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About time I got to these functions
This commit is contained in:
@@ -785,16 +785,16 @@ Function973a: ; 973a
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Function974b: ; 974b
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and a
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jp nz, Function97f9
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ld a, [wd45b]
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ld a, [wPlayerSpriteSetupFlags]
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bit 2, a
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jr nz, .asm_9760
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jr nz, .male
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ld a, [PlayerGender]
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and a
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jr z, .asm_9760
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jr z, .male
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ld hl, KrisPalette
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ret
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.asm_9760
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.male
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ld hl, PlayerPalette
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ret
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; 9764
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@@ -1,198 +1,200 @@
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; All locations are in WRAM bank 1.
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engine_flag: MACRO
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dwb \1, 1 << \2
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ENDM
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; location, bit
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; pokegear
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dwb wPokegearFlags, %00000010 ; radio card ; $0
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dwb wPokegearFlags, %00000001 ; map card
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dwb wPokegearFlags, %00000100 ; phone card
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dwb wPokegearFlags, %00001000 ; expn card
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dwb wPokegearFlags, %10000000 ; on/off
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engine_flag wPokegearFlags, 1 ; radio card ; $0
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engine_flag wPokegearFlags, 0 ; map card
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engine_flag wPokegearFlags, 2 ; phone card
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engine_flag wPokegearFlags, 3 ; expn card
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engine_flag wPokegearFlags, 7 ; on/off
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; wDaycareMan, %10000000 ; daycare 1 on
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dwb wDaycareMan, %01000000 ; monster 1 and 2 are compatible
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; wDaycareMan, %00100000 ; egg is ready
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dwb wDaycareMan, %00000001 ; monster 1 in daycare
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; wDaycareMan, 7 ; daycare 1 on
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engine_flag wDaycareMan, 6 ; monster 1 and 2 are compatible
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; wDaycareMan, 5 ; egg is ready
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engine_flag wDaycareMan, 0 ; monster 1 in daycare
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; wDaycareLady, %10000000 = daycare 2 on
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dwb wDaycareLady, %00000001 ; monster 2 in daycare
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; wDaycareLady, 7 = daycare 2 on
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engine_flag wDaycareLady, 0 ; monster 2 in daycare
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dwb wMomSavingMoney, %00000001 ; mom saving money ; $8
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dwb wMomSavingMoney, %10000000 ; dst
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engine_flag wMomSavingMoney, 0 ; mom saving money ; $8
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engine_flag wMomSavingMoney, 7 ; dst
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dwb wdc39, %00000001
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engine_flag wdc39, 0
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dwb StatusFlags, %00000001 ; pokedex
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dwb StatusFlags, %00000010 ; unown dex
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dwb StatusFlags, %00001000 ; pokerus
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dwb StatusFlags, %00010000 ; rocket signal on ch20
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dwb StatusFlags, %01000000 ; credits skip
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dwb StatusFlags, %10000000 ; bug contest on ; $10
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dwb StatusFlags2, %00000100 ; bug contest timer
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dwb StatusFlags2, %00000010
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dwb StatusFlags2, %00000001 ; rockets in radio tower
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dwb StatusFlags2, %00010000 ; bike shop call enabled (1024 bike steps reqd)
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dwb StatusFlags2, %00100000 ; give pokerus; berry -> berry juice when trading?
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dwb StatusFlags2, %01000000
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dwb StatusFlags2, %10000000 ; rockets in mahogany
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engine_flag StatusFlags, 0 ; pokedex
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engine_flag StatusFlags, 1 ; unown dex
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engine_flag StatusFlags, 3 ; pokerus
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engine_flag StatusFlags, 4 ; rocket signal on ch20
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engine_flag StatusFlags, 6 ; credits skip
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engine_flag StatusFlags, 7 ; bug contest on ; $10
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engine_flag StatusFlags2, 2 ; bug contest timer
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engine_flag StatusFlags2, 1
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engine_flag StatusFlags2, 0 ; rockets in radio tower
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engine_flag StatusFlags2, 4 ; bike shop call enabled (1024 bike steps reqd)
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engine_flag StatusFlags2, 5 ; give pokerus
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engine_flag StatusFlags2, 6 ; berry -> berry juice when trading?
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engine_flag StatusFlags2, 7 ; rockets in mahogany
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dwb BikeFlags, %00000001 ; strength active ; $18
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dwb BikeFlags, %00000010 ; always on bike (cant surf)
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dwb BikeFlags, %00000100 ; downhill (cycling road)
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engine_flag BikeFlags, 0 ; strength active ; $18
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engine_flag BikeFlags, 1 ; always on bike (cant surf)
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engine_flag BikeFlags, 2 ; downhill (cycling road)
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dwb JohtoBadges, %00000001 ; zephyrbadge
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dwb JohtoBadges, %00000010 ; hivebadge
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dwb JohtoBadges, %00000100 ; plainbadge
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dwb JohtoBadges, %00001000 ; fogbadge
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dwb JohtoBadges, %00010000 ; mineralbadge
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dwb JohtoBadges, %00100000 ; stormbadge ; $20
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dwb JohtoBadges, %01000000 ; glacierbadge
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dwb JohtoBadges, %10000000 ; risingbadge
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engine_flag JohtoBadges, 0 ; zephyrbadge
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engine_flag JohtoBadges, 1 ; hivebadge
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engine_flag JohtoBadges, 2 ; plainbadge
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engine_flag JohtoBadges, 3 ; fogbadge
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engine_flag JohtoBadges, 4 ; mineralbadge
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engine_flag JohtoBadges, 5 ; stormbadge ; $20
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engine_flag JohtoBadges, 6 ; glacierbadge
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engine_flag JohtoBadges, 7 ; risingbadge
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dwb KantoBadges, %00000001 ; boulderbadge
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dwb KantoBadges, %00000010 ; cascadebadge
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dwb KantoBadges, %00000100 ; thunderbadge
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dwb KantoBadges, %00001000 ; rainbowbadge
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dwb KantoBadges, %00010000 ; soulbadge
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dwb KantoBadges, %00100000 ; marshbadge ; $28
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dwb KantoBadges, %01000000 ; volcanobadge
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dwb KantoBadges, %10000000 ; earthbadge
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engine_flag KantoBadges, 0 ; boulderbadge
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engine_flag KantoBadges, 1 ; cascadebadge
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engine_flag KantoBadges, 2 ; thunderbadge
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engine_flag KantoBadges, 3 ; rainbowbadge
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engine_flag KantoBadges, 4 ; soulbadge
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engine_flag KantoBadges, 5 ; marshbadge ; $28
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engine_flag KantoBadges, 6 ; volcanobadge
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engine_flag KantoBadges, 7 ; earthbadge
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; unown sets
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dwb UnlockedUnowns, %00000001 ; 1
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dwb UnlockedUnowns, %00000010 ; 2
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dwb UnlockedUnowns, %00000100 ; 3
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dwb UnlockedUnowns, %00001000 ; 4
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dwb UnlockedUnowns, %00010000 ; 5
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dwb UnlockedUnowns, %00100000 ; 6 ; $30
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dwb UnlockedUnowns, %01000000 ; 7
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dwb UnlockedUnowns, %10000000 ; 8
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engine_flag UnlockedUnowns, 0 ; 1
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engine_flag UnlockedUnowns, 1 ; 2
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engine_flag UnlockedUnowns, 2 ; 3
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engine_flag UnlockedUnowns, 3 ; 4
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engine_flag UnlockedUnowns, 4 ; 5
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engine_flag UnlockedUnowns, 5 ; 6 ; $30
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engine_flag UnlockedUnowns, 6 ; 7
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engine_flag UnlockedUnowns, 7 ; 8
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; fly
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dwb VisitedSpawns, %00000001 ; your house
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dwb VisitedSpawns, %00000010 ; viridian pokecenter
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dwb VisitedSpawns, %00000100 ; pallet
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dwb VisitedSpawns, %00001000 ; viridian
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dwb VisitedSpawns, %00010000 ; pewter
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dwb VisitedSpawns, %00100000 ; cerulean ; $38
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dwb VisitedSpawns, %01000000 ; rock tunnel
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dwb VisitedSpawns, %10000000 ; vermilion
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dwb VisitedSpawns + 1, %00000001 ; lavender
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dwb VisitedSpawns + 1, %00000010 ; saffron
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dwb VisitedSpawns + 1, %00000100 ; celadon
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dwb VisitedSpawns + 1, %00001000 ; fuchsia
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dwb VisitedSpawns + 1, %00010000 ; cinnabar
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dwb VisitedSpawns + 1, %00100000 ; indigo plateau ; $40
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dwb VisitedSpawns + 1, %01000000 ; new bark
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dwb VisitedSpawns + 1, %10000000 ; cherrygrove
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dwb VisitedSpawns + 2, %00000001 ; violet
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dwb VisitedSpawns + 2, %00000100 ; azalea
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dwb VisitedSpawns + 2, %00001000 ; cianwood
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dwb VisitedSpawns + 2, %00010000 ; goldenrod
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dwb VisitedSpawns + 2, %00100000 ; olivine
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dwb VisitedSpawns + 2, %01000000 ; ecruteak ; $48
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dwb VisitedSpawns + 2, %10000000 ; mahogany
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dwb VisitedSpawns + 3, %00000001 ; lake of rage
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dwb VisitedSpawns + 3, %00000010 ; blackthorn
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dwb VisitedSpawns + 3, %00000100 ; silver cave
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dwb VisitedSpawns + 3, %00010000 ; unused
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engine_flag VisitedSpawns, 0 ; your house
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engine_flag VisitedSpawns, 1 ; viridian pokecenter
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engine_flag VisitedSpawns, 2 ; pallet
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engine_flag VisitedSpawns, 3 ; viridian
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engine_flag VisitedSpawns, 4 ; pewter
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engine_flag VisitedSpawns, 5 ; cerulean ; $38
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engine_flag VisitedSpawns, 6 ; rock tunnel
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engine_flag VisitedSpawns, 7 ; vermilion
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engine_flag VisitedSpawns + 1, 0 ; lavender
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engine_flag VisitedSpawns + 1, 1 ; saffron
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engine_flag VisitedSpawns + 1, 2 ; celadon
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engine_flag VisitedSpawns + 1, 3 ; fuchsia
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engine_flag VisitedSpawns + 1, 4 ; cinnabar
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engine_flag VisitedSpawns + 1, 5 ; indigo plateau ; $40
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engine_flag VisitedSpawns + 1, 6 ; new bark
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engine_flag VisitedSpawns + 1, 7 ; cherrygrove
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engine_flag VisitedSpawns + 2, 0 ; violet
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engine_flag VisitedSpawns + 2, 2 ; azalea
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engine_flag VisitedSpawns + 2, 3 ; cianwood
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engine_flag VisitedSpawns + 2, 4 ; goldenrod
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engine_flag VisitedSpawns + 2, 5 ; olivine
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engine_flag VisitedSpawns + 2, 6 ; ecruteak ; $48
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engine_flag VisitedSpawns + 2, 7 ; mahogany
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engine_flag VisitedSpawns + 3, 0 ; lake of rage
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engine_flag VisitedSpawns + 3, 1 ; blackthorn
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engine_flag VisitedSpawns + 3, 2 ; silver cave
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engine_flag VisitedSpawns + 3, 4 ; unused
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dwb wLuckyNumberShowFlag, %00000001 ; lucky number show
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dwb StatusFlags2, %00001000
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engine_flag wLuckyNumberShowFlag, 0 ; lucky number show
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engine_flag StatusFlags2, 3 ; ????
