mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
Revert "Factor out tables into data/overworld/"
This reverts commit b5a7e7de3e
.
This commit is contained in:
parent
b5a7e7de3e
commit
11dc805de0
@ -1,11 +1,11 @@
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; collision permissions (see data/overworld/collision_permissions.asm)
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; collision permissions (see data/collision_permissions.asm)
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LAND_TILE EQU $00
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LAND_TILE EQU $00
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WATER_TILE EQU $01
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WATER_TILE EQU $01
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WALL_TILE EQU $0f
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WALL_TILE EQU $0f
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TALK EQU $10
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TALK EQU $10
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; collision data types (see data/tilesets/*_collision.asm)
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; collision data types (see data/tilesets/*_collision.asm)
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; TileCollisionTable indexes (see data/overworld/collision_permissions.asm)
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; TileCollisionTable indexes (see data/collision_permissions.asm)
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COLL_FLOOR EQU $00
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COLL_FLOOR EQU $00
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COLL_01 EQU $01 ; garbage
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COLL_01 EQU $01 ; garbage
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COLL_03 EQU $03 ; garbage
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COLL_03 EQU $03 ; garbage
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@ -1,4 +1,4 @@
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; EngineFlags indexes (see data/events/engine_flags.asm)
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; EngineFlags indexes (see data/engine_flags.asm)
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const_def
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const_def
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; wPokegearFlags
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; wPokegearFlags
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const ENGINE_RADIO_CARD
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const ENGINE_RADIO_CARD
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@ -41,7 +41,7 @@ NUM_STRING_BUFFERS EQU const_value
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const TRAINERTEXT_LOSS
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const TRAINERTEXT_LOSS
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; readvar/writevar/loadvar arguments
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; readvar/writevar/loadvar arguments
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; VarActionTable indexes (see data/overworld/variables.asm)
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; _GetVarAction.VarActionTable indexes (see engine/overworld/variables.asm)
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const_def
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const_def
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const VAR_STRINGBUFFER2 ; 00
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const VAR_STRINGBUFFER2 ; 00
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const VAR_PARTYCOUNT ; 01
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const VAR_PARTYCOUNT ; 01
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@ -1,4 +1,4 @@
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; Tilesets indexes (see data/overworld/tilesets.asm)
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; Tilesets indexes (see data/tilesets.asm)
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const_def 1
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const_def 1
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const TILESET_JOHTO ; 01
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const TILESET_JOHTO ; 01
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const TILESET_JOHTO_MODERN ; 02
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const TILESET_JOHTO_MODERN ; 02
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@ -1,58 +0,0 @@
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add_stdscript: MACRO
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\1StdScript::
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dba \1
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ENDM
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StdScripts::
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add_stdscript PokecenterNurseScript
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add_stdscript DifficultBookshelfScript
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add_stdscript PictureBookshelfScript
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add_stdscript MagazineBookshelfScript
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add_stdscript TeamRocketOathScript
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add_stdscript IncenseBurnerScript
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add_stdscript MerchandiseShelfScript
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add_stdscript TownMapScript
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add_stdscript WindowScript
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add_stdscript TVScript
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add_stdscript HomepageScript ; unused
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add_stdscript Radio1Script
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add_stdscript Radio2Script
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add_stdscript TrashCanScript
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add_stdscript StrengthBoulderScript
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add_stdscript SmashRockScript
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add_stdscript PokecenterSignScript
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add_stdscript MartSignScript
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add_stdscript GoldenrodRocketsScript
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add_stdscript RadioTowerRocketsScript
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add_stdscript ElevatorButtonScript
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add_stdscript DayToTextScript
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add_stdscript BugContestResultsWarpScript
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add_stdscript BugContestResultsScript
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add_stdscript InitializeEventsScript
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add_stdscript AskNumber1MScript
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add_stdscript AskNumber2MScript
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add_stdscript RegisteredNumberMScript
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add_stdscript NumberAcceptedMScript
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add_stdscript NumberDeclinedMScript
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add_stdscript PhoneFullMScript
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add_stdscript RematchMScript
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add_stdscript GiftMScript
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add_stdscript PackFullMScript
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add_stdscript RematchGiftMScript
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add_stdscript AskNumber1FScript
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add_stdscript AskNumber2FScript
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add_stdscript RegisteredNumberFScript
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add_stdscript NumberAcceptedFScript
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add_stdscript NumberDeclinedFScript
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add_stdscript PhoneFullFScript
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add_stdscript RematchFScript
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add_stdscript GiftFScript
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add_stdscript PackFullFScript
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add_stdscript RematchGiftFScript
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add_stdscript GymStatue1Script
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add_stdscript GymStatue2Script
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add_stdscript ReceiveItemScript
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add_stdscript ReceiveTogepiEggScript
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add_stdscript PCScript
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add_stdscript GameCornerCoinVendorScript
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add_stdscript HappinessCheckScript
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@ -1,172 +0,0 @@
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ScriptCommandTable:
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; entries correspond to *_command constants (see macros/scripts/events.asm)
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dw Script_scall ; 00
