Wild Pokemon functions and data

Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
This commit is contained in:
PikalaxALT
2015-07-23 03:41:52 -04:00
parent 4c480a23dc
commit 185b0a1c86
20 changed files with 2839 additions and 2787 deletions

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@@ -753,3 +753,41 @@ OW_RIGHT EQU $c
const SIGNPOST_IFNOTSET
const SIGNPOST_ITEM
const SIGNPOST_COPY
; I'm relocating spawn constants here, so that they can be used anywhere in the disassembly.
const_value = -1
const SPAWN_N_A
const SPAWN_HOME
const SPAWN_DEBUG
const SPAWN_PALLET
const SPAWN_VIRIDIAN
const SPAWN_PEWTER
const SPAWN_CERULEAN
const SPAWN_ROCK_TUNNEL
const SPAWN_VERMILION
const SPAWN_LAVENDER
const SPAWN_SAFFRON
const SPAWN_CELADON
const SPAWN_FUCHSIA
const SPAWN_CINNABAR
const SPAWN_INDIGO
const SPAWN_NEW_BARK
const SPAWN_CHERRYGROVE
const SPAWN_VIOLET
const SPAWN_UNION_CAVE
const SPAWN_AZALEA
const SPAWN_CIANWOOD
const SPAWN_GOLDENROD
const SPAWN_OLIVINE
const SPAWN_ECRUTEAK
const SPAWN_MAHOGANY
const SPAWN_LAKE
const SPAWN_BLACKTHORN
const SPAWN_MT_SILVER
const SPAWN_FAST_SHIP
NUM_SPAWNS EQU const_value

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@@ -93,3 +93,9 @@ const_value SET 1
const ATK_GT_DEF
const ATK_LT_DEF
const ATK_EQ_DEF
NUM_GRASSMON EQU 7
NUM_WATERMON EQU 3
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2