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dwb DailyFlags, %00000001 ; kurt making balls ; $50
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dwb DailyFlags, %00000010
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dwb DailyFlags, %00000100 ; special wilddata?
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dwb DailyFlags, %00001000 ; time capsule (24h wait)
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dwb DailyFlags, %00010000 ; all fruit trees
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dwb DailyFlags, %00100000 ; shuckle given
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dwb DailyFlags, %01000000 ; goldenrod underground merchant closed
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dwb DailyFlags, %10000000 ; fought in trainer hall today
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engine_flag DailyFlags, 0 ; kurt making balls ; $50
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engine_flag DailyFlags, 1 ; ????
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engine_flag DailyFlags, 2 ; special wilddata?
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engine_flag DailyFlags, 3 ; time capsule (24h wait)
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engine_flag DailyFlags, 4 ; all fruit trees
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engine_flag DailyFlags, 5 ; shuckle given
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engine_flag DailyFlags, 6 ; goldenrod underground merchant closed
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engine_flag DailyFlags, 7 ; fought in trainer hall today
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dwb WeeklyFlags, %00000001 ; mt moon square clefairy ; $58
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dwb WeeklyFlags, %00000010 ; union cave lapras
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dwb WeeklyFlags, %00000100 ; goldenrod underground haircut used
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dwb WeeklyFlags, %00001000 ; goldenrod mall happiness event floor05 person07
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dwb WeeklyFlags, %00010000 ; tea in blues house
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dwb WeeklyFlags, %00100000 ; indigo plateau rival fight
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dwb WeeklyFlags, %01000000 ; move tutor
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dwb WeeklyFlags, %10000000 ; buenas password
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engine_flag WeeklyFlags, 0 ; mt moon square clefairy ; $58
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engine_flag WeeklyFlags, 1 ; union cave lapras
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engine_flag WeeklyFlags, 2 ; goldenrod underground haircut used
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engine_flag WeeklyFlags, 3 ; goldenrod mall happiness event floor05 person07
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engine_flag WeeklyFlags, 4 ; tea in blues house
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engine_flag WeeklyFlags, 5 ; indigo plateau rival fight
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engine_flag WeeklyFlags, 6 ; move tutor
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engine_flag WeeklyFlags, 7 ; buenas password
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dwb SwarmFlags, %00000001 ; $60
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dwb SwarmFlags, %00000010 ; goldenrod dept store sale is on
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engine_flag SwarmFlags, 0 ; $60
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engine_flag SwarmFlags, 1 ; goldenrod dept store sale is on
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dwb GameTimerPause, %10000000 ; $62
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engine_flag GameTimerPause, 7 ; $62
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dwb PlayerGender, %00000001 ; player is female
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engine_flag PlayerGender, 0 ; player is female
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dwb wdbf3, %00000100 ; have gs ball after kurt examined it
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engine_flag wCelebiEvent, 2 ; have gs ball after kurt examined it
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; rematches
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dwb wDailyRematchFlags, %00000001 ; jack
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dwb wDailyRematchFlags, %00000010 ; huey
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dwb wDailyRematchFlags, %00000100 ; gaven
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dwb wDailyRematchFlags, %00001000 ; beth ; $68
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dwb wDailyRematchFlags, %00010000 ; jose
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dwb wDailyRematchFlags, %00100000 ; reena
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dwb wDailyRematchFlags, %01000000 ; joey
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dwb wDailyRematchFlags, %10000000 ; wade
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dwb wDailyRematchFlags + 1, %00000001 ; ralph
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dwb wDailyRematchFlags + 1, %00000010 ; liz
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dwb wDailyRematchFlags + 1, %00000100 ; anthony
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dwb wDailyRematchFlags + 1, %00001000 ; todd ; $70
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dwb wDailyRematchFlags + 1, %00010000 ; gina
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dwb wDailyRematchFlags + 1, %00100000 ; arnie
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dwb wDailyRematchFlags + 1, %01000000 ; alan
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dwb wDailyRematchFlags + 1, %10000000 ; dana
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dwb wDailyRematchFlags + 2, %00000001 ; chad
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dwb wDailyRematchFlags + 2, %00000010 ; tully
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dwb wDailyRematchFlags + 2, %00000100 ; brent
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dwb wDailyRematchFlags + 2, %00001000 ; tiffany ; $78
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dwb wDailyRematchFlags + 2, %00010000 ; vance
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dwb wDailyRematchFlags + 2, %00100000 ; wilton
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dwb wDailyRematchFlags + 2, %01000000 ; parry
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dwb wDailyRematchFlags + 2, %10000000 ; erin
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engine_flag wDailyRematchFlags, 0 ; jack
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engine_flag wDailyRematchFlags, 1 ; huey
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engine_flag wDailyRematchFlags, 2 ; gaven
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engine_flag wDailyRematchFlags, 3 ; beth ; $68
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engine_flag wDailyRematchFlags, 4 ; jose
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engine_flag wDailyRematchFlags, 5 ; reena
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engine_flag wDailyRematchFlags, 6 ; joey
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engine_flag wDailyRematchFlags, 7 ; wade
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engine_flag wDailyRematchFlags + 1, 0 ; ralph
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engine_flag wDailyRematchFlags + 1, 1 ; liz
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engine_flag wDailyRematchFlags + 1, 2 ; anthony
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engine_flag wDailyRematchFlags + 1, 3 ; todd ; $70
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engine_flag wDailyRematchFlags + 1, 4 ; gina
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engine_flag wDailyRematchFlags + 1, 5 ; arnie
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engine_flag wDailyRematchFlags + 1, 6 ; alan
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engine_flag wDailyRematchFlags + 1, 7 ; dana
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engine_flag wDailyRematchFlags + 2, 0 ; chad
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engine_flag wDailyRematchFlags + 2, 1 ; tully
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engine_flag wDailyRematchFlags + 2, 2 ; brent
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engine_flag wDailyRematchFlags + 2, 3 ; tiffany ; $78
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engine_flag wDailyRematchFlags + 2, 4 ; vance
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engine_flag wDailyRematchFlags + 2, 5 ; wilton
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engine_flag wDailyRematchFlags + 2, 6 ; parry
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engine_flag wDailyRematchFlags + 2, 7 ; erin
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dwb wDailyPhoneItemFlags, %00000001 ; beverly has nugget
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dwb wDailyPhoneItemFlags, %00000010 ; jose has star piece
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dwb wDailyPhoneItemFlags, %00000100 ; wade has item (see bittable1 $032b-e)
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dwb wDailyPhoneItemFlags, %00001000 ; gina has leaf stone ; $80
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dwb wDailyPhoneItemFlags, %00010000 ; alan has fire stone
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dwb wDailyPhoneItemFlags, %00100000 ; liz has thunderstone
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dwb wDailyPhoneItemFlags, %01000000 ; derek has nugget
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dwb wDailyPhoneItemFlags, %10000000 ; tully has water stone
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engine_flag wDailyPhoneItemFlags, 0 ; beverly has nugget
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engine_flag wDailyPhoneItemFlags, 1 ; jose has star piece
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engine_flag wDailyPhoneItemFlags, 2 ; wade has item (see bittable1 $032b-e)
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engine_flag wDailyPhoneItemFlags, 3 ; gina has leaf stone ; $80
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engine_flag wDailyPhoneItemFlags, 4 ; alan has fire stone
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engine_flag wDailyPhoneItemFlags, 5 ; liz has thunderstone
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engine_flag wDailyPhoneItemFlags, 6 ; derek has nugget