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dw Script_farscall ; 01
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dw Script_memcall ; 02
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dw Script_sjump ; 03
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dw Script_farsjump ; 04
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dw Script_memjump ; 05
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dw Script_ifequal ; 06
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dw Script_ifnotequal ; 07
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dw Script_iffalse ; 08
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dw Script_iftrue ; 09
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dw Script_ifgreater ; 0a
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dw Script_ifless ; 0b
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dw Script_jumpstd ; 0c
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dw Script_callstd ; 0d
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dw Script_callasm ; 0e
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dw Script_special ; 0f
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dw Script_memcallasm ; 10
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dw Script_checkmapscene ; 11
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dw Script_setmapscene ; 12
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dw Script_checkscene ; 13
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dw Script_setscene ; 14
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dw Script_setval ; 15
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dw Script_addval ; 16
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dw Script_random ; 17
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dw Script_checkver ; 18
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dw Script_readmem ; 19
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dw Script_writemem ; 1a
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dw Script_loadmem ; 1b
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dw Script_readvar ; 1c
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dw Script_writevar ; 1d
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dw Script_loadvar ; 1e
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dw Script_giveitem ; 1f
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dw Script_takeitem ; 20
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dw Script_checkitem ; 21
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dw Script_givemoney ; 22
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dw Script_takemoney ; 23
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dw Script_checkmoney ; 24
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dw Script_givecoins ; 25
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dw Script_takecoins ; 26
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dw Script_checkcoins ; 27
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dw Script_addcellnum ; 28
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dw Script_delcellnum ; 29
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dw Script_checkcellnum ; 2a
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dw Script_checktime ; 2b
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dw Script_checkpoke ; 2c
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dw Script_givepoke ; 2d
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dw Script_giveegg ; 2e
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dw Script_givepokemail ; 2f
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dw Script_checkpokemail ; 30
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dw Script_checkevent ; 31
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dw Script_clearevent ; 32
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dw Script_setevent ; 33
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dw Script_checkflag ; 34
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dw Script_clearflag ; 35
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dw Script_setflag ; 36
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dw Script_wildon ; 37
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dw Script_wildoff ; 38
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dw Script_xycompare ; 39
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dw Script_warpmod ; 3a
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dw Script_blackoutmod ; 3b
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dw Script_warp ; 3c
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dw Script_getmoney ; 3d
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dw Script_getcoins ; 3e
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dw Script_getnum ; 3f
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dw Script_getmonname ; 40
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dw Script_getitemname ; 41
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dw Script_getcurlandmarkname ; 42
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dw Script_gettrainername ; 43
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dw Script_getstring ; 44
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dw Script_itemnotify ; 45
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dw Script_pocketisfull ; 46
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dw Script_opentext ; 47
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dw Script_refreshscreen ; 48
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dw Script_closetext ; 49
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dw Script_writeunusedbytebuffer ; 4a
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dw Script_farwritetext ; 4b
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dw Script_writetext ; 4c
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dw Script_repeattext ; 4d
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dw Script_yesorno ; 4e
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dw Script_loadmenu ; 4f
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dw Script_closewindow ; 50
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dw Script_jumptextfaceplayer ; 51
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dw Script_farjumptext ; 52
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dw Script_jumptext ; 53
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dw Script_waitbutton ; 54
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dw Script_promptbutton ; 55
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dw Script_pokepic ; 56
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dw Script_closepokepic ; 57
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dw Script__2dmenu ; 58
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dw Script_verticalmenu ; 59
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dw Script_loadpikachudata ; 5a
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dw Script_randomwildmon ; 5b
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dw Script_loadtemptrainer ; 5c
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dw Script_loadwildmon ; 5d
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dw Script_loadtrainer ; 5e
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dw Script_startbattle ; 5f
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dw Script_reloadmapafterbattle ; 60
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dw Script_catchtutorial ; 61
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dw Script_trainertext ; 62
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dw Script_trainerflagaction ; 63
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dw Script_winlosstext ; 64
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dw Script_scripttalkafter ; 65
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dw Script_endifjustbattled ; 66
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dw Script_checkjustbattled ; 67
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dw Script_setlasttalked ; 68
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dw Script_applymovement ; 69
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dw Script_applymovementlasttalked ; 6a
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dw Script_faceplayer ; 6b
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dw Script_faceobject ; 6c
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dw Script_variablesprite ; 6d
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dw Script_disappear ; 6e
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dw Script_appear ; 6f
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dw Script_follow ; 70
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dw Script_stopfollow ; 71
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dw Script_moveobject ; 72
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dw Script_writeobjectxy ; 73
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dw Script_loademote ; 74
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dw Script_showemote ; 75
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dw Script_turnobject ; 76
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dw Script_follownotexact ; 77
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dw Script_earthquake ; 78
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dw Script_changemapblocks ; 79
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dw Script_changeblock ; 7a
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dw Script_reloadmap ; 7b
