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Rename some routines to avoid conflicts when removing "Special_" prefixes
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@ -49,7 +49,7 @@ SpecialsPointers:: ; c029
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add_special Special_MagnetTrain
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add_special Special_NameRival
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add_special Special_SetDayOfWeek
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add_special Special_TownMap
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add_special Special_OverworldTownMap
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add_special Special_UnownPrinter
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add_special Special_MapRadio
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add_special Special_UnownPuzzle
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@ -75,10 +75,10 @@ SpecialsPointers:: ; c029
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add_special RestartMapMusic ; bank 0
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add_special Special_HealMachineAnim
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add_special Special_SurfStartStep
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add_special Special_FindGreaterThanThatLevel
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add_special Special_FindAtLeastThatHappy
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add_special Special_FindThatSpecies
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add_special Special_FindThatSpeciesYourTrainerID
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add_special Special_FindPartyMonGreaterThanThatLevel
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add_special Special_FindPartyMonAtLeastThatHappy
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add_special Special_FindPartyMonThatSpecies
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add_special Special_FindPartyMonThatSpeciesYourTrainerID
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add_special UnusedSpecial_CheckUnusedTwoDayTimer
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add_special Special_DayCareMon1
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add_special Special_DayCareMon2
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@ -8709,7 +8709,7 @@ IsMobileBattle2: ; 3f830
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ret
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; 3f836
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DisplayLinkRecord: ; 3f836
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_DisplayLinkRecord: ; 3f836
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ld a, BANK(sLinkBattleStats)
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call GetSRAMBank
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@ -1102,7 +1102,7 @@ DecorationDesc_TownMapPoster: ; 0x26f91
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opentext
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writetext .TownMapText
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waitbutton
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special Special_TownMap
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special Special_OverworldTownMap
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closetext
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end
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; 0x26f9b
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@ -1655,7 +1655,7 @@ DummySpecial_170bd2: ; 170bd2
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; 170bd3
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Special_CheckForBattleTowerRules: ; 170bd3
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farcall CheckForBattleTowerRules
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farcall _CheckForBattleTowerRules
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jr c, .asm_170bde
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xor a ; FALSE
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jr .asm_170be0
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@ -29,7 +29,7 @@ CheckForMobileBattleRules: ; 8b1e1
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db "@"
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; 0x8b201
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CheckForBattleTowerRules: ; 8b201
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_CheckForBattleTowerRules: ; 8b201
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ld hl, StringBuffer2
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ld [hl], "3"
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inc hl
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@ -1,4 +1,4 @@
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NameRater: ; fb6ed
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_NameRater: ; fb6ed
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; Introduce himself
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ld hl, NameRaterIntroText
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call PrintText
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@ -1,4 +1,4 @@
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GiveOddEgg: ; 1fb4b6
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_GiveOddEgg: ; 1fb4b6
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; Figure out which egg to give.
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; Compare a random word to
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@ -1,4 +1,4 @@
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CheckPokerus: ; 4d860
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_CheckPokerus: ; 4d860
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; Return carry if a monster in your party has Pokerus
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; Get number of monsters to iterate over
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@ -1,4 +1,4 @@
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UnownPrinter: ; 16be4
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_UnownPrinter: ; 16be4
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ld a, [UnownDex]
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and a
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ret z
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@ -184,7 +184,7 @@ TownMapScript:
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opentext
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farwritetext TownMapText
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waitbutton
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special Special_TownMap
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special Special_OverworldTownMap
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closetext
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end
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@ -35,7 +35,7 @@ LinkCommunications: ; 28000
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cp LINK_TIMECAPSULE
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jp nz, Gen2ToGen2LinkComms
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TimeCapsule: ; 2805d
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Gen2ToGen1LinkComms: ; 2805d
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call ClearLinkData
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call Link_PrepPartyData_Gen1
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call FixDataForLinkTransfer
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@ -1970,7 +1970,7 @@ LinkTrade: ; 28b87
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call DelayFrames
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ld a, [wLinkMode]
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cp LINK_TIMECAPSULE
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jp z, TimeCapsule
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jp z, Gen2ToGen1LinkComms
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jp Gen2ToGen2LinkComms
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; 28ea3
