Replace $0 with 0 for "ld l, a / ld h, 0" idiom

This commit is contained in:
Rangi
2020-11-09 15:17:03 -05:00
parent 03e149e559
commit 17894e5f39
42 changed files with 160 additions and 160 deletions

View File

@@ -339,7 +339,7 @@ CardFlip_ShuffleDeck:
cp CARDFLIP_DECK_SIZE
jr nc, .loop
ld l, a
ld h, $0
ld h, 0
add hl, de
ld a, [hl]
and a

View File

@@ -216,7 +216,7 @@ endr
pop af
push hl
ld e, a
ld d, $0
ld d, 0
ld hl, wMemoryGameCards
add hl, de
ld a, [hl]
@@ -259,7 +259,7 @@ MemoryGame_CheckMatch:
ld a, [wMemoryGameCard1Location]
ld e, a
ld d, $0
ld d, 0
ld hl, wMemoryGameCards
add hl, de
ld [hl], -1

View File

@@ -551,7 +551,7 @@ Slots_GetCurrentReelState:
dec a
and $f
ld e, a
ld d, $0
ld d, 0
ld hl, REEL_TILEMAP_ADDR
add hl, bc
ld a, [hli]

View File

@@ -97,7 +97,7 @@ InitUnownPuzzlePiecePositions:
and $f
ld hl, .PuzzlePieceInitialPositions
ld e, a
ld d, $0
ld d, 0
add hl, de
ld e, [hl]
ld hl, wPuzzlePieces
@@ -449,7 +449,7 @@ UnownPuzzle_CheckCurrentTileOccupancy:
ld hl, wPuzzlePieces
ld a, [wUnownPuzzleCursorPosition]
ld e, a
ld d, $0
ld d, 0
add hl, de
ld a, [hl]
ret