clean up some labels in battle asm

This commit is contained in:
yenatch
2013-12-31 04:09:00 -05:00
parent d1d186d1ee
commit 1ab4b59d86
2 changed files with 69 additions and 71 deletions

View File

@@ -183,7 +183,7 @@ CheckPlayerTurn:
call CantMove
call UpdateBattleMonInParty
ld hl, $5f48
ld hl, Function3df48
call CallBattleCore
ld a, $1
ld [$ffd4], a
@@ -443,7 +443,7 @@ CheckEnemyTurn: ; 3421f
call StdBattleTextBox
call CantMove
call UpdateEnemyMonInParty
ld hl, $6036
ld hl, Function3e036
call CallBattleCore
ld a, $1
ld [$ffd4], a
@@ -697,7 +697,7 @@ HitConfusion: ; 343a5
and $60
call z, PlayFXAnimID
ld hl, $5f48
ld hl, Function3df48
call CallBattleCore
ld a, $1
@@ -3801,7 +3801,7 @@ BattleCommanda1: ; 35461
.asm_3548d
ld a, [DefaultFlypoint]
ld hl, PartyMon1Nickname
call $38a2
call GetNick
ld a, $22
call Function0x355bd
ld a, [hli]
@@ -3825,7 +3825,7 @@ BattleCommanda1: ; 35461
call StdBattleTextBox
ld a, [EnemyMonSpecies]
ld [CurSpecies], a
call $3856
call GetBaseData
ld a, [$d239]
ld c, a
push bc
@@ -3833,7 +3833,7 @@ BattleCommanda1: ; 35461
call Function0x355bd
ld a, [hl]
ld [CurSpecies], a
call $3856
call GetBaseData
ld a, [$d238]
pop bc
ld b, a
@@ -3884,7 +3884,7 @@ BattleCommanda1: ; 35461
add hl, bc
ld a, [hl]
ld [$d265], a
call $343b
call GetPokemonName
jr .asm_35544
.asm_35532
@@ -3921,7 +3921,7 @@ BattleCommanda1: ; 35461
.asm_3556b
ld a, [EnemyMonSpecies]
ld [$d265], a
call $343b
call GetPokemonName
ld hl, BeatUpAttackText
call StdBattleTextBox
jp EnemyAttackDamage
@@ -5917,7 +5917,7 @@ BattleCommand17: ; 3608c
call _GetBattleVar
set 4, [hl]
call UpdateOpponentInParty
ld hl, $6c76
ld hl, Function3ec76
call CallBattleCore
ld de, $0105
call Function0x37e54
@@ -6039,13 +6039,13 @@ BattleCommand19: ; 36165
call _GetBattleVar
set 6, [hl]
call UpdateOpponentInParty
ld hl, $6c39
ld hl, Function3ec39
call CallBattleCore
ld de, $0109
call Function0x37e54
call RefreshBattleHuds
call PrintParalyze
ld hl, $5de9
ld hl, Function3dde9
jp CallBattleCore
; 361ac
@@ -6837,10 +6837,10 @@ Function0x365d7: ; 365d7
call SwitchTurn
ld hl, $6c39
ld hl, Function3ec39
call CallBattleCore
ld hl, $6c76
ld hl, Function3ec76
call CallBattleCore
jp SwitchTurn
@@ -6857,10 +6857,10 @@ Function0x365fd: ; 365fd
call SwitchTurn
ld hl, $6c39
ld hl, Function3ec39
call CallBattleCore
ld hl, $6c76
ld hl, Function3ec76
call CallBattleCore
jp SwitchTurn
@@ -7291,7 +7291,7 @@ BattleCommand23: ; 3680f
ld hl, DraggedOutText
call StdBattleTextBox
ld hl, $5c23
ld hl, Function3dc23
jp CallBattleCore
.asm_368ca
@@ -7354,7 +7354,7 @@ BattleCommand23: ; 3680f
call DelayFrames
ld hl, $c535
ld bc, $050b
call $0fb6
call ClearBox
ld c, $14
call DelayFrames
ld a, [PartyCount]
@@ -7382,13 +7382,13 @@ BattleCommand23: ; 3680f
ld a, d
ld [CurPartyMon], a
ld hl, $5b32
ld hl, Function3db32
call CallBattleCore
ld hl, DraggedOutText
call StdBattleTextBox
ld hl, $5c23
ld hl, Function3dc23