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dw Script_reloadmappart ; 7c
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dw Script_writecmdqueue ; 7d
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dw Script_delcmdqueue ; 7e
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dw Script_playmusic ; 7f
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dw Script_encountermusic ; 80
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dw Script_musicfadeout ; 81
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dw Script_playmapmusic ; 82
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dw Script_dontrestartmapmusic ; 83
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dw Script_cry ; 84
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dw Script_playsound ; 85
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dw Script_waitsfx ; 86
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dw Script_warpsound ; 87
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dw Script_specialsound ; 88
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dw Script_autoinput ; 89
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dw Script_newloadmap ; 8a
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dw Script_pause ; 8b
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dw Script_deactivatefacing ; 8c
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dw Script_prioritysjump ; 8d
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dw Script_warpcheck ; 8e
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dw Script_stopandsjump ; 8f
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dw Script_endcallback ; 90
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dw Script_end ; 91
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dw Script_reloadend ; 92
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dw Script_endall ; 93
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dw Script_pokemart ; 94
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dw Script_elevator ; 95
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dw Script_trade ; 96
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dw Script_askforphonenumber ; 97
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dw Script_phonecall ; 98
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dw Script_hangup ; 99
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dw Script_describedecoration ; 9a
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dw Script_fruittree ; 9b
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dw Script_specialphonecall ; 9c
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dw Script_checkphonecall ; 9d
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dw Script_verbosegiveitem ; 9e
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dw Script_verbosegiveitemvar ; 9f
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dw Script_swarm ; a0
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dw Script_halloffame ; a1
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dw Script_credits ; a2
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dw Script_warpfacing ; a3
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dw Script_battletowertext ; a4
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dw Script_getlandmarkname ; a5
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dw Script_gettrainerclassname ; a6
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dw Script_getname ; a7
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dw Script_wait ; a8
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dw Script_checksave ; a9
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@ -1,33 +0,0 @@
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VarActionTable:
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; entries correspond to VAR_* constants
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; RETVAR_STRBUF2: copy [de] to wStringBuffer2
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; RETVAR_ADDR_DE: return address in de
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; RETVAR_EXECUTE: call function
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dwb wStringBuffer2, RETVAR_STRBUF2
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dwb wPartyCount, RETVAR_STRBUF2
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dwb Var_BattleResult, RETVAR_EXECUTE
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dwb wBattleType, RETVAR_ADDR_DE
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dwb wTimeOfDay, RETVAR_STRBUF2
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dwb Var_CountCaughtMons, RETVAR_EXECUTE
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dwb Var_CountSeenMons, RETVAR_EXECUTE
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dwb Var_CountBadges, RETVAR_EXECUTE
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dwb wPlayerState, RETVAR_ADDR_DE
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dwb Var_PlayerFacing, RETVAR_EXECUTE
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dwb hHours, RETVAR_STRBUF2
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dwb Var_DayOfWeek, RETVAR_EXECUTE
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dwb wMapGroup, RETVAR_STRBUF2
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dwb wMapNumber, RETVAR_STRBUF2
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dwb Var_UnownCaught, RETVAR_EXECUTE
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dwb wEnvironment, RETVAR_STRBUF2
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dwb Var_BoxFreeSpace, RETVAR_EXECUTE
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dwb wBugContestMinsRemaining, RETVAR_STRBUF2
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dwb wXCoord, RETVAR_STRBUF2
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dwb wYCoord, RETVAR_STRBUF2
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dwb wSpecialPhoneCallID, RETVAR_STRBUF2
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dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2
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dwb wKurtApricornQuantity, RETVAR_STRBUF2
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dwb wCurCaller, RETVAR_ADDR_DE
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dwb wBlueCardBalance, RETVAR_ADDR_DE
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dwb wBuenasPassword, RETVAR_ADDR_DE
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dwb wKenjiBreakTimer, RETVAR_STRBUF2
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dwb NULL, RETVAR_STRBUF2
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@ -1,6 +1,6 @@
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# Event Commands
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# Event Commands
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Defined in [macros/scripts/events.asm](https://github.com/pret/pokecrystal/blob/master/macros/scripts/events.asm) and [data/overworld/scripting.asm:ScriptCommandTable](https://github.com/pret/pokecrystal/blob/master/data/overworld/scripting.asm).
|
Defined in [macros/scripts/events.asm](https://github.com/pret/pokecrystal/blob/master/macros/scripts/events.asm) and [engine/overworld/scripting.asm:ScriptCommandTable](https://github.com/pret/pokecrystal/blob/master/engine/overworld/scripting.asm).
|
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|
||||||
Until this document is filled out, the [G/S Scripting Compendium](https://hax.iimarckus.org/files/scriptingcodes_eng.htm) has descriptions for most of these commands. It was written for G/S binary hacking and not Crystal assembly hacking, so it's not 100% accurate for pokecrystal.
|
Until this document is filled out, the [G/S Scripting Compendium](https://hax.iimarckus.org/files/scriptingcodes_eng.htm) has descriptions for most of these commands. It was written for G/S binary hacking and not Crystal assembly hacking, so it's not 100% accurate for pokecrystal.
|
||||||
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||||||
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@ -13,6 +13,7 @@ These pages are for documenting pieces of the [pokecrystal](https://github.com/p
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|||||||
- [event_commands.md](event_commands.md)
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- [event_commands.md](event_commands.md)
|
||||||
- [movement_commands.md](movement_commands.md)
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- [movement_commands.md](movement_commands.md)
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||||||
- [text_commands.md](text_commands.md)
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- [text_commands.md](text_commands.md)
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- [map_setup_scripts.md](map_setup_scripts.md)
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||||||
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|
||||||
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|
||||||
## Other types of scripts
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## Other types of scripts
|
||||||
|
144
docs/map_setup_scripts.md
Normal file
144
docs/map_setup_scripts.md
Normal file
@ -0,0 +1,144 @@
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# Map Setup Commands
|
||||||
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|
||||||
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Defined in [macros/scripts/map_setup.asm](https://github.com/pret/pokecrystal/blob/master/macros/scripts/map_setup.asm) and [data/maps/setup_script_pointers.asm:MapSetupCommands](https://github.com/pret/pokecrystal/blob/master/data/maps/setup_script_pointers.asm).