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@ -2572,7 +2572,7 @@ ContinueSpawnFacing: ; 57db
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ret
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; 57e2
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SetPlayerPalette: ; 57e2
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_SetPlayerPalette: ; 57e2
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ld a, d
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and %10000000
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ret z
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@ -1,18 +1,18 @@
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_FindGreaterThanThatLevel: ; 4dbd2
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_FindPartyMonGreaterThanThatLevel: ; 4dbd2
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ld hl, PartyMon1Level
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call FindGreaterThanThatLevel
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ret
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_FindAtLeastThatHappy: ; 4dbd9
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_FindPartyMonAtLeastThatHappy: ; 4dbd9
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ld hl, PartyMon1Happiness
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call FindAtLeastThatHappy
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ret
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_FindThatSpecies: ; 4dbe0
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_FindPartyMonThatSpecies: ; 4dbe0
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ld hl, PartyMon1Species
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jp FindThatSpecies
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_FindThatSpeciesYourTrainerID: ; 4dbe6
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_FindPartyMonThatSpeciesYourTrainerID: ; 4dbe6
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ld hl, PartyMon1Species
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call FindThatSpecies
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ret z
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@ -23,7 +23,7 @@ DummySpecial_c224: ; c224
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Special_SetPlayerPalette: ; c225
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ld a, [ScriptVar]
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ld d, a
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farcall SetPlayerPalette
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farcall _SetPlayerPalette
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ret
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; c230
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@ -50,31 +50,31 @@ UnusedSpecial_SeenMon: ; c252
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ret
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; c25a
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Special_FindGreaterThanThatLevel: ; c25a
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Special_FindPartyMonGreaterThanThatLevel: ; c25a
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ld a, [ScriptVar]
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ld b, a
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farcall _FindGreaterThanThatLevel
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farcall _FindPartyMonGreaterThanThatLevel
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jr z, FoundNone
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jr FoundOne
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Special_FindAtLeastThatHappy: ; c268
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Special_FindPartyMonAtLeastThatHappy: ; c268
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ld a, [ScriptVar]
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ld b, a
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farcall _FindAtLeastThatHappy
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farcall _FindPartyMonAtLeastThatHappy
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jr z, FoundNone
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jr FoundOne
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Special_FindThatSpecies: ; c276
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Special_FindPartyMonThatSpecies: ; c276
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ld a, [ScriptVar]
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ld b, a
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farcall _FindThatSpecies
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farcall _FindPartyMonThatSpecies
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jr z, FoundNone
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jr FoundOne
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Special_FindThatSpeciesYourTrainerID: ; c284
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Special_FindPartyMonThatSpeciesYourTrainerID: ; c284
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ld a, [ScriptVar]
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ld b, a
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farcall _FindThatSpeciesYourTrainerID
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farcall _FindPartyMonThatSpeciesYourTrainerID
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jr z, FoundNone
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jr FoundOne
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@ -104,11 +104,11 @@ DefaultRivalName: ; 0xc2b2
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db "SILVER@"
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Special_NameRater: ; c2b9
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farcall NameRater
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farcall _NameRater
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ret
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; c2c0
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Special_TownMap: ; c2c0
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Special_OverworldTownMap: ; c2c0
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call FadeToMenu
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farcall _TownMap
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call ExitAllMenus
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@ -117,14 +117,14 @@ Special_TownMap: ; c2c0
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Special_UnownPrinter: ; c2cd
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call FadeToMenu
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farcall UnownPrinter
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farcall _UnownPrinter
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call ExitAllMenus
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ret
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; c2da
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Special_DisplayLinkRecord: ; c2da
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call FadeToMenu
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farcall DisplayLinkRecord
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farcall _DisplayLinkRecord
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call ExitAllMenus
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ret
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; c2e7
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@ -203,7 +203,7 @@ Special_MapRadio: ; c355
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Special_UnownPuzzle: ; c360
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call FadeToMenu
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farcall UnownPuzzle
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farcall _UnownPuzzle
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ld a, [wSolvedUnownPuzzle]
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ld [ScriptVar], a
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call ExitAllMenus
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@ -343,7 +343,7 @@ StoreSwarmMapIndices:: ; c403