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engine_flag wDailyPhoneItemFlags, 7 ; tully has water stone
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dwb wDailyPhoneItemFlags + 1, %00000001 ; tiffany has pink bow
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dwb wDailyPhoneItemFlags + 1, %00000010 ; wilton has item (see bittable1 $032f-31)
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engine_flag wDailyPhoneItemFlags + 1, 0 ; tiffany has pink bow
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engine_flag wDailyPhoneItemFlags + 1, 1 ; wilton has item (see bittable1 $032f-31)
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dwb wDailyPhoneTimeOfDayFlags, %00000001
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dwb wDailyPhoneTimeOfDayFlags, %00000010 ; $88
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dwb wDailyPhoneTimeOfDayFlags, %00000100
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dwb wDailyPhoneTimeOfDayFlags, %00001000
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dwb wDailyPhoneTimeOfDayFlags, %00010000
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dwb wDailyPhoneTimeOfDayFlags, %00100000
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dwb wDailyPhoneTimeOfDayFlags, %01000000
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dwb wDailyPhoneTimeOfDayFlags, %10000000
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engine_flag wDailyPhoneTimeOfDayFlags, 0
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engine_flag wDailyPhoneTimeOfDayFlags, 1 ; $88
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engine_flag wDailyPhoneTimeOfDayFlags, 2
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engine_flag wDailyPhoneTimeOfDayFlags, 3
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engine_flag wDailyPhoneTimeOfDayFlags, 4
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engine_flag wDailyPhoneTimeOfDayFlags, 5
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engine_flag wDailyPhoneTimeOfDayFlags, 6
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engine_flag wDailyPhoneTimeOfDayFlags, 7
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dwb wDailyPhoneTimeOfDayFlags + 1, %00000001
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dwb wDailyPhoneTimeOfDayFlags + 1, %00000010 ; $90
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dwb wDailyPhoneTimeOfDayFlags + 1, %00000100
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dwb wDailyPhoneTimeOfDayFlags + 1, %00001000
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dwb wDailyPhoneTimeOfDayFlags + 1, %00010000
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dwb wDailyPhoneTimeOfDayFlags + 1, %00100000
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dwb wDailyPhoneTimeOfDayFlags + 1, %01000000
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dwb wDailyPhoneTimeOfDayFlags + 1, %10000000
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engine_flag wDailyPhoneTimeOfDayFlags + 1, 0
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engine_flag wDailyPhoneTimeOfDayFlags + 1, 1 ; $90
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engine_flag wDailyPhoneTimeOfDayFlags + 1, 2
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engine_flag wDailyPhoneTimeOfDayFlags + 1, 3
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engine_flag wDailyPhoneTimeOfDayFlags + 1, 4
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engine_flag wDailyPhoneTimeOfDayFlags + 1, 5
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engine_flag wDailyPhoneTimeOfDayFlags + 1, 6
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engine_flag wDailyPhoneTimeOfDayFlags + 1, 7
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dwb wDailyPhoneTimeOfDayFlags + 2, %00000001
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dwb wDailyPhoneTimeOfDayFlags + 2, %00000010 ; $98
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||||
dwb wDailyPhoneTimeOfDayFlags + 2, %00000100
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||||
dwb wDailyPhoneTimeOfDayFlags + 2, %00001000
|
||||
dwb wDailyPhoneTimeOfDayFlags + 2, %00010000
|
||||
dwb wDailyPhoneTimeOfDayFlags + 2, %00100000
|
||||
dwb wDailyPhoneTimeOfDayFlags + 2, %01000000
|
||||
dwb wDailyPhoneTimeOfDayFlags + 2, %10000000
|
||||
engine_flag wDailyPhoneTimeOfDayFlags + 2, 0
|
||||
engine_flag wDailyPhoneTimeOfDayFlags + 2, 1 ; $98
|
||||
engine_flag wDailyPhoneTimeOfDayFlags + 2, 2
|
||||
engine_flag wDailyPhoneTimeOfDayFlags + 2, 3
|
||||
engine_flag wDailyPhoneTimeOfDayFlags + 2, 4
|
||||
engine_flag wDailyPhoneTimeOfDayFlags + 2, 5
|
||||
engine_flag wDailyPhoneTimeOfDayFlags + 2, 6
|
||||
engine_flag wDailyPhoneTimeOfDayFlags + 2, 7
|
||||
|
||||
dwb wd45b, %00000100 ; female player has been transformed into male
|
||||
engine_flag wPlayerSpriteSetupFlags, 2 ; female player has been transformed into male
|
||||
|
||||
dwb SwarmFlags, %00000100 ; dunsparce swarm ; $a0
|
||||
dwb SwarmFlags, %00001000 ; yanma swarm
|
||||
engine_flag SwarmFlags, 2 ; dunsparce swarm ; $a0
|
||||
engine_flag SwarmFlags, 3 ; yanma swarm
|
||||
|
||||
@@ -123,7 +123,7 @@ StartMap: ; 96724
|
||||
ld hl, MapStatus
|
||||
ld bc, $3e ; 62
|
||||
call ByteFill
|
||||
callba Function113e5
|
||||
callba InitCallReceiveDelay
|
||||
call ClearJoypad
|
||||
; fallthrough
|
||||
; 9673e
|
||||
@@ -138,19 +138,19 @@ EnterMap: ; 9673e
|
||||
call ClearAllScriptFlags3
|
||||
|
||||
ld a, [hMapEntryMethod]
|
||||
cp $f7
|
||||
cp ($f << 4) + MAPSETUP_07
|
||||
jr nz, .dontset
|
||||
call SetAll_ScriptFlags3
|
||||
.dontset
|
||||
|
||||
ld a, [hMapEntryMethod]
|
||||
cp $f3
|
||||
cp ($f << 4) + MAPSETUP_03
|
||||
jr nz, .dontresetpoison
|
||||
xor a
|
||||
ld [PoisonStepCount], a
|
||||
.dontresetpoison
|
||||
|
||||
xor a
|
||||
xor a ; ($0 << 4) + MAPSETUP_00
|
||||
ld [hMapEntryMethod], a
|
||||
ld a, 2 ; HandleMap
|
||||
ld [MapStatus], a
|
||||
@@ -285,12 +285,12 @@ Function96812: ; 96812
|
||||
PlayerEvents: ; 9681f
|
||||
|
||||
xor a
|
||||
|
||||
; If there's already a player event, don't interrupt it.
|
||||
ld a, [ScriptRunning]
|
||||
and a
|
||||
ret nz
|
||||
|
||||
call Function968e4
|
||||
call Dummy_CheckScriptFlags3Bit5 ; This is a waste of time
|
||||
|
||||
call CheckTrainerBattle3
|
||||
jr c, .ok
|
||||
@@ -298,13 +298,13 @@ PlayerEvents: ; 9681f
|
||||
call CheckTileEvent
|
||||
jr c, .ok
|
||||
|
||||
call Function97c30
|
||||
call RunMemScript
|
||||
jr c, .ok
|
||||
|
||||
call Function968ec
|
||||
call DoMapTrigger
|
||||
jr c, .ok
|
||||
|
||||
call Function9693a
|
||||
call CheckTimeEvents
|
||||
jr c, .ok
|
||||
|
||||
call OWPlayerInput
|
||||
@@ -436,11 +436,7 @@ SetUpFiveStepWildEncounterCooldown: ; 968d1
|
||||
ret
|
||||
; 968d7
|
||||
|
||||
Function968d7: ; 968d7
|
||||
ret
|
||||
; 968d8
|
||||
|
||||
Function968d8: ; 968d8
|
||||
SetMinTwoStepWildEncounterCooldown: mobile ; 968d7
|
||||
ld a, [wWildEncounterCooldown]
|
||||
cp 2
|
||||
ret nc
|
||||
@@ -449,14 +445,14 @@ Function968d8: ; 968d8
|
||||
ret
|
||||
; 968e4
|
||||
|
||||
Function968e4: ; 968e4
|
||||
Dummy_CheckScriptFlags3Bit5: ; 968e4
|
||||
call CheckBit5_ScriptFlags3
|
||||
ret z
|
||||
call Function2f3e
|
||||
call ret_2f3e
|
||||
ret
|
||||
; 968ec
|
||||
|
||||
Function968ec: ; 968ec
|
||||
DoMapTrigger: ; 968ec
|
||||
ld a, [wdc07]
|
||||
and a
|
||||
jr z, .nope
|
||||
@@ -468,7 +464,7 @@ Function968ec: ; 968ec
|
||||
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, wdc07 + 1
|
||||
ld hl, wdc08
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
@@ -505,23 +501,23 @@ endr
|
||||
ret
|
||||
; 9693a
|
||||
|
||||
Function9693a: ; 9693a
|
||||
CheckTimeEvents: ; 9693a
|
||||
ld a, [wLinkMode]
|
||||
and a
|
||||
jr nz, .nothing
|
||||
|
||||
ld hl, StatusFlags2
|
||||
bit 2, [hl]
|
||||
jr z, .asm_96951
|
||||
jr z, .do_daily
|
||||
|
||||
callba Function114a4
|
||||
jr c, .elevator
|
||||
callba CheckBugContestTimer
|
||||
jr c, .end_bug_contest
|
||||
xor a
|
||||
ret
|
||||
|
||||
.asm_96951
|
||||
callba Function11452
|
||||
callba Function114e7
|
||||
.do_daily
|
||||
callba CheckDailyResetTimer
|
||||
callba CheckPokerusTrick
|
||||
callba CheckPhoneCall
|
||||
ret c
|
||||
|
||||
@@ -529,7 +525,7 @@ Function9693a: ; 9693a
|
||||
xor a
|
||||
ret
|
||||
|
||||
.elevator
|
||||
.end_bug_contest
|
||||
ld a, BANK(BugCatchingContestOverScript)
|
||||
ld hl, BugCatchingContestOverScript
|
||||
call CallScript
|
||||
@@ -537,7 +533,7 @@ Function9693a: ; 9693a
|
||||
ret
|
||||
; 96970
|
||||
|
||||
Function96970: ; 96970
|
||||
.unused ; 96970
|
||||
ld a, 8
|
||||
scf
|
||||
ret
|
||||
@@ -856,7 +852,7 @@ PlayerMovement: ; 96af0
|
||||
; 96b10
|
||||
|
||||
.seven ; 96b10
|
||||
call Function968d7 ; empty
|
||||
call SetMinTwoStepWildEncounterCooldown ; mobile
|
||||
xor a
|
||||
ld c, a
|
||||
ret
|
||||
@@ -898,7 +894,7 @@ PlayerMovement: ; 96af0
|
||||
|
||||
CheckMenuOW: ; 96b30
|
||||
xor a
|
||||
ld [$ffa0], a
|
||||
ld [hMenuReturn], a
|
||||
ld [$ffa1], a
|
||||
ld a, [hJoyPressed]
|
||||
|
||||
@@ -940,9 +936,9 @@ SelectMenuScript: ; 96b5f
|
||||
|
||||
StartMenuCallback:
|
||||
SelectMenuCallback: ; 96b66
|
||||
copybytetovar $ffa0
|
||||
if_equal %10000000, .Script
|
||||
if_equal -1, .Asm
|
||||
copybytetovar hMenuReturn
|
||||
if_equal HMENURETURN_SCRIPT, .Script
|
||||
if_equal HMENURETURN_ASM, .Asm
|
||||
end
|
||||
; 96b72
|
||||
|
||||
@@ -957,75 +953,85 @@ SelectMenuCallback: ; 96b66
|
||||
|
||||
|
||||
CountStep: ; 96b79
|
||||
; Don't count steps in link communication rooms.
|
||||
ld a, [wLinkMode]
|
||||
and a
|
||||
jr nz, .done
|
||||
|
||||
callba Function90136
|
||||
jr c, .setminus1
|
||||
; If there is a special phone call, don't count the step.
|
||||
callba CheckSpecialPhoneCall
|
||||
jr c, .doscript
|
||||
|
||||
call Function96bd7
|
||||
jr c, .setminus1
|
||||
; If Repel wore off, don't count the step.
|
||||
call DoRepelStep
|
||||
jr c, .doscript
|
||||
|
||||
; Count the step for poison and total steps
|
||||
ld hl, PoisonStepCount
|
||||
inc [hl]
|
||||
ld hl, StepCount
|
||||
inc [hl]
|
||||
jr nz, .asm_96b9c
|
||||
; Every 256 steps, increase the happiness of all your Pokemon.
|
||||
jr nz, .skip_happiness
|
||||
|
||||
callba StepHappiness
|
||||
|
||||
.asm_96b9c
|
||||
.skip_happiness
|
||||
; Every 256 steps, offset from the happiness incrementor by 128 steps,
|
||||
; decrease the hatch counter of all your eggs until you reach the first
|
||||
; one that is ready to hatch.
|
||||
ld a, [StepCount]
|
||||
cp $80
|
||||
jr nz, .asm_96bab
|
||||
jr nz, .skip_egg
|
||||
|
||||
callba Function16f3e
|
||||
jr nz, .set8
|
||||
callba DoEggStep
|
||||
jr nz, .hatch
|
||||
|
||||
.asm_96bab
|
||||
.skip_egg
|
||||
; Increase the EXP of (both) DayCare Pokemon by 1.
