer_group_maximums.keys(), "TrainerGroupTable should onyl be created after all the trainers have been found"
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self.address = trainer_group_pointer_table_address
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self.bank = calculate_bank(trainer_group_pointer_table_address)
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self.label = Label(name="TrainerGroupPointerTable", address=self.address, object=self)
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@ -117,6 +118,9 @@ class TrainerGroupTable:
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self.headers = []
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self.parse()
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# TODO: add this to script_parse_table
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#script_parse_table[address : self.last_address] = self
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def get_dependencies(self, recompute=False, global_dependencies=set()):
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global_dependencies.update(self.headers)
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if recompute == True and self.dependencies != None and self.dependencies != []:
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@ -151,6 +155,8 @@ class TrainerGroupTable:
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class TrainerGroupHeader:
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"""
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A trainer group header is a repeating list of individual trainer headers.
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<Trainer Name> <0x50> <Data type> <Pokémon Data>+ <0xFF>
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Data type <0x00>: Pokémon Data is <Level> <Species>. Used by most trainers.
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@ -163,25 +169,201 @@ class TrainerGroupHeader:
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assert address!=None, "TrainerGroupHeader requires an address"
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assert group_id!=None, "TrainerGroupHeader requires a group_id"
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assert group_name!=None, "TrainerGroupHeader requires a group_name"
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self.address = address
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self.group_id = group_id
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self.group_name = group_name
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self.dependencies = None
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self.individual_trainer_headers = []
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self.label = Label(name=group_name+"TrainerGroupHeader", address=self.address, object=self)
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self.parse()
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# TODO: add this to script_parse_table
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#script_parse_table[address : self.last_address] = self
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def get_dependencies(self, recompute=False, global_dependencies=set()):
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""" TrainerGroupHeader has no dependencies.
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"""
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return []
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# TODO: possibly include self.individual_trainer_headers
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if recompute or self.dependencies == None:
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self.dependencies = []
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return self.dependencies
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def parse(self):
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"""
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how do i know when there's no more data for this header?
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do a global analysis of the rom and figure out the max ids
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this wont work for rom hacks of course
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see find_trainer_ids_from_scripts
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"""
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size = 0
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raise NotImplementedError
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# how do i know when there's no more data for this header?
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# do a global analysis of the rom and figure out the max ids i guess
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# this wont work for rom hacks of course
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current_address = self.address
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# create an IndividualTrainerHeader for each id in range(min id, max id + 1)
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min_id = min(trainer_group_maximums[self.group_id])
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max_id = max(trainer_group_maximums[self.group_id])
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for trainer_id in range(min_id, max_id+1):
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trainer_header = TrainerHeader(address=current_address, trainer_group_id=self.group_id, trainer_id=trainer_id, parent=self)
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current_address += trainer_header.size
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size += trainer_header.size
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self.last_address = current_address
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self.size = size
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def to_asm(self):
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pass
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raise NotImplementedError
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output += "
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class TrainerHeader:
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"""
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<Trainer Name> <0x50> <Data type> <Pokémon Data>+ <0xFF>
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Data type <0x00>: Pokémon Data is <Level> <Species>. Used by most trainers.
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Data type <0x01>: Pokémon Data is <Level> <Pokémon> <Move1> <Move2> <Move3> <Move4>. Used often for Gym Leaders.
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Data type <0x02>: Pokémon Data is <Level> <Pokémon> <Held Item>. Used mainly by Pokéfans.
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Data type <0x03>: Pokémon Data is <Level> <Pokémon> <Held Item> <Move1> <Move2> <Move3> <Move4>. Used by a few Cooltrainers.
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"""
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def __init__(self, address=None, trainer_group_id=None, trainer_id=None, parent=None):
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self.parent = parent
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self.address = address
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self.trainer_group_id = trainer_group_id
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self.trainer_id = trainer_id
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self.dependencies = []
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self.size = None
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self.last_address = None
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self.parse()
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self.label = Label(name=self.make_name(), address=self.address, object=self)
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# this shouldn't be added to script_parse_table because
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# TrainerGroupHeader covers its address range
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def make_name(self):
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""" Must occur after parse() is called.
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Constructs a name based on self.parent.group_name and self.name.
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"""
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return self.parent.group_name + "_" + self.name
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def get_dependencies(self, recompute=False, global_dependencies=set()):
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if recompute or self.dependencies == None:
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self.dependencies = []
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return self.dependencies
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def parse(self):
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address = self.address
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# figure out how many bytes until 0x50 "@"
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jump = how_many_until(chr(0x50), address)
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# parse the "@" into the name
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self.name = parse_text_at(address, jump+1)
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# where is the next byte?
