Merge pull request #40 from yenatch/master

start on sound
This commit is contained in:
Bryan Bishop 2012-10-11 21:44:28 -07:00
commit 1795b9fbae
3 changed files with 1369 additions and 147 deletions

View File

@ -5,6 +5,10 @@ dwb: MACRO
db \2 db \2
ENDM ENDM
dn: MACRO
db \1 << 4 + \2
ENDM
callab: MACRO callab: MACRO
ld hl, \1 ld hl, \1
ld a, BANK(\1) ld a, BANK(\1)
@ -3005,4 +3009,109 @@ MOBILE_STUDIUM EQU 5
; name length ; name length
PLAYER_NAME_LENGTH EQU 8 PLAYER_NAME_LENGTH EQU 8
PKMN_NAME_LENGTH EQU 11 PKMN_NAME_LENGTH EQU 11
; music
MUSIC_NONE EQU 0
MUSIC_TITLE EQU 1
MUSIC_ROUTE_1 EQU 2
MUSIC_ROUTE_3 EQU 3
MUSIC_ROUTE_12 EQU 4
MUSIC_MAGNET_TRAIN EQU 5
MUSIC_KANTO_GYM_LEADER_BATTLE EQU 6
MUSIC_KANTO_TRAINER_BATTLE EQU 7
MUSIC_KANTO_WILD_BATTLE EQU 8
MUSIC_POKEMON_CENTER EQU 9
MUSIC_HIKER_ENCOUNTER EQU 10
MUSIC_LASS_ENCOUNTER EQU 11
MUSIC_OFFICER_ENCOUNTER EQU 12
MUSIC_HEAL EQU 13
MUSIC_LAVENDER_TOWN EQU 14
MUSIC_ROUTE_2 EQU 15
MUSIC_MT_MOON EQU 16
MUSIC_SHOW_ME_AROUND EQU 17
MUSIC_GAME_CORNER EQU 18
MUSIC_BICYCLE EQU 19
MUSIC_HALL_OF_FAME EQU 20
MUSIC_VIRIDIAN_CITY EQU 21
MUSIC_CELADON_CITY EQU 22
MUSIC_TRAINER_VICTORY EQU 23
MUSIC_WILD_VICTORY EQU 24
MUSIC_GYM_VICTORY EQU 25
MUSIC_MT_MOON_SQUARE EQU 26
MUSIC_GYM EQU 27
MUSIC_PALLET_TOWN EQU 28
MUSIC_POKEMON_TALK EQU 29
MUSIC_PROF_OAK EQU 30
MUSIC_RIVAL_ENCOUNTER EQU 31
MUSIC_RIVAL_AFTER EQU 32
MUSIC_SURF EQU 33
MUSIC_EVOLUTION EQU 34
MUSIC_NATIONAL_PARK EQU 35
MUSIC_CREDITS EQU 36
MUSIC_AZALEA_TOWN EQU 37
MUSIC_CHERRYGROVE_CITY EQU 38
MUSIC_KIMONO_ENCOUNTER EQU 39
MUSIC_UNION_CAVE EQU 40
MUSIC_JOHTO_WILD_BATTLE EQU 41
MUSIC_JOHTO_TRAINER_BATTLE EQU 42
MUSIC_ROUTE_30 EQU 43