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||||||
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|
||||||
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||||||
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## `$00`: `map_enable_lcd`
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||||||
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||||||
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||||||
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## `$01`: `map_disable_lcd`
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||||||
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|
||||||
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||||||
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## `$02`: `map_init_sound`
|
||||||
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||||||
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||||||
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## `$03`: `map_play_music`
|
||||||
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||||||
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||||||
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## `$04`: `map_restart_music`
|
||||||
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||||||
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||||||
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## `$05`: `map_fade_to_music`
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||||||
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||||||
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||||||
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## `$06`: `map_fade_music_and_palettes`
|
||||||
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|
||||||
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||||||
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## `$07`: `map_play_music_bike`
|
||||||
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|
||||||
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||||||
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## `$08`: `map_force_music`
|
||||||
|
|
||||||
|
|
||||||
|
## `$09`: `map_fade_in_to_music`
|
||||||
|
|
||||||
|
|
||||||
|
## `$0A`: `map_load_block_data`
|
||||||
|
|
||||||
|
|
||||||
|
## `$0B`: `map_load_connection_block_data`
|
||||||
|
|
||||||
|
|
||||||
|
## `$0C`: `map_save_screen`
|
||||||
|
|
||||||
|
|
||||||
|
## `$0D`: `map_buffer_screen`
|
||||||
|
|
||||||
|
|
||||||
|
## `$0E`: `map_load_graphics`
|
||||||
|
|
||||||
|
|
||||||
|
## `$0F`: `map_load_tileset`
|
||||||
|
|
||||||
|
|
||||||
|
## `$10`: `map_load_time_of_day`
|
||||||
|
|
||||||
|
|
||||||
|
## `$11`: `map_load_palettes`
|
||||||
|
|
||||||
|
|
||||||
|
## `$12`: `map_load_wild_mon_data`
|
||||||
|
|
||||||
|
|
||||||
|
## `$13`: `map_refresh_sprites`
|
||||||
|
|
||||||
|
|
||||||
|
## `$14`: `map_handle_new`
|
||||||
|
|
||||||
|
|
||||||
|
## `$15`: `map_handle_continue`
|
||||||
|
|
||||||
|
|
||||||
|
## `$16`: `map_load_objects`
|
||||||
|
|
||||||
|
|
||||||
|
## `$17`: `map_enter_spawn_point`
|
||||||
|
|
||||||
|
|
||||||
|
## `$18`: `map_enter_connection`
|
||||||
|
|
||||||
|
|
||||||
|
## `$19`: `map_enter_warp`
|
||||||
|
|
||||||
|
|
||||||
|
## `$1A`: `map_load_attributes`
|
||||||
|
|
||||||
|
|
||||||
|
## `$1B`: `map_load_attributes_no_objects`
|
||||||
|
|
||||||
|
|
||||||
|
## `$1C`: `map_clear_bg_palettes`
|
||||||
|
|
||||||
|
|
||||||
|
## `$1D`: `map_fade_out_palettes`
|
||||||
|
|
||||||
|
|
||||||
|
## `$1E`: `map_fade_in_palettes`
|
||||||
|
|
||||||
|
|
||||||
|
## `$1F`: `map_get_screen_coords`
|
||||||
|
|
||||||
|
|
||||||
|
## `$20`: `map_get_warp_dest_coords`
|
||||||
|
|
||||||
|
|
||||||
|
## `$21`: `map_spawn_in_facing_down`
|
||||||
|
|
||||||
|
|
||||||
|
## `$22`: `map_spawn_player`
|
||||||
|
|
||||||
|
|
||||||
|
## `$23`: `map_refresh_player_coords`
|
||||||
|
|
||||||
|
|
||||||
|
## `$24`: `map_reset_player_object_action`
|
||||||
|
|
||||||
|
|
||||||
|
## `$25`: `map_skip_update_sprites`
|
||||||
|
|
||||||
|
|
||||||
|
## `$26`: `map_update_roam_mons`
|
||||||
|
|
||||||
|
|
||||||
|
## `$27`: `map_jump_roam_mons`
|
||||||
|
|
||||||
|
|
||||||
|
## `$28`: `map_fade_out_music`
|
||||||
|
|
||||||
|
|
||||||
|
## `$29`: `map_activate_anims`
|
||||||
|
|
||||||
|
|
||||||
|
## `$2A`: `map_suspend_anims`
|
