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Document more bugs
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@@ -749,7 +749,7 @@ TextJump_EnemyWithdrew: ; 384d0
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Function384d5: ; This appears to be unused
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call AIUsedItemSound
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call AI_HealStatus
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ld a, X_SPEED
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ld a, FULL_HEAL_RED ; X_SPEED
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jp PrintText_UsedItemOn_AND_AIUpdateHUD
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; 384e0
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@@ -761,6 +761,10 @@ AI_HealStatus: ; 384e0
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xor a
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ld [hl], a
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ld [EnemyMonStatus], a
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; Bug: this should reset SUBSTATUS_NIGHTMARE too
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; Uncomment the lines below to fix
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; ld hl, EnemySubStatus1
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; res SUBSTATUS_NIGHTMARE, [hl]
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ld hl, EnemySubStatus5
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res SUBSTATUS_TOXIC, [hl]
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ret
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@@ -1876,7 +1876,8 @@ AI_Smart_MeanLook: ; 38dfb
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pop hl
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jp z, AIDiscourageMove
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; 80% chance to greatly encourage this move if the enemy is badly poisoned (weird).
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; 80% chance to greatly encourage this move if the enemy is badly poisoned (buggy).
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; Should check PlayerSubStatus5 instead.
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ld a, [EnemySubStatus5]
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bit SUBSTATUS_TOXIC, a
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jr nz, .asm_38e26
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