|
||||
callba DaycareStep
|
||||
|
||||
; Every four steps, deal damage to all Poisoned Pokemon
|
||||
ld hl, PoisonStepCount
|
||||
ld a, [hl]
|
||||
cp 4
|
||||
jr c, .poisoned
|
||||
jr c, .skip_poison
|
||||
ld [hl], 0
|
||||
|
||||
callba Function505da
|
||||
jr c, .setminus1
|
||||
callba DoPoisonStep
|
||||
jr c, .doscript
|
||||
|
||||
.poisoned
|
||||
callba Function97db3
|
||||
.skip_poison
|
||||
callba DoBikeStep
|
||||
|
||||
.done
|
||||
xor a
|
||||
ret
|
||||
|
||||
.setminus1
|
||||
.doscript
|
||||
ld a, -1
|
||||
scf
|
||||
ret
|
||||
|
||||
.set8
|
||||
.hatch
|
||||
ld a, 8
|
||||
scf
|
||||
ret
|
||||
; 96bd3
|
||||
|
||||
|
||||
Function96bd3: ; 96bd3
|
||||
.unreferenced: ; 96bd3
|
||||
ld a, 7
|
||||
scf
|
||||
ret
|
||||
; 96bd7
|
||||
|
||||
Function96bd7: ; 96bd7
|
||||
ld a, [wdca1]
|
||||
DoRepelStep: ; 96bd7
|
||||
ld a, [wRepelEffect]
|
||||
and a
|
||||
ret z
|
||||
dec a
|
||||
ld [wdca1], a
|
||||
ld [wRepelEffect], a
|
||||
ret nz
|
||||
ld a, BANK(RepelWoreOffScript)
|
||||
ld hl, RepelWoreOffScript
|
||||
@@ -1038,7 +1044,7 @@ Function96beb: ; 96beb
|
||||
ld a, [ScriptRunning]
|
||||
and a
|
||||
ret z
|
||||
cp -1
|
||||
cp -1 ; run script
|
||||
ret z
|
||||
cp 10
|
||||
ret nc
|
||||
@@ -1059,17 +1065,17 @@ endr
|
||||
; 96c0c
|
||||
|
||||
ScriptPointers96c0c: ; 96c0c
|
||||
dbw BANK(Invalid_0x96c2d), Invalid_0x96c2d
|
||||
dbw BANK(SeenByTrainerScript), SeenByTrainerScript
|
||||
dbw BANK(TalkToTrainerScript), TalkToTrainerScript
|
||||
dbw BANK(FindItemInBallScript), FindItemInBallScript
|
||||
dbw BANK(UnknownScript_0x96c4d), UnknownScript_0x96c4d
|
||||
dbw BANK(WarpToNewMapScript), WarpToNewMapScript
|
||||
dbw BANK(FallIntoMapScript), FallIntoMapScript
|
||||
dbw BANK(UnknownScript_0x124c8), UnknownScript_0x124c8
|
||||
dbw BANK(HatchEggScript), HatchEggScript
|
||||
dbw BANK(UnknownScript_0x96c4f), UnknownScript_0x96c4f
|
||||
dbw BANK(Invalid_0x96c2d), Invalid_0x96c2d
|
||||
dba Invalid_0x96c2d
|
||||
dba SeenByTrainerScript
|
||||
dba TalkToTrainerScript
|
||||
dba FindItemInBallScript
|
||||
dba UnknownScript_0x96c4d
|
||||
dba WarpToNewMapScript
|
||||
dba FallIntoMapScript
|
||||
dba UnknownScript_0x124c8
|
||||
dba HatchEggScript
|
||||
dba UnknownScript_0x96c4f
|
||||
dba Invalid_0x96c2d
|
||||
; 96c2d
|
||||
|
||||
Invalid_0x96c2d: ; 96c2d
|
||||
@@ -1087,12 +1093,12 @@ HatchEggScript: ; 96c2f
|
||||
|
||||
WarpToNewMapScript: ; 96c34
|
||||
warpsound
|
||||
newloadmap $f5
|
||||
newloadmap ($f << 4) + MAPSETUP_05
|
||||
end
|
||||
; 96c38
|
||||
|
||||
FallIntoMapScript: ; 96c38
|
||||
newloadmap $f6
|
||||
newloadmap ($f << 4) + MAPSETUP_06
|
||||
playsound SFX_KINESIS
|
||||
applymovement PLAYER, MovementData_0x96c48
|
||||
playsound SFX_STRENGTH
|
||||
|
||||
@@ -8,33 +8,39 @@ WarpToSpawnPoint:: ; 97c28
|
||||
ret
|
||||
; 97c30
|
||||
|
||||
Function97c30:: ; 97c30
|
||||
ld a, [wd45c]
|
||||
RunMemScript:: ; 97c30
|
||||
; If there is no script here, we don't need to be here.
|
||||
ld a, [wMapReentryScriptQueueFlag]
|
||||
and a
|
||||
ret z
|
||||
ld hl, wd45c + 2
|
||||
; Execute the script at (wMapReentryScriptBank):(wMapReentryScriptAddress).
|
||||
ld hl, wMapReentryScriptAddress
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ld a, [wd45c + 1]
|
||||
ld a, [wMapReentryScriptBank]
|
||||
call CallScript
|
||||
scf
|
||||
; Clear the buffer for the next script.
|
||||
push af
|
||||
xor a
|
||||
ld hl, wd45c
|
||||
ld hl, wMapReentryScriptQueueFlag
|
||||
ld bc, 8
|
||||
call ByteFill
|
||||
pop af
|
||||
ret
|
||||
; 97c4f
|
||||
|
||||
Function97c4f:: ; 97c4f
|
||||
ld hl, wd45c
|
||||
LoadScriptBDE:: ; 97c4f
|
||||
; If there's already a script here, don't overwrite.
|
||||
ld hl, wMapReentryScriptQueueFlag
|
||||
ld a, [hl]
|
||||
and a
|
||||
ret nz
|
||||
; Set the flag
|
||||
ld [hl], 1
|
||||
inc hl
|
||||
; Load the script pointer b:de into (wMapReentryScriptBank):(wMapReentryScriptAddress)
|
||||
ld [hl], b
|
||||
inc hl
|
||||
ld [hl], e
|
||||
@@ -262,46 +268,60 @@ ContestMons: ; 97d87
|
||||
db -1, VENOMOTH, 30, 40
|
||||
; 97db3
|
||||
|
||||
Function97db3:: ; 97db3
|
||||
DoBikeStep:: ; 97db3
|
||||
nop
|
||||
nop
|
||||
; fallthrough
|
||||
; 97db5
|
||||
|
||||
Function97db5: ; 97db5
|
||||
; If the bike shop owner doesn't have our number, or
|
||||
; if we've already gotten the call, we don't have to
|
||||
; be here.
|
||||
ld hl, StatusFlags2
|
||||
bit 4, [hl]
|
||||
jr z, .NoCall
|
||||
|
||||
; If we're not on the bike, we don't have to be here.
|
||||
ld a, [PlayerState]
|
||||
cp 1
|
||||
cp PLAYER_BIKE
|
||||
jr nz, .NoCall
|
||||
|
||||
; If we're not in an area of phone service, we don't
|
||||
; have to be here.
|
||||
call GetMapHeaderPhoneServiceNybble
|
||||
and a
|
||||
jr nz, .NoCall
|
||||
ld hl, wdca1 + 1
|
||||
|
||||
; Check the bike step count and check whether we've
|
||||
; taken 65536 of them yet.
|
||||
ld hl, wBikeStep
|
||||
ld a, [hli]
|
||||
ld d, a
|
||||
ld e, [hl]
|
||||
cp -1
|
||||
jr nz, .asm_97dd8
|
||||
cp 255
|
||||
jr nz, .increment
|
||||
ld a, e
|
||||
cp -1
|
||||
jr z, .asm_97ddc
|
||||
cp 255
|
||||
jr z, .dont_increment
|
||||
|
||||
.asm_97dd8
|
||||
.increment
|
||||
inc de
|
||||
ld [hl], e
|
||||
dec hl
|
||||
ld [hl], d
|
||||
|
||||
.asm_97ddc
|
||||
.dont_increment
|
||||
; If we've taken at least 1024 steps, have the bike
|
||||
; shop owner try to call us.
|
||||
ld a, d
|
||||
cp $4
|
||||
cp 1024 >> 8
|
||||
jr c, .NoCall
|
||||
|
||||
; If a call has already been queued, don't overwrite
|
||||
; that call.
|
||||
ld a, [wSpecialPhoneCallID]
|
||||
and a
|
||||
jr nz, .NoCall
|
||||
ld a, 6
|
||||
|
||||
; Queue the call.
|
||||
ld a, SPECIALCALL_BIKESHOP
|
||||
ld [wSpecialPhoneCallID], a
|
||||
xor a
|
||||
ld [wSpecialPhoneCallID + 1], a
|
||||
@@ -488,7 +508,7 @@ Function97eb7: ; 97eb7
|
||||
; 97eb8
|
||||
|
||||
Function97eb8: ; 97eb8
|
||||
call Function2f3e
|
||||
call ret_2f3e
|
||||
ret
|
||||
; 97ebc
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ CheckFruitTree: ; 44055
|
||||
; 4405f
|
||||
|
||||
PickedFruitTree: ; 4405f
|
||||
callba Function10609b ; empty function
|
||||
callba MobileFn_10609b ; empty function
|
||||
ld b, 1
|
||||
jp GetFruitTreeFlag
|
||||
; 4406a
|
||||
|
||||
@@ -2196,7 +2196,7 @@ Function4ecd: ; 4ecd
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld b, a
|
||||
callba Function807e
|
||||
callba CopyDECoordsToMapObject
|
||||
pop bc
|
||||
ld hl, OBJECT_FLAGS
|
||||
add hl, bc
|
||||
@@ -3064,7 +3064,7 @@ Function579d: ; 579d
|
||||
; 57bc
|
||||
|
||||
Function57bc: ; 57bc
|
||||
ld hl, wd45b
|
||||
ld hl, wPlayerSpriteSetupFlags
|
||||
bit 7, [hl]
|
||||
jr nz, .ok
|
||||
ret
|
||||
@@ -3076,10 +3076,10 @@ Function57bc: ; 57bc
|
||||
; 57ca
|
||||
|
||||
Function57ca: ; 57ca
|
||||
ld hl, wd45b
|
||||
ld hl, wPlayerSpriteSetupFlags
|
||||
bit 5, [hl]
|
||||
ret z
|
||||
ld a, [wd45b]
|
||||
ld a, [wPlayerSpriteSetupFlags]
|
||||
and 3
|
||||
rept 2
|
||||
add a
|
||||
|
||||
@@ -31,222 +31,171 @@ MapSetupScripts: ; 15377
|
||||
dw MapSetupScript12
|
||||
; 1538f
|
||||
|
||||
|
||||
; Command descriptions from Condensation water's scripting compendium.
