Implement View Map mode [commit 1] (#29)

This commit is contained in:
xCrystal
2023-10-31 20:25:56 +01:00
parent 85f9c258b5
commit 147c9f2add
12 changed files with 207 additions and 22 deletions

View File

@@ -1682,6 +1682,16 @@ wTempSpaceStruct:: space_struct wTempSpace
wTempSpaceStructEnd::
wTempSpaceBranchStruct:: ds NUM_DIRECTIONS * 2
wTempSpaceBranchStructEnd::
wViewMapModeRange:: db
; if either displacement (abs) equals the range, player can't move further in that direction
wViewMapModeDisplacementY:: db
wViewMapModeDisplacementX:: db
; coords and map backup to know where to spawn after returning from View Map mode
wBeforeViewMapYCoord:: db
wBeforeViewMapXCoord:: db
wBeforeViewMapMapGroup:: db
wBeforeViewMapMapNumber:: db
ENDU
wBattleMenuCursorPosition::