||||||
|
|
||||||
|
|
||||||
|
## `$2B`: `map_apply_palettes`
|
||||||
|
|
||||||
|
|
||||||
|
## `$2C`: `map_enable_text_acceleration`
|
||||||
|
|
||||||
|
|
||||||
|
## `$2D`: `map_init_name_sign`
|
||||||
|
|
||||||
|
|
||||||
|
## `$FF`: `map_end`
|
@ -80,4 +80,4 @@ EngineFlagAction::
|
|||||||
ld [de], a
|
ld [de], a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
INCLUDE "data/events/engine_flags.asm"
|
INCLUDE "data/engine_flags.asm"
|
||||||
|
@ -13,7 +13,7 @@ Special::
|
|||||||
rst FarCall
|
rst FarCall
|
||||||
ret
|
ret
|
||||||
|
|
||||||
INCLUDE "data/events/special_pointers.asm"
|
INCLUDE "data/special_pointers.asm"
|
||||||
|
|
||||||
DummySpecial_c224:
|
DummySpecial_c224:
|
||||||
ret
|
ret
|
||||||
|
@ -1,4 +1,61 @@
|
|||||||
INCLUDE "data/events/std_scripts.asm"
|
add_stdscript: MACRO
|
||||||
|
\1StdScript::
|
||||||
|
dba \1
|
||||||
|
ENDM
|
||||||
|
|
||||||
|
StdScripts::
|
||||||
|
add_stdscript PokecenterNurseScript
|
||||||
|
add_stdscript DifficultBookshelfScript
|
||||||
|
add_stdscript PictureBookshelfScript
|
||||||
|
add_stdscript MagazineBookshelfScript
|
||||||
|
add_stdscript TeamRocketOathScript
|
||||||
|
add_stdscript IncenseBurnerScript
|
||||||
|
add_stdscript MerchandiseShelfScript
|
||||||
|
add_stdscript TownMapScript
|
||||||
|
add_stdscript WindowScript
|
||||||
|
add_stdscript TVScript
|
||||||
|
add_stdscript HomepageScript ; unused
|
||||||
|
add_stdscript Radio1Script
|
||||||
|
add_stdscript Radio2Script
|
||||||
|
add_stdscript TrashCanScript
|
||||||
|
add_stdscript StrengthBoulderScript
|
||||||
|
add_stdscript SmashRockScript
|
||||||
|
add_stdscript PokecenterSignScript
|
||||||
|
add_stdscript MartSignScript
|
||||||
|
add_stdscript GoldenrodRocketsScript
|
||||||
|
add_stdscript RadioTowerRocketsScript
|
||||||
|
add_stdscript ElevatorButtonScript
|
||||||
|
add_stdscript DayToTextScript
|
||||||
|
add_stdscript BugContestResultsWarpScript
|
||||||
|
add_stdscript BugContestResultsScript
|
||||||
|
add_stdscript InitializeEventsScript
|
||||||
|
add_stdscript AskNumber1MScript
|
||||||
|
add_stdscript AskNumber2MScript
|
||||||
|
add_stdscript RegisteredNumberMScript
|
||||||
|
add_stdscript NumberAcceptedMScript
|
||||||
|
add_stdscript NumberDeclinedMScript
|
||||||
|
add_stdscript PhoneFullMScript
|
||||||
|
add_stdscript RematchMScript
|
||||||
|
add_stdscript GiftMScript
|
||||||
|
add_stdscript PackFullMScript
|
||||||
|
add_stdscript RematchGiftMScript
|
||||||
|
add_stdscript AskNumber1FScript
|
||||||
|
add_stdscript AskNumber2FScript
|
||||||
|
add_stdscript RegisteredNumberFScript
|
||||||
|
add_stdscript NumberAcceptedFScript
|
||||||
|
add_stdscript NumberDeclinedFScript
|
||||||
|
add_stdscript PhoneFullFScript
|
||||||
|
add_stdscript RematchFScript
|
||||||
|
add_stdscript GiftFScript
|
||||||
|
add_stdscript PackFullFScript
|
||||||
|
add_stdscript RematchGiftFScript
|
||||||
|
add_stdscript GymStatue1Script
|
||||||
|
add_stdscript GymStatue2Script
|
||||||
|
add_stdscript ReceiveItemScript
|
||||||
|
add_stdscript ReceiveTogepiEggScript
|
||||||
|
add_stdscript PCScript
|
||||||
|
add_stdscript GameCornerCoinVendorScript
|
||||||
|
add_stdscript HappinessCheckScript
|
||||||
|
|
||||||
PokecenterNurseScript:
|
PokecenterNurseScript:
|
||||||
; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
|
; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
|
||||||
|
@ -61,7 +61,178 @@ RunScriptCommand:
|
|||||||
rst JumpTable
|
rst JumpTable
|
||||||
ret
|
ret
|
||||||
|
|
||||||
INCLUDE "data/overworld/scripting.asm"
|
ScriptCommandTable:
|
||||||
|
; entries correspond to *_command constants (see macros/scripts/events.asm)
|
||||||
|
dw Script_scall ; 00
|
||||||
|
dw Script_farscall ; 01
|
||||||
|
dw Script_memcall ; 02
|
||||||
|
dw Script_sjump ; 03
|
||||||
|
dw Script_farsjump ; 04
|
||||||
|
dw Script_memjump ; 05
|
||||||
|
dw Script_ifequal ; 06
|
||||||
|
dw Script_ifnotequal ; 07
|
||||||
|
dw Script_iffalse ; 08
|
||||||
|
dw Script_iftrue ; 09
|
||||||
|
dw Script_ifgreater ; 0a
|
||||||
|
dw Script_ifless ; 0b
|
||||||
|
dw Script_jumpstd ; 0c
|
||||||
|
dw Script_callstd ; 0d
|
||||||
|
dw Script_callasm ; 0e
|
||||||
|
dw Script_special ; 0f
|
||||||
|
dw Script_memcallasm ; 10
|
||||||
|
dw Script_checkmapscene ; 11
|
||||||
|
dw Script_setmapscene ; 12
|
||||||
|