|
||||
const_def
|
||||
const map_lcd_on ; 00 = Turn LCD on
|
||||
const map_lcd_off ; 01 = Turn LCD off
|
||||
const map_sound_off ; 02 = Turn speakers off
|
||||
const map_music ; 03 = Music check for current map/ special check for bug catcher contest
|
||||
const map_start_music ; 04 = Start map music anew
|
||||
const map_fade_music ; 05 = Music check for current map / special check for Bug Contest/ music with FadeOut (old) and FadeIn
|
||||
const map_fade ; 06 = Fade out music + screen
|
||||
const map_bike_music ; 07 = If HIRO is on bike = bike music, else play map music
|
||||
const map_music_force ; 08 = Play map music
|
||||
const map_max_volume ; 09 = Turn music to highest volume
|
||||
const map_load_blocks ; 0A = Write map data to MapRAM
|
||||
const map_connection_blocks ; 0B = Compute map’s connection pars and write into MapRAM
|
||||
const map_save_screen ; 0C = Write current part of map into temporary memory
|
||||
const map_buffer_screen ; 0D = Write current part of map into read-from memory
|
||||
const map_load_graphics ; 0E = Write tileset header to ram/ load tileset/ load sprite tiles/ load special tiles
|
||||
const map_load_tileset_header ; 0F = Write tileset header to ram
|
||||
const map_time_of_day ; 10 = Compute time of day/ Update screen
|
||||
const map_palettes ; 11 = Load map palettes
|
||||
const map_wildmons ; 12 = Load probabilities for wild Pokémon battles
|
||||
const map_sprites ; 13 = Delete sprite data and draw new sprites
|
||||
const map_change_callback ; 14 = Check 2nd script header for 05 and 03 callbacks
|
||||
const map_start_callback ; 15 = Check 2nd script header for 03 callbacks
|
||||
const map_load_objects ; 16 = Analyze people data anew and check 2nd script header for 02 callbacks
|
||||
const map_load_spawn ; 17 = Writes arrival data for arrival by flying/Blackout from table 05:5319 to ram
|
||||
const map_load_connection ; 18 = Writes arrival data for entering a map by connection to ram
|
||||
const map_load_warp ; 19 = Write warp data to ram when entering warp
|
||||
const map_attributes ; 1A = Load complete map data (primary, secondary, event, script headers)
|
||||
const map_attributes_2 ; 1B = Same as 1A, but some settings aren’t loaded new from the rom, such as hide function of the people events
|
||||
const map_clear_bg_palettes ; 1C = Fill palette data with FFFF (=white)
|
||||
const map_fade_out_palettes ; 1D = All BG pallet color are converted to 0|0 (Pal0, Col0), all sprite colors to x|0 (FadeOut)
|
||||
const map_fade_in_palettes ; 1E = Palette FadeIn
|
||||
const map_anchor_screen ; 1F = Compute position of upper left-most block visible on screen
|
||||
const map_warp_face ; 20 = Position computation when HIRO leaves a warp
|
||||
const map_face_down ; 21 = Set HIRO’s facing to “down”
|
||||
const map_spawn_coord ; 22 = Prepare HIRO data for arrival by flight
|
||||
const map_player_coord ; 23 = Compute HIRO x/y data anew
|
||||
const map_prolong_sprites ; 24 = Prolong old sprites before removing them
|
||||
const map_delay_sprites ; 25 = Delay rendering new sprites
|
||||
const map_update_roam ; 26 = Compute chances to meet Raikou, Entei or Suicune
|
||||
const map_keep_roam ; 27 = Recover chances to meet Raikou, Entei or Suicune
|
||||
const map_fade_out_music ; 28 = Temporarily stop music playing
|
||||
const map_animations_on ; 29 = Activate animations
|
||||
const map_animations_off ; 2A = Deactivate animations
|
||||
const map_keep_palettes ; 2B = Recover all palettes
|
||||
const map_text_scroll_off ; 2C = Turn off text scroll (for town name overlays)
|
||||
const map_stop_script ; 2D = Deactivate code prolonging
|
||||
|
||||
|
||||
MapSetupScript4: ; 1538f
|
||||
db map_prolong_sprites
|
||||
map_prolong_sprites
|
||||
|
||||
MapSetupScript12: ; 15390
|
||||
db map_fade_out_palettes
|
||||
db map_keep_roam
|
||||
map_fade_out_palettes
|
||||
map_keep_roam
|
||||
|
||||
MapSetupScript1: ; 15392
|
||||
db map_lcd_off
|
||||
db map_sound_off
|
||||
db map_load_spawn
|
||||
db map_attributes
|
||||
db map_change_callback
|
||||
db map_spawn_coord
|
||||
db map_player_coord
|
||||
db map_anchor_screen
|
||||
db map_load_blocks
|
||||
db map_buffer_screen
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_load_objects
|
||||
db map_lcd_on
|
||||
db map_palettes
|
||||
db map_face_down
|
||||
db map_sprites
|
||||
db map_bike_music
|
||||
db map_max_volume
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db -1
|
||||
map_lcd_off
|
||||
map_sound_off
|
||||
map_load_spawn
|
||||
map_attributes
|
||||
map_change_callback
|
||||
map_spawn_coord
|
||||
map_player_coord
|
||||
map_anchor_screen
|
||||
map_load_blocks
|
||||
map_buffer_screen
|
||||
map_load_graphics
|
||||
map_time_of_day
|
||||
map_load_objects
|
||||
map_lcd_on
|
||||
map_palettes
|
||||
map_face_down
|
||||
map_sprites
|
||||
map_bike_music
|
||||
map_max_volume
|
||||
map_fade_in_palettes
|
||||
map_animations_on
|
||||
map_wildmons
|
||||
map_end_setup_script
|
||||
|
||||
MapSetupScript11: ; 153a9
|
||||
db map_load_spawn
|
||||
db map_attributes
|
||||
db map_change_callback
|
||||
db map_spawn_coord
|
||||
db map_player_coord
|
||||
db map_anchor_screen
|
||||
db map_load_blocks
|
||||
db map_buffer_screen
|
||||
db map_lcd_off
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_fade_out_music
|
||||
db map_lcd_on
|
||||
db map_load_objects
|
||||
db map_palettes
|
||||
db map_face_down
|
||||
db map_sprites
|
||||
db map_fade_music
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db -1
|
||||
map_load_spawn
|
||||
map_attributes
|
||||
map_change_callback
|
||||
map_spawn_coord
|
||||
map_player_coord
|
||||
map_anchor_screen
|
||||
map_load_blocks
|
||||
map_buffer_screen
|
||||
map_lcd_off
|
||||
map_load_graphics
|
||||
map_time_of_day
|
||||
map_fade_out_music
|
||||
map_lcd_on
|
||||
map_load_objects
|
||||
map_palettes
|
||||
map_face_down
|
||||
map_sprites
|
||||
map_fade_music
|
||||
map_fade_in_palettes
|
||||
map_animations_on
|
||||
map_wildmons
|
||||
map_end_setup_script
|
||||
|
||||
MapSetupScript7: ; 153bf
|
||||
db map_animations_off
|
||||
db map_load_connection
|
||||
db map_attributes
|
||||
db map_change_callback
|
||||
db map_player_coord
|
||||
db map_load_blocks
|
||||
db map_load_tileset_header
|
||||
db map_save_screen
|
||||
db map_load_objects
|
||||
db map_fade_music
|
||||
db map_palettes
|
||||
db map_stop_script
|
||||
db map_keep_palettes
|
||||
db map_wildmons
|
||||
db map_update_roam
|
||||
db map_animations_on
|
||||
db -1
|
||||
map_animations_off
|
||||
map_load_connection
|
||||
map_attributes
|
||||
map_change_callback
|
||||
map_player_coord
|
||||
map_load_blocks
|
||||
map_load_tileset_header
|
||||
map_save_screen
|
||||
map_load_objects
|
||||
map_fade_music
|
||||
map_palettes
|
||||
map_stop_script
|
||||
map_keep_palettes
|
||||
map_wildmons
|
||||
map_update_roam
|
||||
map_animations_on
|
||||
map_end_setup_script
|
||||
|
||||
MapSetupScript6: ; 153d0
|
||||
db map_prolong_sprites
|
||||
map_prolong_sprites
|
||||
|
||||
MapSetupScript5: ; 153d1
|
||||
db map_fade_out_palettes
|
||||
map_fade_out_palettes
|
||||
|
||||
MapSetupScript9: ; 153d2
|
||||
db map_load_warp
|
||||
db map_attributes
|
||||
db map_warp_face
|
||||
db map_change_callback
|
||||
db map_player_coord
|
||||
db map_load_blocks
|
||||
db map_buffer_screen
|
||||
db map_lcd_off
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_fade_out_music
|
||||
db map_lcd_on
|
||||
db map_load_objects
|
||||
db map_palettes
|
||||
db map_sprites
|
||||
db map_fade_music
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db map_update_roam