MUSIC_ECRUTEAK_CITY EQU 44
MUSIC_VIOLET_CITY EQU 45
MUSIC_JOHTO_GYM_LEADER_BATTLE EQU 46
MUSIC_CHAMPION_BATTLE EQU 47
MUSIC_RIVAL_BATTLE EQU 48
MUSIC_ROCKET_BATTLE EQU 49
MUSIC_PROF_ELM EQU 50
MUSIC_DARK_CAVE EQU 51
MUSIC_ROUTE_29 EQU 52
MUSIC_ROUTE_36 EQU 53
MUSIC_SS_AQUA EQU 54
MUSIC_YOUNGSTER_ENCOUNTER EQU 55
MUSIC_BEAUTY_ENCOUNTER EQU 56
MUSIC_ROCKET_ENCOUNTER EQU 57
MUSIC_POKEMANIAC_ENCOUNTER EQU 58
MUSIC_SAGE_ENCOUNTER EQU 59
MUSIC_NEW_BARK_TOWN EQU 60
MUSIC_GOLDENROD_CITY EQU 61
MUSIC_VERMILION_CITY EQU 62
MUSIC_POKEMON_CHANNEL EQU 63
MUSIC_POKE_FLUTE_CHANNEL EQU 64
MUSIC_TIN_TOWER EQU 65
MUSIC_SPROUT_TOWER EQU 66
MUSIC_BURNED_TOWER EQU 67
MUSIC_LIGHTHOUSE EQU 68
MUSIC_LAKE_OF_RAGE EQU 69
MUSIC_INDIGO_PLATEAU EQU 70
MUSIC_ROUTE_37 EQU 71
MUSIC_ROCKET_HIDEOUT EQU 72
MUSIC_DRAGONS_DEN EQU 73
MUSIC_JOHTO_WILD_BATTLE_NIGHT EQU 74
MUSIC_RUINS_OF_ALPH_RADIO EQU 75
MUSIC_CAPTURE EQU 76
MUSIC_ROUTE_26 EQU 77
MUSIC_MOM EQU 78
MUSIC_VICTORY_ROAD EQU 79
MUSIC_POKEMON_LULLABY EQU 80
MUSIC_POKEMON_MARCH EQU 81
MUSIC_GS_OPENING EQU 82
MUSIC_GS_OPENING_2 EQU 83
MUSIC_MAIN_MENU EQU 84
MUSIC_RUINS_OF_ALPH_INTERIOR EQU 85
MUSIC_ROCKET_OVERTURE EQU 86
MUSIC_DANCING_HALL EQU 87
MUSIC_BUG_CATCHING_CONTEST_RANKING EQU 88
MUSIC_BUG_CATCHING_CONTEST EQU 89
MUSIC_LAKE_OF_RAGE_ROCKET_RADIO EQU 90
MUSIC_PRINTER EQU 91
MUSIC_POST_CREDITS EQU 92
MUSIC_CLAIR EQU 93
MUSIC_MOBILE_ADAPTER_MENU EQU 94
MUSIC_MOBILE_ADAPTER EQU 95
MUSIC_BUENAS_PASSWORD EQU 96
MUSIC_MYSTICALMAN_ENCOUNTER EQU 97
MUSIC_CRYSTAL_OPENING EQU 98
MUSIC_BATTLE_TOWER_THEME EQU 99
MUSIC_SUICUNE_BATTLE EQU 100
MUSIC_BATTLE_TOWER_LOBBY EQU 101
MUSIC_MOBILE_CENTER EQU 102