dw Script_checkscene ; 13
|
||||||
|
dw Script_setscene ; 14
|
||||||
|
dw Script_setval ; 15
|
||||||
|
dw Script_addval ; 16
|
||||||
|
dw Script_random ; 17
|
||||||
|
dw Script_checkver ; 18
|
||||||
|
dw Script_readmem ; 19
|
||||||
|
dw Script_writemem ; 1a
|
||||||
|
dw Script_loadmem ; 1b
|
||||||
|
dw Script_readvar ; 1c
|
||||||
|
dw Script_writevar ; 1d
|
||||||
|
dw Script_loadvar ; 1e
|
||||||
|
dw Script_giveitem ; 1f
|
||||||
|
dw Script_takeitem ; 20
|
||||||
|
dw Script_checkitem ; 21
|
||||||
|
dw Script_givemoney ; 22
|
||||||
|
dw Script_takemoney ; 23
|
||||||
|
dw Script_checkmoney ; 24
|
||||||
|
dw Script_givecoins ; 25
|
||||||
|
dw Script_takecoins ; 26
|
||||||
|
dw Script_checkcoins ; 27
|
||||||
|
dw Script_addcellnum ; 28
|
||||||
|
dw Script_delcellnum ; 29
|
||||||
|
dw Script_checkcellnum ; 2a
|
||||||
|
dw Script_checktime ; 2b
|
||||||
|
dw Script_checkpoke ; 2c
|
||||||
|
dw Script_givepoke ; 2d
|
||||||
|
dw Script_giveegg ; 2e
|
||||||
|
dw Script_givepokemail ; 2f
|
||||||
|
dw Script_checkpokemail ; 30
|
||||||
|
dw Script_checkevent ; 31
|
||||||
|
dw Script_clearevent ; 32
|
||||||
|
dw Script_setevent ; 33
|
||||||
|
dw Script_checkflag ; 34
|
||||||
|
dw Script_clearflag ; 35
|
||||||
|
dw Script_setflag ; 36
|
||||||
|
dw Script_wildon ; 37
|
||||||
|
dw Script_wildoff ; 38
|
||||||
|
dw Script_xycompare ; 39
|
||||||
|
dw Script_warpmod ; 3a
|
||||||
|
dw Script_blackoutmod ; 3b
|
||||||
|
dw Script_warp ; 3c
|
||||||
|
dw Script_getmoney ; 3d
|
||||||
|
dw Script_getcoins ; 3e
|
||||||
|
dw Script_getnum ; 3f
|
||||||
|
dw Script_getmonname ; 40
|
||||||
|
dw Script_getitemname ; 41
|
||||||
|
dw Script_getcurlandmarkname ; 42
|
||||||
|
dw Script_gettrainername ; 43
|
||||||
|
dw Script_getstring ; 44
|
||||||
|
dw Script_itemnotify ; 45
|
||||||
|
dw Script_pocketisfull ; 46
|
||||||
|
dw Script_opentext ; 47
|
||||||
|
dw Script_refreshscreen ; 48
|
||||||
|
dw Script_closetext ; 49
|
||||||
|
dw Script_writeunusedbytebuffer ; 4a
|
||||||
|
dw Script_farwritetext ; 4b
|
||||||
|
dw Script_writetext ; 4c
|
||||||
|
dw Script_repeattext ; 4d
|
||||||
|
dw Script_yesorno ; 4e
|
||||||
|
dw Script_loadmenu ; 4f
|
||||||
|
dw Script_closewindow ; 50
|
||||||
|
dw Script_jumptextfaceplayer ; 51
|
||||||
|
dw Script_farjumptext ; 52
|
||||||
|
dw Script_jumptext ; 53
|
||||||
|
dw Script_waitbutton ; 54
|
||||||
|
dw Script_promptbutton ; 55
|
||||||
|
dw Script_pokepic ; 56
|
||||||
|
dw Script_closepokepic ; 57
|
||||||
|
dw Script__2dmenu ; 58
|
||||||
|
dw Script_verticalmenu ; 59
|
||||||
|
dw Script_loadpikachudata ; 5a
|
||||||
|
dw Script_randomwildmon ; 5b
|
||||||
|
dw Script_loadtemptrainer ; 5c
|
||||||
|
dw Script_loadwildmon ; 5d
|
||||||
|
dw Script_loadtrainer ; 5e
|
||||||
|
dw Script_startbattle ; 5f
|
||||||
|
dw Script_reloadmapafterbattle ; 60
|
||||||
|
dw Script_catchtutorial ; 61
|
||||||
|
dw Script_trainertext ; 62
|
||||||
|
dw Script_trainerflagaction ; 63
|
||||||
|
dw Script_winlosstext ; 64
|
||||||
|
dw Script_scripttalkafter ; 65
|
||||||
|
dw Script_endifjustbattled ; 66
|
||||||
|
dw Script_checkjustbattled ; 67
|
||||||
|
dw Script_setlasttalked ; 68
|
||||||
|
dw Script_applymovement ; 69
|
||||||
|
dw Script_applymovementlasttalked ; 6a
|
||||||
|
dw Script_faceplayer ; 6b
|
||||||
|
dw Script_faceobject ; 6c
|
||||||
|
dw Script_variablesprite ; 6d
|
||||||
|
dw Script_disappear ; 6e
|
||||||
|
dw Script_appear ; 6f
|
||||||
|
dw Script_follow ; 70
|
||||||
|
dw Script_stopfollow ; 71
|
||||||
|
dw Script_moveobject ; 72
|
||||||
|
dw Script_writeobjectxy ; 73
|
||||||
|
dw Script_loademote ; 74
|
||||||
|
dw Script_showemote ; 75
|
||||||
|
dw Script_turnobject ; 76
|
||||||
|
dw Script_follownotexact ; 77
|
||||||
|
dw Script_earthquake ; 78
|
||||||
|
dw Script_changemapblocks ; 79
|
||||||
|
dw Script_changeblock ; 7a
|
||||||
|
dw Script_reloadmap ; 7b
|
||||||
|
dw Script_reloadmappart ; 7c
|
||||||
|
dw Script_writecmdqueue ; 7d
|
||||||
|
dw Script_delcmdqueue ; 7e
|
||||||
|
dw Script_playmusic ; 7f
|
||||||
|
dw Script_encountermusic ; 80
|
||||||
|
dw Script_musicfadeout ; 81
|
||||||
|
dw Script_playmapmusic ; 82
|
||||||
|
dw Script_dontrestartmapmusic ; 83
|
||||||
|
dw Script_cry ; 84
|
||||||
|
dw Script_playsound ; 85
|
||||||
|
dw Script_waitsfx ; 86
|
||||||
|
dw Script_warpsound ; 87