|
||||
db -1
|
||||
map_load_warp
|
||||
map_attributes
|
||||
map_warp_face
|
||||
map_change_callback
|
||||
map_player_coord
|
||||
map_load_blocks
|
||||
map_buffer_screen
|
||||
map_lcd_off
|
||||
map_load_graphics
|
||||
map_time_of_day
|
||||
map_fade_out_music
|
||||
map_lcd_on
|
||||
map_load_objects
|
||||
map_palettes
|
||||
map_sprites
|
||||
map_fade_music
|
||||
map_fade_in_palettes
|
||||
map_animations_on
|
||||
map_wildmons
|
||||
map_update_roam
|
||||
map_end_setup_script
|
||||
|
||||
MapSetupScript3: ; 153e7
|
||||
db map_fade
|
||||
db map_clear_bg_palettes
|
||||
db map_lcd_off
|
||||
db map_sound_off
|
||||
db map_load_blocks
|
||||
db map_connection_blocks
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_lcd_on
|
||||
db map_palettes
|
||||
db map_sprites
|
||||
db map_music_force
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db -1
|
||||
map_fade
|
||||
map_clear_bg_palettes
|
||||
map_lcd_off
|
||||
map_sound_off
|
||||
map_load_blocks
|
||||
map_connection_blocks
|
||||
map_load_graphics
|
||||
map_time_of_day
|
||||
map_lcd_on
|
||||
map_palettes
|
||||
map_sprites
|
||||
map_music_force
|
||||
map_fade_in_palettes
|
||||
map_animations_on
|
||||
map_wildmons
|
||||
map_end_setup_script
|
||||
|
||||
MapSetupScript8: ; 153f7
|
||||
db map_fade
|
||||
db map_lcd_off
|
||||
db map_sound_off
|
||||
db map_change_callback
|
||||
db map_load_blocks
|
||||
db map_buffer_screen
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_lcd_on
|
||||
db map_palettes
|
||||
db map_sprites
|
||||
db map_bike_music
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db map_text_scroll_off
|
||||
db -1
|
||||
map_fade
|
||||
map_lcd_off
|
||||
map_sound_off
|
||||
map_change_callback
|
||||
map_load_blocks
|
||||
map_buffer_screen
|
||||
map_load_graphics
|
||||
map_time_of_day
|
||||
map_lcd_on
|
||||
map_palettes
|
||||
map_sprites
|
||||
map_bike_music
|
||||
map_fade_in_palettes
|
||||
map_animations_on
|
||||
map_wildmons
|
||||
map_text_scroll_off
|
||||
map_end_setup_script
|
||||
|
||||
MapSetupScript2: ; 15408
|
||||
db map_lcd_off
|
||||
db map_sound_off
|
||||
db map_attributes_2
|
||||
db map_anchor_screen
|
||||
db map_start_callback
|
||||
db map_load_blocks
|
||||
db map_connection_blocks
|
||||
db map_buffer_screen
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_lcd_on
|
||||
db map_palettes
|
||||
db map_sprites
|
||||
db map_bike_music
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db -1
|
||||
map_lcd_off
|
||||
map_sound_off
|
||||
map_attributes_2
|
||||
map_anchor_screen
|
||||
map_start_callback
|
||||
map_load_blocks
|
||||
map_connection_blocks
|
||||
map_buffer_screen
|
||||
map_load_graphics
|
||||
map_time_of_day
|
||||
map_lcd_on
|
||||
map_palettes
|
||||
map_sprites
|
||||
map_bike_music
|
||||
map_fade_in_palettes
|
||||
map_animations_on
|
||||
map_wildmons
|
||||
map_end_setup_script
|
||||
|
||||
MapSetupScript10: ; 1541a
|
||||
db map_load_blocks
|
||||
db map_connection_blocks
|
||||
db -1
|
||||
map_load_blocks
|
||||
map_connection_blocks
|
||||
map_end_setup_script
|
||||
|
||||
|
||||
ReadMapSetupScript: ; 1541d
|
||||
@@ -374,13 +323,13 @@ Function154ea: ; 154ea
|
||||
; 154eb
|
||||
|
||||
DelayClearingOldSprites: ; 154eb
|
||||
ld hl, wd45b
|
||||
ld hl, wPlayerSpriteSetupFlags
|
||||
set 7, [hl]
|
||||
ret
|
||||
; 154f1
|
||||
|
||||
DelayLoadingNewSprites: ; 154f1
|
||||
ld hl, wd45b
|
||||
ld hl, wPlayerSpriteSetupFlags
|
||||
set 6, [hl]
|
||||
ret
|
||||
|
||||
|
||||
@@ -1656,5 +1656,5 @@ UnknownScript_0xa0b04:
|
||||
BikeShopPhoneScript:
|
||||
farwritetext UnknownText_0x174000
|
||||
clearflag ENGINE_BIKE_SHOP_CALL_ENABLED
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
end
|
||||
|
||||
394
engine/pack.asm
394
engine/pack.asm
File diff suppressed because it is too large
Load Diff
884
engine/phone.asm
Normal file
884
engine/phone.asm
Normal file
File diff suppressed because it is too large
Load Diff
@@ -141,7 +141,7 @@ MomPhoneNoGymQuestScript: ; 0xbcfac
|
||||
MomPhoneLectureScript: ; 0xbcfb1
|
||||
setevent EVENT_TALKED_TO_MOM_AFTER_MYSTERY_EGG_QUEST
|
||||
setflag ENGINE_DST
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
farwritetext MomPhoneLectureText
|
||||
yesorno
|
||||
iftrue MomPhoneSaveMoneyScript
|
||||
@@ -194,7 +194,7 @@ BillPhoneScript2: ; 0xbd007
|
||||
; Elm
|
||||
|
||||
ElmPhoneScript1: ; 0xbd00d
|
||||
checkcode VAR_POKERUS
|
||||
checkcode VAR_SPECIALPHONECALL
|
||||
if_equal $1, .pokerus
|
||||
checkevent EVENT_SHOWED_TOGEPI_TO_ELM
|
||||
iftrue .discovery
|
||||
@@ -253,46 +253,46 @@ ElmPhoneScript1: ; 0xbd00d
|
||||
|
||||
.pokerus ; 0xbd079
|
||||
farwritetext ElmPhonePokerusText
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
end
|
||||
|
||||
ElmPhoneScript2: ; 0xbd081
|
||||
checkcode VAR_POKERUS
|
||||
checkcode VAR_SPECIALPHONECALL
|
||||
if_equal $2, .disaster
|
||||
if_equal $3, .assistant
|
||||
if_equal $4, .rocket
|
||||
if_equal $5, .gift
|
||||
if_equal $8, .gift
|
||||
farwritetext ElmPhonePokerusText
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
end
|
||||
|
||||
.disaster ; 0xbd09f
|
||||
farwritetext ElmPhoneDisasterText
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
setevent EVENT_ELM_CALLED_ABOUT_STOLEN_POKEMON
|
||||
end
|
||||
|
||||
.assistant ; 0xbd0aa
|
||||
farwritetext ElmPhoneEggAssistantText
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
clearevent EVENT_ELMS_AIDE_IN_VIOLET_POKEMON_CENTER
|
||||
setevent EVENT_ELMS_AIDE_IN_LAB
|
||||
end
|
||||
|
||||
.rocket ; 0xbd0b8
|
||||
farwritetext ElmPhoneRocketText
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
end
|
||||
|
||||
.gift ; 0xbd0c0
|
||||
farwritetext ElmPhoneGiftText
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
end
|
||||
|
||||
.unused ; 0xbd0c8
|
||||
farwritetext ElmPhoneUnusedText
|
||||
specialphonecall ELMCALL_NONE
|
||||
specialphonecall SPECIALCALL_NONE
|
||||
end
|
||||
; bd0d0
|
||||
|
||||
|
||||
@@ -1707,7 +1707,7 @@ BuenasPassword3: ; b8f47 (2e:4f47)
|
||||
BuenasPassword4: ; b8f55 (2e:4f55)
|
||||
call BuenasPasswordCheckMidnight
|
||||
jp c, BuenasPassword8
|
||||
ld a, [wdc4a]
|
||||
ld a, [wBuenasPassword]
|
||||
; If we already generated the password today, we don't need to generate a new one.
|
||||
ld hl, WeeklyFlags
|
||||
bit 7, [hl]
|
||||
@@ -1727,9 +1727,9 @@ BuenasPassword4: ; b8f55 (2e:4f55)
|
||||
and $3
|
||||
cp $3
|
||||
jr nc, .greater_than_three
|
||||
; The high nybble of wdc4a will now contain the password group index, and the low nybble contains the actual password.
|
||||
; The high nybble of wBuenasPassword will now contain the password group index, and the low nybble contains the actual password.
|
||||
add e
|
||||
ld [wdc4a], a
|
||||
ld [wBuenasPassword], a
|
||||
; Set the flag so that we don't generate a new password this week.
|
||||
ld hl, WeeklyFlags
|
||||
set 7, [hl]
|
||||
|
||||
@@ -529,7 +529,7 @@ Script_interpretmenu: ; 0x96f41
|
||||
ld a, [ScriptBank]
|
||||
ld hl, InterpretMenu
|
||||
rst FarCall
|
||||
ld a, [wcf88]
|
||||
ld a, [wPocketPointerLocationBuffer]
|
||||
jr nc, .ok
|
||||
xor a
|
||||
.ok
|
||||
@@ -651,7 +651,7 @@ Script_specialsound: ; 0x96fe4
|
||||
; script command 0x88
|
||||
|
||||
callba CheckItemPocket
|
||||
ld a, [wd142]
|
||||
ld a, [wItemAttributeParamBuffer]
|
||||
cp TM_HM
|
||||
ld de, SFX_GET_TM
|
||||
jr z, .play
|
||||
@@ -665,7 +665,7 @@ Script_specialsound: ; 0x96fe4
|
||||
|
||||
GetPocketName: ; 96ffe
|
||||
callba CheckItemPocket
|
||||
ld a, [wd142]
|
||||
ld a, [wItemAttributeParamBuffer]
|
||||
dec a
|
||||
ld hl, .Pockets
|
||||
and 3
|
||||