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Special_CheckPokerus: ; c419
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; Check if a monster in your party has Pokerus
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farcall CheckPokerus
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farcall _CheckPokerus
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jp ScriptReturnCarry
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; c422
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@ -356,7 +356,7 @@ Special_ResetLuckyNumberShowFlag: ; c422
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; c434
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Special_CheckLuckyNumberShowFlag: ; c434
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farcall CheckLuckyNumberShowFlag
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farcall _CheckLuckyNumberShowFlag
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jp ScriptReturnCarry
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; c43d
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@ -261,7 +261,7 @@ RestartLuckyNumberCountdown: ; 1152b
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ret
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; 11542
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CheckLuckyNumberShowFlag: ; 11542
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_CheckLuckyNumberShowFlag: ; 11542
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ld hl, wLuckyNumberDayBuffer
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jp CheckDayDependentEventHL
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; 11548
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@ -112,7 +112,7 @@ InitClock: ; 90672 (24:4672)
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jr .HourIsSet
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.MinutesAreSet:
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call SetTimeOfDay
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call InitTimeOfDay
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ld hl, OakText_ResponseToSetTime
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call PrintText
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call WaitPressAorB_BlinkCursor
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@ -454,7 +454,7 @@ Special_SetDayOfWeek: ; 90913
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jr c, .loop
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ld a, [wTempDayOfWeek]
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ld [StringBuffer2], a
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call SetDayOfWeek
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call InitDayOfWeek
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call LoadStandardFont
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pop af
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ld [hInMenu], a
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@ -3,7 +3,7 @@ PUZZLE_VOID EQU $ef
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puzcoord EQUS "* 6 +"
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UnownPuzzle: ; e1190
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_UnownPuzzle: ; e1190
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ld a, [hInMenu]
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push af
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ld a, $1
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@ -187,14 +187,14 @@ FixTime:: ; 61d
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ret
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; 658
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SetTimeOfDay:: ; 658
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InitTimeOfDay:: ; 658
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xor a
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ld [StringBuffer2], a
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ld a, $0 ; useless
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ld [StringBuffer2 + 3], a
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jr InitTime
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SetDayOfWeek:: ; 663
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InitDayOfWeek:: ; 663
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call UpdateTime
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ld a, [hHours]
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ld [StringBuffer2 + 1], a
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@ -108,10 +108,10 @@ ElmCheckEverstone:
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checkevent EVENT_TOLD_ELM_ABOUT_TOGEPI_OVER_THE_PHONE
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iffalse ElmCheckTogepiEgg
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writebyte TOGEPI
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special Special_FindThatSpeciesYourTrainerID
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special Special_FindPartyMonThatSpeciesYourTrainerID
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iftrue ShowElmTogepiScript
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writebyte TOGETIC
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special Special_FindThatSpeciesYourTrainerID
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special Special_FindPartyMonThatSpeciesYourTrainerID
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iftrue ShowElmTogepiScript
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writetext UnknownText_0x79a40
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waitbutton
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@ -120,10 +120,10 @@ ElmCheckEverstone:
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ElmEggHatchedScript:
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writebyte TOGEPI
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special Special_FindThatSpeciesYourTrainerID
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special Special_FindPartyMonThatSpeciesYourTrainerID
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iftrue ShowElmTogepiScript
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writebyte TOGETIC
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special Special_FindThatSpeciesYourTrainerID
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special Special_FindPartyMonThatSpeciesYourTrainerID
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iftrue ShowElmTogepiScript
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jump ElmCheckGotEggAgain
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@ -52,7 +52,7 @@ GoldenrodCity_MapScripts:
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.MoveTutorDone:
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return
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MoveTutor:
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MoveTutorScript:
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faceplayer
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opentext
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writetext UnknownText_0x199042
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@ -607,4 +607,4 @@ GoldenrodCity_MapEvents:
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object_event 29, 20, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket4Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
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object_event 29, 7, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket5Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
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object_event 31, 10, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket6Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
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object_event 12, 22, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutor, EVENT_GOLDENROD_CITY_MOVE_TUTOR
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object_event 12, 22, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutorScript, EVENT_GOLDENROD_CITY_MOVE_TUTOR
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