|
||||||
|
dw Script_specialsound ; 88
|
||||||
|
dw Script_autoinput ; 89
|
||||||
|
dw Script_newloadmap ; 8a
|
||||||
|
dw Script_pause ; 8b
|
||||||
|
dw Script_deactivatefacing ; 8c
|
||||||
|
dw Script_prioritysjump ; 8d
|
||||||
|
dw Script_warpcheck ; 8e
|
||||||
|
dw Script_stopandsjump ; 8f
|
||||||
|
dw Script_endcallback ; 90
|
||||||
|
dw Script_end ; 91
|
||||||
|
dw Script_reloadend ; 92
|
||||||
|
dw Script_endall ; 93
|
||||||
|
dw Script_pokemart ; 94
|
||||||
|
dw Script_elevator ; 95
|
||||||
|
dw Script_trade ; 96
|
||||||
|
dw Script_askforphonenumber ; 97
|
||||||
|
dw Script_phonecall ; 98
|
||||||
|
dw Script_hangup ; 99
|
||||||
|
dw Script_describedecoration ; 9a
|
||||||
|
dw Script_fruittree ; 9b
|
||||||
|
dw Script_specialphonecall ; 9c
|
||||||
|
dw Script_checkphonecall ; 9d
|
||||||
|
dw Script_verbosegiveitem ; 9e
|
||||||
|
dw Script_verbosegiveitemvar ; 9f
|
||||||
|
dw Script_swarm ; a0
|
||||||
|
dw Script_halloffame ; a1
|
||||||
|
dw Script_credits ; a2
|
||||||
|
dw Script_warpfacing ; a3
|
||||||
|
dw Script_battletowertext ; a4
|
||||||
|
dw Script_getlandmarkname ; a5
|
||||||
|
dw Script_gettrainerclassname ; a6
|
||||||
|
dw Script_getname ; a7
|
||||||
|
dw Script_wait ; a8
|
||||||
|
dw Script_checksave ; a9
|
||||||
|
|
||||||
StartScript:
|
StartScript:
|
||||||
ld hl, wScriptFlags
|
ld hl, wScriptFlags
|
||||||
|
@ -6,7 +6,7 @@ _GetVarAction::
|
|||||||
.valid
|
.valid
|
||||||
ld c, a
|
ld c, a
|
||||||
ld b, 0
|
ld b, 0
|
||||||
ld hl, VarActionTable
|
ld hl, .VarActionTable
|
||||||
add hl, bc
|
add hl, bc
|
||||||
add hl, bc
|
add hl, bc
|
||||||
add hl, bc
|
add hl, bc
|
||||||
@ -17,68 +17,100 @@ _GetVarAction::
|
|||||||
ld b, [hl]
|
ld b, [hl]
|
||||||
ld a, b
|
ld a, b
|
||||||
and RETVAR_EXECUTE
|
and RETVAR_EXECUTE
|
||||||
jr nz, .call_de
|
jr nz, .call
|
||||||
ld a, b
|
ld a, b
|
||||||
and RETVAR_ADDR_DE
|
and RETVAR_ADDR_DE
|
||||||
ret nz
|
ret nz
|
||||||
ld a, [de]
|
ld a, [de]
|
||||||
jr LoadStringBuffer2
|
jr .loadstringbuffer2
|
||||||
|
|
||||||
.call_de
|
.call
|
||||||
call _de_
|
call _de_
|
||||||
ret
|
ret
|
||||||
|
|
||||||
LoadStringBuffer2:
|
.loadstringbuffer2
|
||||||
ld de, wStringBuffer2
|
ld de, wStringBuffer2
|
||||||
ld [de], a
|
ld [de], a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
INCLUDE "data/overworld/variables.asm"
|
.VarActionTable:
|
||||||
|
; entries correspond to VAR_* constants
|
||||||
|
; RETVAR_STRBUF2: copy [de] to wStringBuffer2
|
||||||
|
; RETVAR_ADDR_DE: return address in de
|
||||||
|
; RETVAR_EXECUTE: call function
|
||||||
|
dwb wStringBuffer2, RETVAR_STRBUF2
|
||||||
|
dwb wPartyCount, RETVAR_STRBUF2
|
||||||
|
dwb .BattleResult, RETVAR_EXECUTE
|
||||||
|
dwb wBattleType, RETVAR_ADDR_DE
|
||||||
|
dwb wTimeOfDay, RETVAR_STRBUF2
|
||||||
|
dwb .CountCaughtMons, RETVAR_EXECUTE
|
||||||
|
dwb .CountSeenMons, RETVAR_EXECUTE
|
||||||
|
dwb .CountBadges, RETVAR_EXECUTE
|
||||||
|
dwb wPlayerState, RETVAR_ADDR_DE
|
||||||
|
dwb .PlayerFacing, RETVAR_EXECUTE
|
||||||
|
dwb hHours, RETVAR_STRBUF2
|
||||||
|
dwb .DayOfWeek, RETVAR_EXECUTE
|
||||||
|
dwb wMapGroup, RETVAR_STRBUF2
|
||||||
|
dwb wMapNumber, RETVAR_STRBUF2
|
||||||
|
dwb .UnownCaught, RETVAR_EXECUTE
|
||||||
|
dwb wEnvironment, RETVAR_STRBUF2
|
||||||
|
dwb .BoxFreeSpace, RETVAR_EXECUTE
|
||||||
|
dwb wBugContestMinsRemaining, RETVAR_STRBUF2
|
||||||
|
dwb wXCoord, RETVAR_STRBUF2
|
||||||
|
dwb wYCoord, RETVAR_STRBUF2
|
||||||
|
dwb wSpecialPhoneCallID, RETVAR_STRBUF2
|
||||||
|
dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2
|
||||||
|
dwb wKurtApricornQuantity, RETVAR_STRBUF2
|
||||||
|
dwb wCurCaller, RETVAR_ADDR_DE
|
||||||
|
dwb wBlueCardBalance, RETVAR_ADDR_DE
|
||||||
|
dwb wBuenasPassword, RETVAR_ADDR_DE
|
||||||
|
dwb wKenjiBreakTimer, RETVAR_STRBUF2
|
||||||
|
dwb NULL, RETVAR_STRBUF2
|
||||||
|
|
||||||
Var_CountCaughtMons:
|
.CountCaughtMons:
|
||||||
; Caught mons.
|
; Caught mons.
|
||||||
ld hl, wPokedexCaught
|
ld hl, wPokedexCaught
|
||||||
ld b, wEndPokedexCaught - wPokedexCaught
|
ld b, wEndPokedexCaught - wPokedexCaught
|
||||||
call CountSetBits
|
call CountSetBits
|
||||||
ld a, [wNumSetBits]
|
ld a, [wNumSetBits]
|
||||||
jp LoadStringBuffer2
|
jp .loadstringbuffer2
|
||||||
|
|
||||||
Var_CountSeenMons:
|
.CountSeenMons:
|
||||||
; Seen mons.
|
; Seen mons.