@@ -1338,12 +1338,12 @@ Script_moveperson: ; 0x97341
|
||||
call GetScriptPerson
|
||||
ld b, a
|
||||
call GetScriptByte
|
||||
add $4
|
||||
add 4
|
||||
ld d, a
|
||||
call GetScriptByte
|
||||
add $4
|
||||
add 4
|
||||
ld e, a
|
||||
callba Function807e
|
||||
callba CopyDECoordsToMapObject
|
||||
ret
|
||||
; 0x9735b
|
||||
|
||||
@@ -1385,10 +1385,10 @@ Script_loademote: ; 0x97384
|
||||
; bubble (SingleByteParam)
|
||||
|
||||
call GetScriptByte
|
||||
cp $ff
|
||||
jr nz, .asm_9738e ; 0x97389 $3
|
||||
cp -1
|
||||
jr nz, .not_var_emote ; 0x97389 $3
|
||||
ld a, [ScriptVar]
|
||||
.asm_9738e
|
||||
.not_var_emote
|
||||
ld c, a
|
||||
callba Function1442f
|
||||
ret
|
||||
@@ -1417,7 +1417,7 @@ Script_showemote: ; 0x97396
|
||||
; 0x973b6
|
||||
|
||||
ShowEmoteScript: ; 973b6
|
||||
loademote $ff
|
||||
loademote -1
|
||||
applymovement2 .Show
|
||||
pause 0
|
||||
applymovement2 .Hide
|
||||
@@ -1448,12 +1448,12 @@ Script_earthquake: ; 0x973c7
|
||||
ld [wd003], a
|
||||
and $3f
|
||||
ld [wd005], a
|
||||
ld b, BANK(UnknownScript_0x973e6)
|
||||
ld de, UnknownScript_0x973e6
|
||||
ld b, BANK(.script)
|
||||
ld de, .script
|
||||
jp ScriptCall
|
||||
; 0x973e6
|
||||
|
||||
UnknownScript_0x973e6: ; 973e6
|
||||
.script: ; 973e6
|
||||
applymovement PLAYER, wd002
|
||||
end
|
||||
; 973eb
|
||||
@@ -1487,7 +1487,7 @@ Script_battlecheck: ; 0x973fb
|
||||
Script_loadtrainerdata: ; 0x97400
|
||||
; script command 0x5c
|
||||
|
||||
ld a, $81
|
||||
ld a, (1 << 7) | 1
|
||||
ld [wd459], a
|
||||
ld a, [WalkingDirection]
|
||||
ld [OtherTrainerClass], a
|
||||
@@ -1502,7 +1502,7 @@ Script_loadpokedata: ; 0x97412
|
||||
; pokemon (PokemonParam)
|
||||
; level (DecimalParam)
|
||||
|
||||
ld a, $80
|
||||
ld a, (1 << 7)
|
||||
ld [wd459], a
|
||||
call GetScriptByte
|
||||
ld [TempWildMonSpecies], a
|
||||
@@ -1517,7 +1517,7 @@ Script_loadtrainer: ; 0x97424
|
||||
; trainer_group (TrainerGroupParam)
|
||||
; trainer_id (TrainerIdParam)
|
||||
|
||||
ld a, $81
|
||||
ld a, (1 << 7) | 1
|
||||
ld [wd459], a
|
||||
call GetScriptByte
|
||||
ld [OtherTrainerClass], a
|
||||
@@ -1531,7 +1531,7 @@ Script_startbattle: ; 0x97436
|
||||
|
||||
call BufferScreen
|
||||
predef StartBattle
|
||||
ld a, [wd0ee]
|
||||
ld a, [wBattleResult]
|
||||
and $3f
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
@@ -1555,7 +1555,7 @@ Script_returnafterbattle: ; 0x97459
|
||||
ld hl, wd459
|
||||
ld d, [hl]
|
||||
ld [hl], $0
|
||||
ld a, [wd0ee]
|
||||
ld a, [wBattleResult]
|
||||
and $3f
|
||||
cp $1
|
||||
jr nz, .notblackedout ; 0x97466 $8
|
||||
@@ -1565,17 +1565,17 @@ Script_returnafterbattle: ; 0x97459
|
||||
|
||||
.notblackedout
|
||||
bit 0, d
|
||||
jr z, .asm_9747c ; 0x97472 $8
|
||||
jr z, .was_wild ; 0x97472 $8
|
||||
callba MomTriesToBuySomething
|
||||
jr .done ; 0x9747a $12
|
||||
|
||||
.asm_9747c
|
||||
ld a, [wd0ee]
|
||||
.was_wild
|
||||
ld a, [wBattleResult]
|
||||
bit 7, a
|
||||
jr z, .done ; 0x97481 $b
|
||||
ld b, BANK(Script_SpecialBillCall)
|
||||
ld de, Script_SpecialBillCall
|
||||
callba Function97c4f
|
||||
callba LoadScriptBDE
|
||||
.done
|
||||
jp Script_reloadmap
|
||||
; 0x97491
|
||||
@@ -1585,7 +1585,7 @@ Script_reloadmap: ; 0x97491
|
||||
|
||||
xor a
|
||||
ld [wd459], a
|
||||
ld a, $f3
|
||||
ld a, ($f << 4) + MAPSETUP_03
|
||||
ld [hMapEntryMethod], a
|
||||
ld a, $1
|
||||
call LoadMapStatus
|
||||
@@ -2813,10 +2813,10 @@ Script_warpfacing: ; 0x97a0e
|
||||
call GetScriptByte
|
||||
and $3
|
||||
ld c, a
|
||||
ld a, [wd45b]
|
||||
ld a, [wPlayerSpriteSetupFlags]
|
||||
set 5, a
|
||||
or c
|
||||
ld [wd45b], a
|
||||
ld [wPlayerSpriteSetupFlags], a
|
||||
; fall through
|
||||
|
||||
Script_warp: ; 0x97a1d
|
||||
@@ -2840,7 +2840,7 @@ Script_warp: ; 0x97a1d
|
||||
ld [YCoord], a
|
||||
ld a, -1
|
||||
ld [wd001], a
|
||||
ld a, -15
|
||||
ld a, ($f << 4) + MAPSETUP_01
|
||||
ld [hMapEntryMethod], a
|
||||
ld a, 1
|
||||
call LoadMapStatus
|
||||
@@ -2852,7 +2852,7 @@ Script_warp: ; 0x97a1d
|
||||
call GetScriptByte
|
||||
ld a, -1
|
||||
ld [wd001], a
|
||||
ld a, -5
|
||||
ld a, ($f << 4) + MAPSETUP_11
|
||||
ld [hMapEntryMethod], a
|
||||
ld a, 1
|
||||
call LoadMapStatus
|
||||
@@ -2968,7 +2968,7 @@ Script_reloadmappart:: ; 0x97ae3
|
||||
; script command 0x7c
|
||||
|
||||
xor a
|
||||
ld [$ffd4], a
|
||||
ld [hBGMapMode], a
|
||||
call Function2173
|
||||
call Function2914
|
||||
callba Function104061
|
||||
@@ -3046,7 +3046,7 @@ Script_loadmovesprites: ; 0x97b2f
|
||||
; script command 0x49
|
||||
|
||||
call Function2e20
|
||||
call Function2dcf
|
||||
call LoadMoveSprites
|
||||
ret
|
||||
; 0x97b36
|
||||
|
||||
|
||||
@@ -88,7 +88,7 @@ SpecialsPointers:: ; c029
|
||||
add_special Special_FindAtLeastThatHappy
|
||||
add_special Special_FindThatSpecies
|
||||
add_special Special_FindThatSpeciesYourTrainerID
|
||||
add_special Functionc3ef ; unreferenced
|
||||
add_special Special_CheckUnusedTwoDayTimer ; unreferenced
|
||||
add_special Special_DayCareMon1
|
||||
add_special Special_DayCareMon2
|
||||
add_special Special_SelectRandomBugContestContestants
|
||||
@@ -169,7 +169,7 @@ SpecialsPointers:: ; c029
|
||||
add_special SpecialBuenasPassword
|
||||
add_special SpecialBuenaPrize
|
||||
add_special SpecialDratini
|
||||
add_special Function11485
|
||||
add_special Special_SampleKenjiBreakCountdown
|
||||
add_special SpecialBeastsCheck
|
||||
add_special SpecialMonCheck
|
||||
add_special Functionc225
|
||||
@@ -482,9 +482,9 @@ ScriptReturnCarry: ; c3e2
|
||||
ret
|
||||
; c3ef
|
||||
|
||||
Functionc3ef: ; c3ef
|
||||
callba Function1150c
|
||||
ld a, [wdc3a]
|
||||
Special_CheckUnusedTwoDayTimer: ; c3ef
|
||||
callba CheckUnusedTwoDayTimer
|
||||
ld a, [wUnusedTwoDayTimer]
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
; c3fc
|
||||
@@ -523,7 +523,7 @@ SpecialCheckPokerus: ; c419
|
||||
; c422
|
||||
|
||||
Special_ResetLuckyNumberShowFlag: ; c422
|
||||
callba Function1152b
|
||||
callba RestartLuckyNumberCountdown
|
||||
ld hl, wLuckyNumberShowFlag
|
||||
res 0, [hl]
|
||||
callba LoadOrRegenerateLuckyIDNumber
|
||||
|
||||
@@ -159,7 +159,7 @@ PokeCenterNurseScript:
|
||||
|
||||
.pokerus_done
|
||||
setflag ENGINE_POKERUS
|
||||
specialphonecall ELMCALL_POKERUS
|
||||
specialphonecall SPECIALCALL_POKERUS
|
||||
end
|
||||
|
||||
DifficultBookshelfScript:
|
||||
@@ -297,7 +297,7 @@ RadioTowerRocketsScript:
|
||||
clearevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
|
||||
clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
|
||||
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
|
||||
specialphonecall ELMCALL_WEIRDBROADCAST
|
||||
specialphonecall SPECIALCALL_WEIRDBROADCAST
|
||||
domaptrigger MAHOGANY_TOWN, $1
|
||||
end
|
||||
|
||||
|
||||
332
engine/time.asm
332
engine/time.asm
File diff suppressed because it is too large
Load Diff
414
engine/timeofdaypals.asm
Normal file
414
engine/timeofdaypals.asm
Normal file
@@ -0,0 +1,414 @@
|
||||
Function8c001:: ; 8c001
|
||||
call UpdateTime
|
||||
ld a, [TimeOfDay]
|
||||
ld [CurTimeOfDay], a
|
||||
call GetTimePalette
|
||||
ld [TimeOfDayPal], a
|
||||
ret
|
||||
; 8c011
|
||||
|
||||
|
||||
_TimeOfDayPals:: ; 8c011
|
||||
; return carry if pals are changed
|
||||
|
||||
; forced pals?
|
||||
ld hl, wd846
|
||||
bit 7, [hl]
|
||||
jr nz, .dontchange
|
||||
|
||||
; do we need to bother updating?
|
||||
ld a, [TimeOfDay]
|
||||
ld hl, CurTimeOfDay
|
||||
cp [hl]
|
||||
jr z, .dontchange
|
||||
|
||||
; if so, the time of day has changed
|
||||
ld a, [TimeOfDay]
|
||||
ld [CurTimeOfDay], a
|
||||
|
||||
; get palette id
|
||||
call GetTimePalette
|
||||
|
||||
; same palette as before?