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current_address = address + jump + 1
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# figure out the pokemon data type
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self.data_type = ord(rom[current_address])
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current_address += 1
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# figure out which partymon parser to use for this trainer header
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party_mon_parser = None
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for monparser in trainer_party_mon_parsers:
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if monparser.id == self.data_type:
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party_mon_parser = monparser
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break
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if party_mon_parser == None:
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raise Exception, "no trainer party mon parser found to parse data type " + hex(self.data_type)
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self.party_mons = party_mon_parser(address=current_address, group_id=self.trainer_group_id, trainer_id=self.trainer_id, parent=self)
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# let's have everything in trainer_party_mon_parsers handle the last $FF
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self.size = self.party_mons.size + 1 + len(self.name)
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self.last_address = self.party_mons.last_address
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def to_asm(self):
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output = "db \""+self.name+"\"\n"
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output += "; data type\n"
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output += "db $%.2x\n"%(self.data_byte)
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output += self.party_mons.to_asm()
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return output
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class TrainerPartyMonParser:
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""" Just a generic trainer party mon parser.
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Don't use this directly. Only use the child classes.
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"""
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id = None
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dependencies = None
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params = []
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param_types = None
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# could go either way on this one.. TrainerGroupHeader.parse would need to be changed
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# so as to not increase current_address by one after reading "data_type"
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override_byte_check = True
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def __init__(self, address=None, group_id=None, trainer_id=None, parent=None):
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self.address = address
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self.group_id = group_id
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self.trainer_id = trainer_id
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self.parent = parent
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self.parse()
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# pick up the $FF at the end
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self.size += 1
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self.last_address += 1
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parse = Command.parse
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def to_asm(self):
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output = "; " + ", ".join([param_type["name"] for param_type in self.param_types]) + "\n"
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output += "db " + ", ".join([param.to_asm() for (name, param) in self.params.items()])
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output += "\n"
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output += "db $FF ; end trainer party mons"
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return output
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class TrainerPartyMonParser0(TrainerPartyMonParser):
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""" Data type <0x00>: Pokémon Data is <Level> <Species>. Used by most trainers. """
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id = 0
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size = 2 + 1
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param_types = {
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0: {"name": "level", "class": DecimalParam},
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1: {"name": "species", "class": PokemonParam},
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}
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class TrainerPartyMonParser1(TrainerPartyMonParser):
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""" Data type <0x01>: Pokémon Data is <Level> <Pokémon> <Move1> <Move2> <Move3> <Move4>. Used often for Gym Leaders."""
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id = 1
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size = 6 + 1
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param_types = {
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0: {"name": "level", "class": DecimalParam},
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1: {"name": "species", "class": PokemonParam},
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2: {"name": "move1", "class": MoveParam},
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3: {"name": "move2", "class": MoveParam},
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4: {"name": "move3", "class": MoveParam},
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5: {"name": "move4", "class": MoveParam},
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}
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class TrainerPartyMonParser2(TrainerPartyMonParser):
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""" Data type <0x02>: Pokémon Data is <Level> <Pokémon> <Held Item>. Used mainly by Pokéfans. """
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id = 2
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size = 3 + 1
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param_types = {
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0: {"name": "level", "class": DecimalParam},
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1: {"name": "species", "class": PokemonParam},
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2: {"name": "item", "class": ItemLabelByte},
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}
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class TrainerPartyMonParser3(TrainerPartyMonParser):
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""" Data type <0x03>: Pokémon Data is <Level> <Pokémon> <Held Item> <Move1> <Move2> <Move3> <Move4>.
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Used by a few Cooltrainers. """
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id = 3
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size = 7 + 1
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param_types = {
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0: {"name": "level", "class": DecimalParam},
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1: {"name": "species", "class": PokemonParam},
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2: {"name": "item", "class": ItemLabelByte},
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3: {"name": "move1", "class": MoveParam},
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4: {"name": "move2", "class": MoveParam},
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5: {"name": "move3", "class": MoveParam},
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6: {"name": "move4", "class": MoveParam},
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}
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trainer_party_mon_parsers = [TrainerPartyMonParser0, TrainerPartyMonParser1, TrainerPartyMonParser2, TrainerPartyMonParser3]
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