|
||||||
ld hl, wPokedexSeen
|
ld hl, wPokedexSeen
|
||||||
ld b, wEndPokedexSeen - wPokedexSeen
|
ld b, wEndPokedexSeen - wPokedexSeen
|
||||||
call CountSetBits
|
call CountSetBits
|
||||||
ld a, [wNumSetBits]
|
ld a, [wNumSetBits]
|
||||||
jp LoadStringBuffer2
|
jp .loadstringbuffer2
|
||||||
|
|
||||||
Var_CountBadges:
|
.CountBadges:
|
||||||
; Number of owned badges.
|
; Number of owned badges.
|
||||||
ld hl, wBadges
|
ld hl, wBadges
|
||||||
ld b, 2
|
ld b, 2
|
||||||
call CountSetBits
|
call CountSetBits
|
||||||
ld a, [wNumSetBits]
|
ld a, [wNumSetBits]
|
||||||
jp LoadStringBuffer2
|
jp .loadstringbuffer2
|
||||||
|
|
||||||
Var_PlayerFacing:
|
.PlayerFacing:
|
||||||
; The direction the player is facing.
|
; The direction the player is facing.
|
||||||
ld a, [wPlayerDirection]
|
ld a, [wPlayerDirection]
|
||||||
and $c
|
and $c
|
||||||
rrca
|
rrca
|
||||||
rrca
|
rrca
|
||||||
jp LoadStringBuffer2
|
jp .loadstringbuffer2
|
||||||
|
|
||||||
Var_DayOfWeek:
|
.DayOfWeek:
|
||||||
; The day of the week.
|
; The day of the week.
|
||||||
call GetWeekday
|
call GetWeekday
|
||||||
jp LoadStringBuffer2
|
jp .loadstringbuffer2
|
||||||
|
|
||||||
Var_UnownCaught:
|
.UnownCaught:
|
||||||
; Number of unique Unown caught.
|
; Number of unique Unown caught.
|
||||||
call .count_unown
|
call .count_unown
|
||||||
ld a, b
|
ld a, b
|
||||||
jp LoadStringBuffer2
|
jp .loadstringbuffer2
|
||||||
|
|
||||||
.count_unown:
|
.count_unown
|
||||||
ld hl, wUnownDex
|
ld hl, wUnownDex
|
||||||
ld b, 0
|
ld b, 0
|
||||||
.loop
|
.loop
|
||||||
@ -91,7 +123,7 @@ Var_UnownCaught:
|
|||||||
jr c, .loop
|
jr c, .loop
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Var_BoxFreeSpace:
|
.BoxFreeSpace:
|
||||||
; Remaining slots in the current box.
|
; Remaining slots in the current box.
|
||||||
ld a, BANK(sBoxCount)
|
ld a, BANK(sBoxCount)
|
||||||
call OpenSRAM
|
call OpenSRAM
|
||||||
@ -101,10 +133,9 @@ Var_BoxFreeSpace:
|
|||||||
ld b, a
|
ld b, a
|
||||||
call CloseSRAM
|
call CloseSRAM
|
||||||
ld a, b
|
ld a, b
|
||||||
jp LoadStringBuffer2
|
jp .loadstringbuffer2
|
||||||
|
|
||||||
Var_BattleResult:
|
.BattleResult:
|
||||||
; Outcome of the last battle.
|
|
||||||
ld a, [wBattleResult]
|
ld a, [wBattleResult]
|
||||||
and $ff ^ BATTLERESULT_BITMASK
|
and $ff ^ BATTLERESULT_BITMASK
|
||||||
jp LoadStringBuffer2
|
jp .loadstringbuffer2
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
; ScriptCommandTable indexes (see data/overworld/scripting.asm)
|
; ScriptCommandTable indexes (see engine/overworld/scripting.asm)
|
||||||
const_def
|
const_def
|
||||||
|
|
||||||
const scall_command ; $00
|
const scall_command ; $00
|
||||||
|
4
main.asm
4
main.asm
@ -203,7 +203,7 @@ SECTION "bank13", ROMX
|
|||||||
|
|
||||||
INCLUDE "engine/tilesets/map_palettes.asm"
|
INCLUDE "engine/tilesets/map_palettes.asm"
|
||||||
INCLUDE "gfx/tileset_palette_maps.asm"
|
INCLUDE "gfx/tileset_palette_maps.asm"
|
||||||
INCLUDE "data/overworld/collision_permissions.asm"
|
INCLUDE "data/collision_permissions.asm"
|
||||||
INCLUDE "engine/menus/empty_sram.asm"
|
INCLUDE "engine/menus/empty_sram.asm"
|
||||||
INCLUDE "engine/menus/savemenu_copytilemapatonce.asm"
|
INCLUDE "engine/menus/savemenu_copytilemapatonce.asm"
|
||||||
INCLUDE "engine/events/checksave.asm"
|
INCLUDE "engine/events/checksave.asm"
|
||||||
@ -220,7 +220,7 @@ INCBIN "gfx/new_game/shrink2.2bpp.lz"
|
|||||||
INCLUDE "engine/link/link_2.asm"
|
INCLUDE "engine/link/link_2.asm"
|
||||||
INCLUDE "engine/rtc/reset_password.asm"
|
INCLUDE "engine/rtc/reset_password.asm"
|
||||||
INCLUDE "engine/menus/delete_save.asm"
|
INCLUDE "engine/menus/delete_save.asm"
|
||||||
INCLUDE "data/overworld/tilesets.asm"
|
INCLUDE "data/tilesets.asm"
|
||||||
INCLUDE "engine/smallflag.asm"
|
INCLUDE "engine/smallflag.asm"
|
||||||
INCLUDE "engine/gfx/trademon_frontpic.asm"
|
INCLUDE "engine/gfx/trademon_frontpic.asm"
|
||||||
INCLUDE "engine/events/pokerus/check_pokerus.asm"
|
INCLUDE "engine/events/pokerus/check_pokerus.asm"
|
||||||
|
Loading…
Reference in New Issue
Block a user