|
||||
ld hl, TimeOfDayPal
|
||||
cp [hl]
|
||||
jr z, .dontchange
|
||||
|
||||
; update palette id
|
||||
ld [TimeOfDayPal], a
|
||||
|
||||
|
||||
; save bg palette 8
|
||||
ld hl, Unkn1Pals + 8 * 7 ; Unkn1Pals + 7 pals
|
||||
|
||||
; save wram bank
|
||||
ld a, [rSVBK]
|
||||
ld b, a
|
||||
; wram bank 5
|
||||
ld a, 5
|
||||
ld [rSVBK], a
|
||||
|
||||
; push palette
|
||||
ld c, 4 ; NUM_PAL_COLORS
|
||||
.push
|
||||
ld d, [hl]
|
||||
inc hl
|
||||
ld e, [hl]
|
||||
inc hl
|
||||
push de
|
||||
dec c
|
||||
jr nz, .push
|
||||
|
||||
; restore wram bank
|
||||
ld a, b
|
||||
ld [rSVBK], a
|
||||
|
||||
|
||||
; update sgb pals
|
||||
ld b, $9
|
||||
call GetSGBLayout
|
||||
|
||||
|
||||
; restore bg palette 8
|
||||
ld hl, Unkn2Pals - 1 ; last byte in Unkn1Pals
|
||||
|
||||
; save wram bank
|
||||
ld a, [rSVBK]
|
||||
ld d, a
|
||||
; wram bank 5
|
||||
ld a, 5
|
||||
ld [rSVBK], a
|
||||
|
||||
; pop palette
|
||||
ld e, 4 ; NUM_PAL_COLORS
|
||||
.pop
|
||||
pop bc
|
||||
ld [hl], c
|
||||
dec hl
|
||||
ld [hl], b
|
||||
dec hl
|
||||
dec e
|
||||
jr nz, .pop
|
||||
|
||||
; restore wram bank
|
||||
ld a, d
|
||||
ld [rSVBK], a
|
||||
|
||||
; update palettes
|
||||
call _UpdateTimePals
|
||||
call DelayFrame
|
||||
|
||||
; successful change
|
||||
scf
|
||||
ret
|
||||
|
||||
.dontchange
|
||||
; no change occurred
|
||||
and a
|
||||
ret
|
||||
; 8c070
|
||||
|
||||
|
||||
_UpdateTimePals:: ; 8c070
|
||||
ld c, $9 ; normal
|
||||
call GetTimePalFade
|
||||
call DmgToCgbTimePals
|
||||
ret
|
||||
; 8c079
|
||||
|
||||
FadeInBGMap:: ; 8c079
|
||||
ld c, $12
|
||||
call GetTimePalFade
|
||||
ld b, $4
|
||||
call ConvertTimePalsDecHL
|
||||
ret
|
||||
; 8c084
|
||||
|
||||
FadeBlackBGMap:: ; 8c084
|
||||
call Function8c0c1
|
||||
ld c, $9
|
||||
call GetTimePalFade
|
||||
ld b, $4
|
||||
call ConvertTimePalsIncHL
|
||||
ret
|
||||
; 8c092
|
||||
|
||||
Special_BattleTowerFade: ; 8c092
|
||||
call Function8c0c1
|
||||
ld c, $9
|
||||
call GetTimePalFade
|
||||
ld b, $4
|
||||
.asm_8c09c
|
||||
call DmgToCgbTimePals
|
||||
rept 3
|
||||
inc hl
|
||||
endr
|
||||
ld c, $7
|
||||
call DelayFrames
|
||||
dec b
|
||||
jr nz, .asm_8c09c
|
||||
ret
|
||||
; 8c0ab
|
||||
|
||||
Special_FadeInQuickly: ; 8c0ab
|
||||
ld c, $0
|
||||
call GetTimePalFade
|
||||
ld b, $4
|
||||
call ConvertTimePalsIncHL
|
||||
ret
|
||||
; 8c0b6
|
||||
|
||||
Special_FadeBlackQuickly: ; 8c0b6
|
||||
ld c, $9
|
||||
call GetTimePalFade
|
||||
ld b, $4
|
||||
call ConvertTimePalsDecHL
|
||||
ret
|
||||
; 8c0c1
|
||||
|
||||
|
||||
Function8c0c1: ; 8c0c1
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
ld a, $5
|
||||
ld [rSVBK], a
|
||||
ld hl, Unkn1Pals
|
||||
ld a, [hli]
|
||||
ld e, a
|
||||
ld a, [hli]
|
||||
ld d, a
|
||||
ld hl, Unkn1Pals + 8
|
||||
ld c, $6
|
||||
.asm_8c0d4
|
||||
ld a, e
|
||||
ld [hli], a
|
||||
ld a, d
|
||||
ld [hli], a
|
||||
rept 6
|
||||
inc hl
|
||||
endr
|
||||
dec c
|
||||
jr nz, .asm_8c0d4
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
; 8c0e5
|
||||
|
||||
brightlevel: MACRO
|
||||
db (\1 << 6) | (\2 << 4) | (\3 << 2) | \4
|
||||
ENDM
|
||||
|
||||
Function8c0e5: ; 8c0e5
|
||||
ld hl, .BrightnessLevels
|
||||
ld a, [wc2d0]
|
||||
cp $4 ; Dark cave, needs Flash
|
||||
jr z, .DarkCave
|
||||
and $7
|
||||
add l
|
||||
ld l, a
|
||||
ld a, $0
|
||||
adc h
|
||||
ld h, a
|
||||
ld a, [hl]
|
||||
ld [wd847], a
|
||||
ret
|
||||
.DarkCave
|
||||
ld a, [StatusFlags]
|
||||
bit 2, a
|
||||
jr nz, .UsedFlash
|
||||
ld a, $ff ; 3, 3, 3, 3
|
||||
ld [wd847], a
|
||||
ret
|
||||
.UsedFlash
|
||||
ld a, $aa ; 2, 2, 2, 2
|
||||
ld [wd847], a
|
||||
ret
|
||||
; 8c10f (23:410f)
|
||||
|
||||
.BrightnessLevels: ; 8c10f
|
||||
brightlevel 3, 2, 1, 0
|
||||
brightlevel 1, 1, 1, 1
|
||||
brightlevel 2, 2, 2, 2
|
||||
brightlevel 0, 0, 0, 0
|
||||
brightlevel 3, 3, 3, 3
|
||||
brightlevel 3, 2, 1, 0
|
||||
brightlevel 3, 2, 1, 0
|
||||
brightlevel 3, 2, 1, 0
|
||||
; 8c117
|
||||
|
||||
GetTimePalette: ; 8c117
|
||||
ld a, [TimeOfDay]
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, .TimePalettes
|
||||
rept 2
|
||||
add hl, de
|
||||
endr
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
jp [hl]
|
||||
; 8c126
|
||||
|
||||
.TimePalettes
|
||||
dw .MorningPalette
|
||||
dw .DayPalette
|
||||
dw .NitePalette
|
||||
dw .DarknessPalette
|
||||
|
||||
.MorningPalette
|
||||
ld a, [wd847]
|
||||
and %00000011 ; 0
|
||||
ret
|
||||
|
||||
.DayPalette
|
||||
ld a, [wd847]
|
||||
and %00001100 ; 1
|
||||
srl a
|
||||
srl a
|
||||
ret
|
||||
|
||||
.NitePalette
|
||||
ld a, [wd847]
|
||||
and %00110000 ; 2
|
||||
swap a
|
||||
ret
|
||||
|
||||
.DarknessPalette
|
||||
ld a, [wd847]
|
||||
and %11000000 ; 3
|
||||
rlca
|
||||
rlca
|
||||
ret
|
||||
; 8c14e
|
||||
|
||||
|
||||
DmgToCgbTimePals: ; 8c14e
|
||||
push hl
|
||||
push de
|
||||
ld a, [hli]
|
||||
call DmgToCgbBGPals
|
||||
ld a, [hli]
|
||||
ld e, a
|
||||
ld a, [hli]
|
||||
ld d, a
|
||||
call DmgToCgbObjPals
|
||||
pop de
|
||||
pop hl
|
||||
ret
|
||||
; 8c15e
|
||||
|
||||
ConvertTimePalsIncHL: ; 8c15e
|
||||
.loop
|
||||
call DmgToCgbTimePals
|
||||
rept 3
|
||||
inc hl
|
||||
endr
|
||||
ld c, $2
|
||||
call DelayFrames
|
||||
dec b
|
||||
jr nz, .loop
|
||||
ret
|
||||
; 8c16d
|
||||
|
||||
ConvertTimePalsDecHL: ; 8c16d
|
||||
.loop
|
||||
call DmgToCgbTimePals
|
||||
rept 3
|
||||
dec hl
|
||||
endr
|
||||
ld c, $2
|
||||
call DelayFrames
|
||||
dec b
|
||||
jr nz, .loop
|
||||
ret
|
||||
; 8c17c
|
||||
|
||||
|
||||
GetTimePalFade: ; 8c17c
|
||||
; check cgb
|
||||
ld a, [hCGB]
|
||||
and a
|
||||
jr nz, .cgb
|
||||
|
||||
; else: dmg
|
||||
|
||||
; index
|
||||
ld a, [TimeOfDayPal]
|
||||
and %11
|
||||
|
||||
; get fade table
|
||||
push bc
|
||||
ld c, a
|
||||
ld b, $0
|
||||
ld hl, .dmgfades
|
||||
rept 2
|
||||
add hl, bc
|
||||
endr
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
pop bc
|
||||
|
||||
; get place in fade table
|
||||
ld b, $0
|
||||
add hl, bc
|
||||
ret
|
||||
|
||||
.cgb
|
||||
ld hl, .cgbfade
|
||||
ld b, $0
|
||||
add hl, bc
|
||||
ret
|
||||
|
||||
.dmgfades
|
||||
dw .morn
|
||||
dw .day
|
||||
dw .nite
|
||||
dw .darkness
|
||||
|
||||
.morn
|
||||
db %11111111, %11111111, %11111111
|
||||
db %11111110, %11111110, %11111110
|
||||
db %11111001, %11100100, %11100100
|
||||
db %11100100, %11010000, %11010000
|
||||
db %10010000, %10000000, %10000000
|
||||
db %01000000, %01000000, %01000000
|
||||
db %00000000, %00000000, %00000000
|
||||
|
||||
.day
|
||||
db %11111111, %11111111, %11111111
|
||||
db %11111110, %11111110, %11111110
|
||||
db %11111001, %11100100, %11100100
|
||||
db %11100100, %11010000, %11010000
|
||||
db %10010000, %10000000, %10000000
|
||||
db %01000000, %01000000, %01000000
|
||||
db %00000000, %00000000, %00000000
|
||||
|
||||
.nite
|
||||
db %11111111, %11111111, %11111111
|
||||
db %11111110, %11111110, %11111110
|
||||
db %11111001, %11100100, %11100100
|
||||
db %11101001, %11010000, %11010000
|
||||
db %10010000, %10000000, %10000000
|
||||
db %01000000, %01000000, %01000000
|
||||
db %00000000, %00000000, %00000000
|
||||
|
||||
.darkness
|
||||
db %11111111, %11111111, %11111111
|
||||
db %11111110, %11111110, %11111111
|
||||
db %11111110, %11100100, %11111111
|
||||
db %11111101, %11010000, %11111111
|
||||
db %11111101, %10000000, %11111111
|
||||
db %00000000, %01000000, %00000000
|
||||
db %00000000, %00000000, %00000000
|
||||
|
||||
.cgbfade
|
||||
db %11111111, %11111111, %11111111
|
||||
db %11111110, %11111110, %11111110
|
||||
db %11111001, %11111001, %11111001
|
||||
db %11100100, %11100100, %11100100
|
||||
db %10010000, %10010000, %10010000
|
||||
db %01000000, %01000000, %01000000
|
||||
db %00000000, %00000000, %00000000
|
||||
; 8c20f
|
||||
Reference in New Issue
Block a user