jp CallBattleCore
.asm_36969
@@ -8130,7 +8130,7 @@ Function0x36d70: ; 36d70
cp $10
ret nz
.asm_36db0
ld hl, $5e51
ld hl, Function3de51
jp CallBattleCore
; 36db6
@@ -8202,11 +8202,11 @@ BattleCommand30: ; 36dc7
call _GetBattleVar
set 6, [hl]
call UpdateOpponentInParty
ld hl, $6c39
ld hl, Function3ec39
call CallBattleCore
call UpdateBattleHuds
call PrintParalyze
ld hl, $5de9
ld hl, Function3dde9
jp CallBattleCore
.asm_36e49
call Function0x37e77
@@ -8781,16 +8781,16 @@ BattleCommand2c: ; 3713e
pop hl
.asm_37199
jr z, .asm_371a3 ; 37199 $8
ld hl, $4c9f
ld hl, GetHalfMaxHP
call CallBattleCore
jr .asm_371a9 ; 371a1 $6
.asm_371a3
ld hl, $4cac
ld hl, GetMaxHP
call CallBattleCore
.asm_371a9
call Function0x37e01
call SwitchTurn
ld hl, $4cef
ld hl, Function3ccef
call CallBattleCore
call SwitchTurn
call UpdateUserInParty
@@ -8851,7 +8851,7 @@ BattleCommand2d: ; 371cd
inc de
inc de
ld bc, $0004
call $3026
call CopyBytes
ld a, [hBattleTurn]
and a
jr z, .asm_3723a ; 3722e $a
@@ -8878,7 +8878,7 @@ BattleCommand2d: ; 371cd
ld e, l
pop hl
ld bc, $000c
call $3026
call CopyBytes
ld bc, $ffe2
add hl, bc
push de
@@ -8893,10 +8893,10 @@ BattleCommand2d: ; 371cd
inc de
and a
jr z, .asm_3726c ; 37262 $8
cp $a6
ld a, $1
cp SKETCH
ld a, 1
jr z, .asm_3726c ; 37268 $2
ld a, $5
ld a, 5
.asm_3726c
ld [hli], a
dec b
@@ -8904,7 +8904,7 @@ BattleCommand2d: ; 371cd
pop hl
ld a, [hl]
ld [$d265], a
call $343b
call GetPokemonName
ld hl, EnemyStats
ld de, PlayerStats
ld bc, $000a
@@ -9514,10 +9514,10 @@ BattleCommand61: ; 37874
ld a, BANK(AICheckPlayerMaxHP)
rst FarCall
jr c, .asm_378f3 ; 378d1 $20
ld hl, $4c8e
ld hl, GetQuarterMaxHP
call CallBattleCore
call SwitchTurn
ld hl, $4cef
ld hl, Function3ccef
call CallBattleCore
call SwitchTurn
ld hl, RegainedHealthText
@@ -9688,20 +9688,15 @@ BattleCommand67: ; 379c9
call DelayFrames
call Function1d6e
callba Function3d2f7
callba Function3d380
call ClearPalettes
callba Function3ed9f
call Function1c17
call ClearSprites
ld hl, $c4a1
ld bc, $040a
hlcoord 1, 0
lb bc, 4, 10
call ClearBox
ld b, 1
@@ -9710,13 +9705,11 @@ BattleCommand67: ; 379c9
call Function0x37a67
callba Function3d2e0
jp c, EndMoveEffect
ld hl, Function3e459
call CallBattleCore
call Function0x37ab1
ret
.Enemy
@@ -9737,19 +9730,19 @@ BattleCommand67: ; 379c9
xor a
ld [$c718], a
ld hl, $5517
ld hl, Function3d517
call CallBattleCore
ld hl, $557a
ld hl, Function3d57a
call CallBattleCore
ld a, 1
ld [$d265], a
ld hl, $6cab
ld hl, Function3ecab
call CallBattleCore
ld hl, $5c23
ld hl, Function3dc23
call CallBattleCore
jr Function0x37ab1
@@ -9764,12 +9757,12 @@ Function0x37a67: ; 37a67
ld a, 1
ld [$d0ec], a
call $1d6e
call Function1d6e
ld hl, $68e4
ld hl, Function3e8e4
call CallBattleCore
call $1c17
call Function1c17
xor a
ld [$d0ec], a
@@ -9783,8 +9776,8 @@ Function0x37a82; 37a82
and a
ret z
call $1d6e
ld hl, $68e4
call Function1d6e
ld hl, Function3e8e4
call CallBattleCore
ld a, [OTPartyCount]
add $4