1216
main.asm

File diff suppressed because it is too large Load Diff

189
wram.asm
View File

@ -1,3 +1,98 @@
SECTION "audio",BSS[$c101]
; channel structure:
; $00: music id lo
; $01: music id hi
;
; $03: channel flags? bit 0 = on/off
;
; $06: address of music data
;
; $19: note length lo
; $1a: note length hi
; $1b: lr tracks (bit corresponds to track #)
;
; $2d: tempo
Channels:
Channel1:
Channel1MusicID: ; c101
ds 2
Channel1MusicBank: ; c103
ds 1
; $03 = channel flags?
ds 1
; note/octave????
ds 2
Channel1MusicAddress: ; c107
ds 2
ds 17
Channel1NoteLength: ; c11a
ds 2
Channel1LR: ; c11c
ds 1
ds 17
Channel1Tempo: ; c12e
ds 1
ds 4
Channel2: ; c133
ds 50
Channel3: ; c165
ds 50
Channel4: ; c197
ds 50
SFXChannels:
Channel5: ; c1c9
ds 50
Channel6: ; c1fb
ds 50
Channel7: ; c22d
ds 50
Channel8: ; c25f
ds 50
ds 7
MusicHeaderBuffer: ; c298
ds 1
CurMusicChannel: ; c299
ds 1
Volume: ; c29a
; corresponds to $ff24
; Channel control / ON-OFF / Volume (R/W)
; bit 7 - Vin->SO2 ON/OFF
; bit 6-4 - SO2 output level (volume) (# 0-7)
; bit 3 - Vin->SO1 ON/OFF
; bit 2-0 - SO1 output level (volume) (# 0-7)
ds 1
ds 2
MusicID:
MusicIDLo: ; c29d
ds 1
MusicIDHi: ; c29e
ds 1
MusicBank: ; c29f
ds 1
ds 7
MusicLength: ; c2a7
; fades out when counter hits this value
; $00 = infinite
ds 1
ds 23
CurSFX: ; c2bf
; id of sfx currently playing
ds 1
SECTION "linkbattle",BSS[$c2dc] SECTION "linkbattle",BSS[$c2dc]
InLinkBattle: ; 0xc2dc InLinkBattle: ; 0xc2dc
@ -63,6 +158,48 @@ BattleMonSpclAtk: ; c646
BattleMonSpclDef: ; c648 BattleMonSpclDef: ; c648
ds 2 ds 2
SECTION "Engine",BSS[$cfcc]
Options: ; cfcc
; bit 0-2: number of frames to delay when printing text
; fast 1; mid 3; slow 5
; bit 3-4: unused
; bit 5: stereo off/on
; bit 6: battle style shift/set
; bit 7: battle scene off/on
ds 1
TextBoxFrame: ; cfce
; bits 0-2: textbox frame 0-7
ds 1
GBPrinter: ; cfd0
; bit 0-6: brightness
; lightest: $00
; lighter: $20
; normal: $40 (default)
; darker: $60
; darkest: $7F
ds 1
Options2: ; cfd1
; bit 1: menu account off/on
ds 1
VramState: ; d0ed
; bit 0: overworld sprite updating on/off
; bit 6: something to do with text
; bit 7: on when surf initiates
; flickers when climbing waterfall
ds 1
CurPartyMon: ; d109
; contains which monster in your party
; is being dealt with at the moment
; 0-5
ds 1
SECTION "EnemyMon",BSS[$d204] SECTION "EnemyMon",BSS[$d204]
EnemyMonSpecies: ; d204 EnemyMonSpecies: ; d204
@ -706,6 +843,8 @@ SECTION "Status",BSS[$d84e]
Money: ; d84e Money: ; d84e
ds 3 ds 3
ds 6
Badges: Badges:
JohtoBadges: ; d857 JohtoBadges: ; d857
ds 1 ds 1
@ -1252,3 +1391,53 @@ PartyMon5Nickname: ; 0xde6d
ds 11 ds 11
PartyMon6Nickname: ; 0xde78 PartyMon6Nickname: ; 0xde78
ds 11 ds 11
SECTION "Breeding",BSS[$def5]
DaycareMan: ; def5
; bit 7: active
; bit 6: monsters are compatible
; bit 5: egg ready
; bit 0: monster 1 in daycare
ds 1
BreedMon1:
BreedMon1Nick: ; def6
ds 11
BreedMon1OT: ; df01
ds 11
BreedMon1Stats:
Breedmon1Species: ; df0c
ds 1
ds 31
DaycareLady: ; df2c
; bit 7: active
; bit 0: monster 2 in daycare
ds 1
StepsToEgg: ; df2d
ds 1
DittoInDaycare: ; df2e
; z: yes
; nz: no
ds 1
BreedMon2:
BreedMon2Nick: ; df2f
ds 11
BreedMon2OT: ; df3a
ds 11
BreedMon2Stats:
BreedMon1Species: ; df45
ds 1
ds 31
EggNick: ; df65
; EGG@
ds 11
EggOT: ; df70
ds 11
EggStats:
EggSpecies: ; df7b
ds 1
ds 31